Commit Graph

263 Commits

Author SHA1 Message Date
soywiz
de80a01ad1 Add ktree sample 2020-12-01 20:15:30 +01:00
soywiz
0de66afcab Bundle sample 2020-11-30 21:27:03 +01:00
soywiz
6f86665b22 Update to 2.0.0.0 2020-11-30 02:00:15 +01:00
soywiz
61c03c1aa9 Small kuyo fix 2020-11-27 20:29:45 +01:00
soywiz
c34f94654d WIP kuyo update to 2.0 2020-11-27 20:24:27 +01:00
soywiz
175f67ffa2 Move incomplete non-fully-migrated to 2.0 kuyo game sample from mmo-poc/korge-kingdom minigame 2020-11-27 19:49:20 +01:00
soywiz
6c9c31a4be More non-games to the sample folder/subproject 2020-11-27 19:27:32 +01:00
soywiz
08b4ba19de Move minesweeper to the game folder 2020-11-27 19:26:19 +01:00
soywiz
498d1d9e1a Moved asteroid, connect4 and pong to the game folder to separate from samples 2020-11-27 19:24:09 +01:00
soywiz
fcdce537b0 Added mask sample showing how to use MaskedView 2020-11-23 22:29:13 +01:00
soywiz
153ee97d99 2.0.0.0-rc6 2020-11-23 20:35:08 +01:00
soywiz
47e7b39e11 2.0.0.0-rc5 2020-11-23 13:11:30 +01:00
soywiz
3046b82f4e Update to rc4 2020-11-23 12:12:17 +01:00
soywiz
3754e95c75 Small pending api migrations for rc3 2020-11-17 20:19:59 +01:00
soywiz
708cf77811 rc3 2020-11-17 20:11:30 +01:00
soywiz
81e48e82c3 Circumvents https://github.com/korlibs/korge-next/issues/74 - https://youtrack.jetbrains.com/issue/KT-43361 2020-11-13 12:36:23 +01:00
soywiz
b784900ab0 Update bezier sample 2020-11-11 23:12:23 +01:00
soywiz
977bf94e4a Add bezier sample 2020-11-11 22:04:31 +01:00
soywiz
8603e3223b Fix version 2020-11-11 19:21:42 +01:00
soywiz
d4a0671be6 Added connect4 sample 2020-11-11 19:00:10 +01:00
soywiz
051bd7b9cc Atlas tests fix 2020-11-11 15:03:56 +01:00
soywiz
7032bbb439 Added sample ResourceProcessor plugin 2020-11-11 14:42:28 +01:00
soywiz
336e0ab4ad Add missing spine sample 2020-11-10 18:02:22 +01:00
soywiz
1fe41aac61 Small fix 2020-11-10 18:01:59 +01:00
Tobse
6124dfee66 Add mono spaced bmpfont sample (#33)
* Add mono spaced bmpfont sample

* Add mono spaced segment7 bmpfont
2020-11-07 22:16:36 +01:00
soywiz
486a3c917d Use left control on asteroids sample so you can advance, rotate and shoot at the same time 2020-11-02 13:45:40 +01:00
soywiz
b7bf47ebf9 Added bunnymark sample 2020-11-02 13:45:23 +01:00
soywiz
77f0ca43ea Update samples to 2.0.0.2-rc2 2020-11-02 13:32:47 +01:00
Mikhail Reznichenko
a86d413d9d Add camera sample, small improvement for shapes sample (#32) 2020-08-15 10:17:07 +02:00
soywiz
ee385b61cb 1.14.0.0 2020-07-11 15:45:42 +02:00
soywiz
3d66be5307 Add 9-patch sample 2020-07-11 13:23:13 +02:00
soywiz
a7d17708ac Update to 1.13.12.0 2020-07-11 13:23:03 +02:00
soywiz
fc0b0ed697 Update version 2020-07-10 19:19:04 +02:00
soywiz
ceaeca2f0c Include required google repo 2020-07-10 17:31:18 +02:00
soywiz
e2b0505280 Updated version 2020-07-07 08:36:36 +02:00
soywiz
8ef957b086 Update korvi 2020-06-24 02:26:58 +02:00
soywiz
0e1db48976 korvi:0.2.2 2020-06-24 01:58:54 +02:00
soywiz
a177986758 Some korvi adjustments 2020-06-24 01:24:03 +02:00
soywiz
753a6eb7db Bump korge plugin version 2020-06-22 17:08:17 +02:00
Mikhail Reznichenko
0372c748c7 Many fixes and improvements for samples (#30)
* Update deprecated stuff

* Improve output formatting in input sample

* Update bmpfont sample

* Remove korio sample

* Update filter sample

* Translate comments and fix code in minesweeper sample

* Stylish fixes in onscreen-controller sample

* Stylish fixes in pong sample

* Support replaying voice on click in lipsync sample

* Move graphics view from box2d sample to shapes sample, add a few other shapes

* Small improvements for spriteanim and sprites10k samples

* Small stylish improvements for tictactoe-swf sample

* Small improvements for triangulation and ui samples

* Update korgePluginVersion
2020-06-22 16:29:23 +02:00
soywiz
f373adaef8 Make asteroids sample be preloader-aware (better HTML integration) 2020-06-21 14:05:11 +02:00
soywiz
185a771a9a 1.13.3.0 2020-06-15 02:28:27 +02:00
Carlos Ballesteros Velasco
8e7ddf15ab Can't use actualVirtualWidth/Height directly: (#24)
- That changes over the time and it is not updated on changed
- Since it is centered, the actualVirtualLeft/Top might be used too
- Since it doesn't handles resizing, let's just use virtualWidth/Height that works fine
2020-06-14 11:29:50 +02:00
soywiz
3604b462a5 Hugely reduced memory and cpu requirements for video playback in korvi on JS 2020-06-13 13:26:37 +02:00
soywiz
3438f72567 Reduce video memory requirements by reusing the same Bitmap/Texture 2020-06-13 11:37:25 +02:00
soywiz
f550db0c1f 1.13.2.3 2020-06-13 02:25:20 +02:00
soywiz
f2fb0e63dd Remove @old folder 2020-06-13 02:25:08 +02:00
soywiz
d596e5950d Rename all samples removing prefix and simplifying its names 2020-06-13 02:24:43 +02:00
Carlos Ballesteros Velasco
b9a1216f8f New box2d sample (#18)
* New box2d sample

* Some adjustments
2020-06-13 02:18:38 +02:00
soywiz
c0e2bc184c Update KorVI with JS support 2020-06-12 21:34:46 +02:00