avdim
433642ef01
migration helper functions sample
2020-11-05 11:35:16 +03:00
soywiz
486a3c917d
Use left control on asteroids sample so you can advance, rotate and shoot at the same time
2020-11-02 13:45:40 +01:00
soywiz
b7bf47ebf9
Added bunnymark sample
2020-11-02 13:45:23 +01:00
soywiz
77f0ca43ea
Update samples to 2.0.0.2-rc2
2020-11-02 13:32:47 +01:00
Mikhail Reznichenko
a86d413d9d
Add camera sample, small improvement for shapes sample ( #32 )
2020-08-15 10:17:07 +02:00
soywiz
ee385b61cb
1.14.0.0
2020-07-11 15:45:42 +02:00
soywiz
3d66be5307
Add 9-patch sample
2020-07-11 13:23:13 +02:00
soywiz
a7d17708ac
Update to 1.13.12.0
2020-07-11 13:23:03 +02:00
soywiz
fc0b0ed697
Update version
2020-07-10 19:19:04 +02:00
soywiz
ceaeca2f0c
Include required google repo
2020-07-10 17:31:18 +02:00
soywiz
e2b0505280
Updated version
2020-07-07 08:36:36 +02:00
soywiz
8ef957b086
Update korvi
2020-06-24 02:26:58 +02:00
soywiz
0e1db48976
korvi:0.2.2
2020-06-24 01:58:54 +02:00
soywiz
a177986758
Some korvi adjustments
2020-06-24 01:24:03 +02:00
soywiz
753a6eb7db
Bump korge plugin version
2020-06-22 17:08:17 +02:00
Mikhail Reznichenko
0372c748c7
Many fixes and improvements for samples ( #30 )
...
* Update deprecated stuff
* Improve output formatting in input sample
* Update bmpfont sample
* Remove korio sample
* Update filter sample
* Translate comments and fix code in minesweeper sample
* Stylish fixes in onscreen-controller sample
* Stylish fixes in pong sample
* Support replaying voice on click in lipsync sample
* Move graphics view from box2d sample to shapes sample, add a few other shapes
* Small improvements for spriteanim and sprites10k samples
* Small stylish improvements for tictactoe-swf sample
* Small improvements for triangulation and ui samples
* Update korgePluginVersion
2020-06-22 16:29:23 +02:00
soywiz
f373adaef8
Make asteroids sample be preloader-aware (better HTML integration)
2020-06-21 14:05:11 +02:00
soywiz
185a771a9a
1.13.3.0
2020-06-15 02:28:27 +02:00
Carlos Ballesteros Velasco
8e7ddf15ab
Can't use actualVirtualWidth/Height directly: ( #24 )
...
- That changes over the time and it is not updated on changed
- Since it is centered, the actualVirtualLeft/Top might be used too
- Since it doesn't handles resizing, let's just use virtualWidth/Height that works fine
2020-06-14 11:29:50 +02:00
soywiz
3604b462a5
Hugely reduced memory and cpu requirements for video playback in korvi on JS
2020-06-13 13:26:37 +02:00
soywiz
3438f72567
Reduce video memory requirements by reusing the same Bitmap/Texture
2020-06-13 11:37:25 +02:00
soywiz
f550db0c1f
1.13.2.3
2020-06-13 02:25:20 +02:00
soywiz
f2fb0e63dd
Remove @old folder
2020-06-13 02:25:08 +02:00
soywiz
d596e5950d
Rename all samples removing prefix and simplifying its names
2020-06-13 02:24:43 +02:00
Carlos Ballesteros Velasco
b9a1216f8f
New box2d sample ( #18 )
...
* New box2d sample
* Some adjustments
2020-06-13 02:18:38 +02:00
soywiz
c0e2bc184c
Update KorVI with JS support
2020-06-12 21:34:46 +02:00
soywiz
76ada6e7b1
Some work on https://github.com/korlibs/korge/issues/210
2020-06-12 11:05:06 +02:00
soywiz
96dc9943dc
1.13.2.2
2020-06-11 23:43:06 +02:00
soywiz
19d666c4cf
Adjust sample-10000sprites to work on several screen-hz
2020-06-11 19:50:11 +02:00
soywiz
f6460d8c55
Fix tilemap sample to adjust to fps
2020-06-11 19:47:43 +02:00
soywiz
ecd88741bd
Update to 1.13.2.0
2020-06-11 04:24:08 +02:00
Carlos Ballesteros Velasco
7534dac6a6
Feature/update 1.13.0.1 ( #23 )
...
* Use korgwVersion=1.12.12-SNAPSHOT and fix asteroids sample line width
* 1.13.0.1
* Updated atlas usage
* Some fixes
2020-06-09 18:03:47 +02:00
soywiz
3e5beb9bc4
Revert "KorGE 1.13.0.0"
...
This reverts commit e8319ed714 .
2020-06-08 10:02:51 +02:00
soywiz
e8319ed714
KorGE 1.13.0.0
2020-06-08 02:09:59 +02:00
Carlos Ballesteros Velasco
832fb29316
Improved asteroid sample ( #21 )
2020-06-05 07:57:44 +02:00
Rishav Sharan
448fa1663a
Added sample for pong ( #20 )
2020-06-03 23:41:12 +02:00
Carlos Ballesteros Velasco
1771b7ca7f
1.12.8.0
2020-05-23 21:01:22 +02:00
Carlos Ballesteros Velasco
1c2cad12bc
Small adjustment to scenes to determine if mouse overlapping works
2020-05-23 19:46:07 +02:00
Carlos Ballesteros Velasco
64b0f8b617
Some adjustments
2020-05-23 19:01:33 +02:00
Carlos Ballesteros Velasco
0122908e3e
Add mouse move event
2020-05-23 18:46:48 +02:00
Carlos Ballesteros Velasco
0fbf135add
Bump version
2020-05-23 15:52:35 +02:00
Carlos Ballesteros Velasco
a324a8c78e
Korge 1.12.7.0
2020-05-23 15:01:59 +02:00
Carlos Ballesteros Velasco
20de81273c
Fixes sample-filters
2020-05-23 14:28:04 +02:00
Carlos Ballesteros Velasco
2a48db46a9
Fix test using deprecated features
2020-05-23 14:27:44 +02:00
Carlos Ballesteros Velasco
283ae3ee68
Fixed spriteAnimation movement
2020-05-23 14:27:26 +02:00
Carlos Ballesteros Velasco
9619db70f7
Improve tilemap sample
2020-05-22 02:37:56 +02:00
soywiz
f314987479
Fix performance problem in samples-10Ksprites
2020-05-20 15:25:41 +02:00
soywiz
bb29f8b1b2
Fix SVG sample
2020-05-20 00:25:42 +02:00
soywiz
524702d8dc
Added non-working svg sample
2020-05-20 00:21:49 +02:00
soywiz
05ff94ac0e
Bump korge version
2020-05-19 22:34:18 +02:00