[
  {
    "start": 0.0,
    "end": 7.2,
    "text": " Uh, welcome guys, this is game one between yo and veliz and we've got yo and red playing guitars and a veliz in blue as the ethiopians",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7.76,
    "end": 11.76,
    "text": " Denani i've been practicing my intros bro. I'm I feel like i'm smurfing it to be honest",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 12.56,
    "end": 16.56,
    "text": " All right. Well, not bad dude. Not bad. Uh, i've seen a lot of laming on this map here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 16.64,
    "end": 20.64,
    "text": " So before we you know talk about some of these other things look at this velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 21.36,
    "end": 24.580000000000002,
    "text": " Coming forward. He did this against his opponent yesterday",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 25.12,
    "end": 27.68,
    "text": " And he is going to take the elephant",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 28.32,
    "end": 30.32,
    "text": " Right back to his base",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 30.32,
    "end": 35.36,
    "text": " Dude, I think though like while it looks good like he takes an elephant. I almost think oh he takes it. What?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 37.92,
    "end": 38.88,
    "text": " Wow",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 38.88,
    "end": 41.44,
    "text": " Why was there a three hp did it start going back?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 42.08,
    "end": 44.72,
    "text": " Because that was weird to me that he went back to get two more hits",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 45.760000000000005,
    "end": 49.28,
    "text": " Yeah, so what happened there is like he hit it only once he thought he hit it twice at first",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 49.28,
    "end": 53.68,
    "text": " He hit it only once then he had to go back and get two more hits. Yeah, that's that's how it works nowadays",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 54.48,
    "end": 58.16,
    "text": " Yeah, and I was just gonna say I don't even think it's worth it to lay him on this map because your opponent",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 58.32,
    "end": 60.32,
    "text": " Still has two bores here. Yeah, I agree",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 61.04,
    "end": 62.88,
    "text": " Yeah, yeah, I said the same thing yesterday",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 62.88,
    "end": 67.2,
    "text": " But as I was saying that velez still won and then also jordan still won",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 67.28,
    "end": 68.96000000000001,
    "text": " So I was like, what do I know?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 68.96000000000001,
    "end": 70.56,
    "text": " Because both of these guys are doing it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 70.56,
    "end": 74.88,
    "text": " But it's especially bad now to have that low hp scout means you can't even comfortably",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 75.36,
    "end": 77.92,
    "text": " Move around their base to see how many they have on wood",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 78.72,
    "end": 82.56,
    "text": " Or how many they have on certain resources. So that's uh something yo will obviously",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 83.2,
    "end": 84.88,
    "text": " Not know at this point",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 84.88,
    "end": 88.8,
    "text": " And he might still choose to decide to just steal this one back if he senses the other one was stolen",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 89.44,
    "end": 92.0,
    "text": " But so far he's just letting it let it chill out there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 92.8,
    "end": 97.68,
    "text": " That means that yo guarantee thinks that it's not worth laming on this map because you definitely take that elephant",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 98.08,
    "end": 102.32000000000001,
    "text": " There's no one around you know, you you probably know you got lamed. Yeah, you have to assume so",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 103.36,
    "end": 107.04,
    "text": " It would it would seem as if yo is very comfortable and he's just gonna take the sheep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 107.36,
    "end": 109.6,
    "text": " He's very comfortable not actually laming the elephant",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 109.60000000000001,
    "end": 113.68,
    "text": " He wants his full hp scout and I definitely think that has a lot of advantages to it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 113.76,
    "end": 117.44000000000001,
    "text": " But these on three hp one hit away from losing a scout really dangerous",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 117.76,
    "end": 123.12,
    "text": " I think part of it too for yo is he's tatars. So you get 50 more food on your sheep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 123.52000000000001,
    "end": 129.84,
    "text": " Yeah, maybe he would have considered stealing one back there if he wasn't tatars, but I think with two elephants, which is 800 food plus",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 130.64000000000001,
    "end": 135.52,
    "text": " The extra food on the sheep. I think he kind of makes up for it. Actually, I'm not gonna do the math",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 135.60000000000002,
    "end": 138.64000000000001,
    "text": " I know our viewers are gonna do the math because we're gonna be bad at that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 138.64000000000001,
    "end": 142.16000000000003,
    "text": " But I think it actually makes up the difference or is lose very close to it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 142.96,
    "end": 144.24,
    "text": " It's at least enough to get started",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 144.24,
    "end": 146.24,
    "text": " I mean like a lot of a lot of them",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 146.88000000000002,
    "end": 150.8,
    "text": " You know a lot of the part about early laming is just simply about getting a better feudal age",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 150.88000000000002,
    "end": 154.08,
    "text": " But if you're able to survive in feudal age, you're gonna be totally totally fine",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 154.48000000000002,
    "end": 160.0,
    "text": " I think what's interesting is believes might actually try to fast castle being etiopians and having four boars",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 160.0,
    "end": 164.32000000000002,
    "text": " I would say that's the only way I can see it being yeah a huge difference is if he lands a fast castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 164.56,
    "end": 166.4,
    "text": " I just don't know if that's good on this map",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 166.4,
    "end": 170.16,
    "text": " Yeah, I think it's going to be risky. Now. What is good for velez here is he sees the uh,",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 170.88,
    "end": 172.4,
    "text": " Oh, oh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 172.4,
    "end": 176.4,
    "text": " Okay, I thought that yo was going to chase down the scout and he still might but he at least sees the gold",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 176.8,
    "end": 180.8,
    "text": " A big focus on this map has not really been the berries because there's berries on either side",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 181.20000000000002,
    "end": 185.04000000000002,
    "text": " But it's been the gold and yeah yo realizes that scout is weak. Oh, man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 185.04000000000002,
    "end": 188.24,
    "text": " This is gonna I don't know if he can make it back here hero, but this is",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 189.20000000000002,
    "end": 193.36,
    "text": " Already something velez is regretting i'm sure dude running through the forest is so scary",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 193.44000000000003,
    "end": 197.36,
    "text": " I think he should be fine. But yeah, that's it's just like now that yo knows about that, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 197.36,
    "end": 202.96,
    "text": " He knows the situation perfectly. He's obviously done an elephant, but he knows that he's going to be able to win any feudal age engagement here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 203.44000000000003,
    "end": 204.88000000000002,
    "text": " um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 204.88000000000002,
    "end": 207.44000000000003,
    "text": " I just wonder how velez is going to play this one actually being down",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 208.08,
    "end": 210.08,
    "text": " Being down that hp because you can't really man an arm rush",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 210.16000000000003,
    "end": 212.64000000000001,
    "text": " That's the worst thing to do when you don't have a scout in my opinion. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 213.28000000000003,
    "end": 215.28000000000003,
    "text": " yeah, can't block villagers, so",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 215.52,
    "end": 217.52,
    "text": " yeah, can't block villagers and",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 218.4,
    "end": 219.60000000000002,
    "text": " Also",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 219.60000000000002,
    "end": 225.04000000000002,
    "text": " Your opponent is going to be able to to prep with walls because they can confidently move their scout in where they need it to be",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 226.32000000000002,
    "end": 229.44,
    "text": " In theory obviously he's going to go for the mill here. I was thinking maybe",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 230.0,
    "end": 233.20000000000002,
    "text": " There's a world where he could have gone for the mining camp as his second building",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 233.76000000000002,
    "end": 239.76000000000002,
    "text": " I've seen that occasionally from some of the the players who are going fast up archers and he's got 600 food underneath his tc",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 239.76000000000002,
    "end": 243.52,
    "text": " Right now and he's about to click up the feudal. He doesn't even need that much food for archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 244.0,
    "end": 248.32000000000002,
    "text": " Like that's what i'm saying like it feels like a waste day like I just gave him back the hp on my scout",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 248.48000000000002,
    "end": 250.48000000000002,
    "text": " Yeah, okay to rot basically",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 250.64000000000001,
    "end": 252.48000000000002,
    "text": " Yeah, it's such an interesting thing though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 252.48000000000002,
    "end": 256.72,
    "text": " Because like we've talked about laming I feel like it's been like the hot topic around tournaments for a long time",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 256.72,
    "end": 259.68,
    "text": " We thought about banning it but in these days with the maps that are coming out",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 259.68,
    "end": 263.04,
    "text": " It almost feels like laming sometimes is strong and sometimes isn't worth it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 263.04,
    "end": 267.52,
    "text": " Yeah players need to make that distinction. I think yeah, I think as long as the balance is there right as long as the",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 268.24,
    "end": 272.08000000000004,
    "text": " The way the map is situated as the scout will finally go down for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 272.88,
    "end": 276.47999999999996,
    "text": " Okay, well, oh another chase scene. Okay. Yeah another chase scene as we talk",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 277.12,
    "end": 279.76,
    "text": " Um, I think I think laming is fine",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 279.84,
    "end": 286.15999999999997,
    "text": " That's my opinion as long as the map isn't completely brutal and everything's you know, spawning on the front etc, etc",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 286.24,
    "end": 288.0,
    "text": " But here goes yo, he's on the way up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 288.0,
    "end": 289.84,
    "text": " It will be faster for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 289.84,
    "end": 295.03999999999996,
    "text": " But good job from velez to at least get decent scouting and he scouted where the gold was he scouted the barracks",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 295.2,
    "end": 300.71999999999997,
    "text": " So that's not something I I would have expected him to get away with with a scout on three hp",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 301.68,
    "end": 307.04,
    "text": " Yeah, he definitely needs some credit there because he he was really threading the needle there with what he could get away with",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 307.04,
    "end": 310.56,
    "text": " And it seems like he will actually get away with it back to the tc you have to be a little bit careful here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 311.20000000000005,
    "end": 315.92,
    "text": " moves aside last second love how velez is setting up his map actually, um left the",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 316.56,
    "end": 321.12,
    "text": " One, you know one area for the for the range in the front and he's gonna be completely securing that gold which is",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 321.76000000000005,
    "end": 325.52000000000004,
    "text": " That's that's as good as it gets really. I mean that's that's perfect. I was there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 325.68,
    "end": 330.32000000000005,
    "text": " Well, yo built his barracks in the south. So now he can't really see what's going on in the north",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 330.4,
    "end": 335.28,
    "text": " This is what's awkward about this map and velez can so velez just passed right through his own base",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 335.76,
    "end": 339.04,
    "text": " Is heading over to see where yo will place his range and I think the correct move for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 339.44,
    "end": 342.56,
    "text": " Is to make the range in the north, but he's not even taking gold to your hara",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 342.56,
    "end": 347.84,
    "text": " So now i'm not even thinking I mean, I think range opening into skyrms could be an idea for yo, but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 348.56,
    "end": 350.56,
    "text": " I'm not 100 on that right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 350.96,
    "end": 355.12,
    "text": " Yeah, it's basically 50 50 between scouts and skyrms based on what he wants to do",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 355.12,
    "end": 359.92,
    "text": " But it's going to be skyrms in the end up against the opens two ranges. That's interesting",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 360.4,
    "end": 364.56,
    "text": " I would not have expected that two ranges also walls in the south are going to protect his berries",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 365.28,
    "end": 367.84,
    "text": " against range units could be a bit of a concern of course, but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 368.96,
    "end": 372.32,
    "text": " I'm just I still feel like if I were to have been in velez's shoes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 373.04,
    "end": 376.71999999999997,
    "text": " I would have lost my scout already and i'd be going blind and the fact that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 377.28,
    "end": 381.84,
    "text": " He now sees the range and he knows that yo is probably opening skyrms because yo is not on gold",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 382.24,
    "end": 386.15999999999997,
    "text": " It's just insane to me. It's he's operating as if he has a full hb scout right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 386.8,
    "end": 390.40000000000003,
    "text": " Yep, and in fact even begging yo in takes the spearmint hit",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 390.72,
    "end": 392.96000000000004,
    "text": " Feliz is playing so well there with that scout",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 393.68,
    "end": 396.56,
    "text": " And and now he's going to be pushing in he's not going to be able to accomplish too much here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 396.56,
    "end": 398.56,
    "text": " But I do like the fact that he's kind of",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 398.56,
    "end": 400.56,
    "text": " Going forward just to see what's happening",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 400.64000000000004,
    "end": 404.72,
    "text": " He sees the double range sees the production and finally that scout goes down here for yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 405.36,
    "end": 409.12,
    "text": " I can sense him getting a little agitated with that guy as time went on. Honestly",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 409.84000000000003,
    "end": 411.84000000000003,
    "text": " Yeah, I mean yo, uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 412.24,
    "end": 415.84000000000003,
    "text": " He's got he's got the mentality to get past a lot not that that's the biggest thing",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 415.92,
    "end": 418.32000000000005,
    "text": " But after being down three games versus accm",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 418.72,
    "end": 422.08000000000004,
    "text": " I just kind of assumed that it wasn't yo's day yesterday. It was just like, okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 422.64000000000004,
    "end": 425.28000000000003,
    "text": " This sucks, you know yo is a big name, but you know",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 425.92,
    "end": 430.32000000000005,
    "text": " There's no way he's gonna fight back four games. Whatever and that's exactly what he did. So",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 431.12,
    "end": 432.16,
    "text": " dude",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 432.16,
    "end": 433.6,
    "text": " as a player that kind of",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 433.6,
    "end": 435.20000000000005,
    "text": " Struggles with like that kind of mentality",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 435.20000000000005,
    "end": 439.52000000000004,
    "text": " I I would say like I don't have the mental strength to come back in a lot of these series seeing that it's just so like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 440.0,
    "end": 442.71999999999997,
    "text": " Like oh borderline inspirational. I don't want to get cheesy on you, but",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 443.52,
    "end": 446.47999999999996,
    "text": " That's actually sick like to come back four games",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 448.24,
    "end": 452.56,
    "text": " Also, I hope this doesn't come off the wrong way and players might not even view it this way but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 453.59999999999997,
    "end": 455.84,
    "text": " If it was like a hundred thousand dollar tournament",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 456.56,
    "end": 461.28,
    "text": " Land or something, you know, then you you kind of expect the most fight",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 461.76,
    "end": 465.12,
    "text": " um, but you know, there was a four hundred dollar difference between",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 466.0,
    "end": 472.32,
    "text": " Losing that series four oh and coming back and winning four games in a row. That's a lot of money",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 472.4,
    "end": 474.4,
    "text": " don't get me wrong, but like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 474.64,
    "end": 476.32,
    "text": " yo still said",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 476.32,
    "end": 478.32,
    "text": " Who cares? I'm gonna go for it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 478.32,
    "end": 482.24,
    "text": " And uh, I think a lot of players could have just rolled over and just enjoyed the rest of their evening",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 482.24,
    "end": 484.96,
    "text": " It was like a four hour set because he came back",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 485.68,
    "end": 487.6,
    "text": " He he really had self-belief",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 487.6,
    "end": 493.12,
    "text": " Yeah, I actually think yo's the kind of guy to try the same like just as hard if it's a ranked game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 493.36,
    "end": 498.24,
    "text": " Yeah, like a tournament or uh, like a hundred thousand dollars from a ten thousand ten thousand dollar tournament",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 498.4,
    "end": 502.32,
    "text": " He's trying like just as hard to win every set. Yep, which is great. That's why he's in his position",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 502.4,
    "end": 506.56,
    "text": " You know, he doesn't he doesn't give up no matter the circumstances of situations",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 506.64,
    "end": 509.84000000000003,
    "text": " But yeah, I definitely get your point there and I love to see that fight nonetheless",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 510.16,
    "end": 513.6,
    "text": " Yeah at the same time if accm is listening feel for you, dude",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 514.4,
    "end": 517.6800000000001,
    "text": " We feel for you, but obviously a lot of opportunities coming for him. So",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 518.48,
    "end": 522.72,
    "text": " Uh, okay. So very little investment from velez after seeing the double range",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 523.28,
    "end": 525.12,
    "text": " He stayed on one range",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 525.12,
    "end": 528.16,
    "text": " And he's clearly trying to macro his way towards castle age here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 528.16,
    "end": 530.88,
    "text": " And I I think this is the correct move if he were to over make archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 531.52,
    "end": 535.12,
    "text": " It would be going into skyrms and wouldn't find a lot of success right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 535.6,
    "end": 539.12,
    "text": " And I also think it's the correct move for yo to stop making skyrms",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 539.6,
    "end": 542.24,
    "text": " Because he's not going to break through walls with just skirmishers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 542.8,
    "end": 546.24,
    "text": " Yep. Yep save the resources get the castle age and then make scrums again",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 546.24,
    "end": 549.36,
    "text": " If you if you know, if that's the unit you want to commit to definitely makes a lot of sense",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 549.36,
    "end": 553.12,
    "text": " I will say the one mistake from velez that I I really don't like is the fact that he got fletching",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 553.2,
    "end": 556.5600000000001,
    "text": " You know at what point t90 that he actually have a chance to do damage. I feel like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 557.44,
    "end": 559.44,
    "text": " That was definitely just a waste of resources",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 559.44,
    "end": 564.96,
    "text": " Better to save that click up and then pick up fletching afterwards a little bit sharper there, but it's okay small mistake there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 565.52,
    "end": 566.64,
    "text": " Yeah, and you know",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 566.64,
    "end": 571.44,
    "text": " The timing is going to be huge on this map due to the stone positions that I was just or gold position",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 571.44,
    "end": 572.08,
    "text": " Sorry",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 572.08,
    "end": 577.9200000000001,
    "text": " and the reason I said stone is because the less is selling his stone and that could be a talking point here because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 578.4,
    "end": 581.1999999999999,
    "text": " Both golds are rangeable by enemy army",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 581.8399999999999,
    "end": 587.04,
    "text": " And there's a world where if elite skirm and siege is there he might want to tower later on",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 588.9599999999999,
    "end": 593.52,
    "text": " I feel like selling stone has become such a big thing in the meta these days not only on like, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 593.52,
    "end": 596.0799999999999,
    "text": " Array bit but also on these maps here we have it on sunburn",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 596.4799999999999,
    "end": 600.0799999999999,
    "text": " And it just allows you to get that little edge in terms of like, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 600.0799999999999,
    "end": 604.64,
    "text": " It's it's the difference between you attacking or you're defending a lot of cases here and it feels like now with the second range",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 604.88,
    "end": 608.48,
    "text": " It's almost definitely going to be archers and manganos from valesio",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 608.64,
    "end": 609.4399999999999,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 609.4399999999999,
    "end": 614.48,
    "text": " But I mean that time window is huge here crossbow and bodkin does research or crossbow",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 614.56,
    "end": 619.04,
    "text": " Sorry research is faster than the lead skirm and if you can just get the siege workshop up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 619.52,
    "end": 622.48,
    "text": " Which hold on yo is gonna did yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 623.6,
    "end": 629.28,
    "text": " Does yo know that his opponent sold stone is he in vales's head right here?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 630.64,
    "end": 634.24,
    "text": " Wait, does he have a market? He doesn't have a market so he'd have no way to know for sure",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 634.24,
    "end": 636.5600000000001,
    "text": " It's it's definitely just a guess if that's what he thought",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 637.2,
    "end": 641.04,
    "text": " But it's possible but he needs his skyrms there because otherwise he could lose his villagers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 641.12,
    "end": 644.0,
    "text": " But I think he can complete that tower. That's actually so sick",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 645.04,
    "end": 649.44,
    "text": " That's super intelligent. By the way, because I I want to ask him if there's ever an interview in this case",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 649.6800000000001,
    "end": 653.2,
    "text": " You know, did you know that your opponent sold stone and that's why you went for that forward tower? Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 653.92,
    "end": 657.2,
    "text": " Usually you just counter tower and it's fine. But now vales has pushed up gold",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 657.2,
    "end": 659.92,
    "text": " Yeah, and it's just like the timing of it too. It's like, okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 659.92,
    "end": 664.8,
    "text": " He must not have stone but he's gonna be faster than me. This this is as if he's listening to us clearly",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 664.8,
    "end": 669.52,
    "text": " He's not just be clear, you know that one that one person who's gonna be like, oh, yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 670.56,
    "end": 674.24,
    "text": " Yeah, yeah, like I heard t9. He said that yo was shooting during the tournament, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 674.8,
    "end": 675.4399999999999,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 675.4399999999999,
    "end": 677.5999999999999,
    "text": " Oh man that that sucks for vales",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 677.5999999999999,
    "end": 683.5999999999999,
    "text": " But he does receive plus 100 food and plus 100 gold being ethiopians and he is going to take the other gold on the other side",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 683.5999999999999,
    "end": 688.9599999999999,
    "text": " So that's a good job for vales to not engage against that I feel and he still should be okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 689.52,
    "end": 691.44,
    "text": " Dude, this is like a mega smart move from mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 691.44,
    "end": 696.64,
    "text": " Yo, though, I would have never thought of that myself and right right now it went from vales having the map control",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 697.0400000000001,
    "end": 701.12,
    "text": " In early castle age to now it's complete control for yo, but vales is still contesting",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 701.12,
    "end": 703.44,
    "text": " He's going for a counter attack guys. He doesn't want to give it up that easily",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 703.6,
    "end": 708.64,
    "text": " And yo actually has a hole and an exposed gold mine. So this is very very risky here. Oh true",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 709.0400000000001,
    "end": 712.08,
    "text": " Yeah, I think yo is expecting vales to just be sitting back",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 712.96,
    "end": 715.0400000000001,
    "text": " And so oh man, this is like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 716.0,
    "end": 719.12,
    "text": " I feel like what we're witnessing from yo is what happens to me every other game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 719.4399999999999,
    "end": 725.4399999999999,
    "text": " Really good play like oh, yeah, I cast a thousand games. I'm a beast and then suddenly big error",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 726.0,
    "end": 728.0,
    "text": " And oh man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 728.56,
    "end": 733.12,
    "text": " Oh jeez, this hurts. This is gonna come down to reaction. Okay. He's reacting properly now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 733.12,
    "end": 734.64,
    "text": " He's pulling all the votes at the town center",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 734.64,
    "end": 738.48,
    "text": " He needs to get his scrums back and you know what this could actually be really bad for vales if he's not careful here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 738.8,
    "end": 743.68,
    "text": " Yeah, true and there's no ballistics, right? And now vales is only way to escape",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 744.32,
    "end": 746.5600000000001,
    "text": " Uh, he needs to try and shoot through the palisade walls",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 746.5600000000001,
    "end": 751.7600000000001,
    "text": " But the only way to escape if he doesn't go through a new hole is back where he came from and here comes yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 753.7600000000001,
    "end": 755.2800000000001,
    "text": " Breaking on the other side",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 755.2800000000001,
    "end": 759.9200000000001,
    "text": " He knows how dangerous his situation is yo is gonna chase him with the scrums and vales has to run away here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 759.9200000000001,
    "end": 761.9200000000001,
    "text": " But he's gonna take some losses for sure. Yep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 762.32,
    "end": 766.5600000000001,
    "text": " That's a little unfortunate for yo, I guess that he wasn't able to trap the entire army",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 766.5600000000001,
    "end": 770.08,
    "text": " But he is going to be able to track this down. He doesn't have armor at all",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 770.08,
    "end": 775.0400000000001,
    "text": " He doesn't even have fuel age armor on the scrums though. So vales could in theory focus this all down",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 776.0,
    "end": 778.96,
    "text": " And the game will continue pretty even one here. Here. Uh, obviously",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 779.5200000000001,
    "end": 783.12,
    "text": " Uh vales has to prep for what could be a siege push for yo on the front",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 783.76,
    "end": 788.96,
    "text": " I think the big the big thing here is that you know when all said and done with this whole like crossbow counter attack",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 789.2,
    "end": 789.5200000000001,
    "text": " Mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 789.5200000000001,
    "end": 793.2,
    "text": " Yo has that hill in front of uh, vales's base and it feels like he's not even in a rush to push",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 793.44,
    "end": 796.08,
    "text": " He's even getting a market down kind of just chilling. He wants that hill",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 796.08,
    "end": 799.6,
    "text": " And he wants to push at his time only now getting a manganal out pretty cool",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 800.0,
    "end": 804.24,
    "text": " Yeah, but but I think if you were to talk about ideal situation from ethiopians, it would be",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 805.44,
    "end": 808.72,
    "text": " Having killed something at this stage in early castle age",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 809.12,
    "end": 813.0400000000001,
    "text": " Um, yeah fast ballistics siege in the middle of the map, you know",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 813.6800000000001,
    "end": 820.8000000000001,
    "text": " This is definitely benefiting. Yo more as he's even adding the second tc because he has had the stone income and whatnot. So",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 821.6800000000001,
    "end": 823.6800000000001,
    "text": " Pressure's on for vales to do damage here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 824.08,
    "end": 827.6,
    "text": " Definitely and and the reason why ethiopians are a little bit out of time or not that much",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 827.6,
    "end": 830.2400000000001,
    "text": " But it's just that their eco bonus comes at power spikes guys",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 830.2400000000001,
    "end": 833.1200000000001,
    "text": " So if they're not making use of that early castage power spike as t90 was saying",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 833.44,
    "end": 838.0000000000001,
    "text": " They really they really don't get too much in castage, which the towers are definitely scaling a little bit better here in this matchup",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 838.32,
    "end": 841.6800000000001,
    "text": " Uh, it looks like it's gonna be maggot crossbow. There's maggot skirm here big hill but on the front",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 842.4000000000001,
    "end": 844.4000000000001,
    "text": " Yeah, and this this will come down to micro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 845.0400000000001,
    "end": 847.5200000000001,
    "text": " uh both with the skirmz and the crossbows because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 848.16,
    "end": 851.52,
    "text": " Those crossbows could even kill the skirmz. And so we have a one for one. That's even",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 852.0799999999999,
    "end": 854.16,
    "text": " I think y'all will take that as long as he keeps this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 855.4399999999999,
    "end": 857.52,
    "text": " Keeps the numbers close. Oh, man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 858.64,
    "end": 863.92,
    "text": " Really risky there. She's getting a ram out by the way. Not sure if I grew that ram don't like it. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 864.24,
    "end": 866.64,
    "text": " Yeah, I mean, okay taking out the range is is fine",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 866.64,
    "end": 867.28,
    "text": " I guess",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 867.28,
    "end": 871.12,
    "text": " And I don't even think vales was producing out of that range and now vales has a siege weapon",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 871.6,
    "end": 873.6,
    "text": " In the middle of the map that you can't contest",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 874.5600000000001,
    "end": 879.2,
    "text": " Yeah, a little awkward he's getting a lot more freedom than he should have uh in this case",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 879.28,
    "end": 882.8000000000001,
    "text": " And oh, I think vales is going for a fast imp here. Look at his resources",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 882.88,
    "end": 886.5600000000001,
    "text": " If you're not having town centers, that's the way to work, you know, that's that's where you want to work, too",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 886.88,
    "end": 888.88,
    "text": " Yeah, I guess what's weird is",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 889.76,
    "end": 892.08,
    "text": " If he were to click up now would take three more minutes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 892.88,
    "end": 895.9200000000001,
    "text": " Uh, he's not gonna click up for probably two to three more minutes max",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 896.32,
    "end": 900.32,
    "text": " That's a long time for yo to work with town centers and being tatars. He's gonna have three",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 901.12,
    "end": 903.12,
    "text": " He's pretty well protected here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 903.2800000000001,
    "end": 906.32,
    "text": " His ram did actually take out the range. So I guess it was good for something",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 906.8000000000001,
    "end": 908.8000000000001,
    "text": " Yep, decent value there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 909.44,
    "end": 913.7600000000001,
    "text": " And we called it before the series we said yo would try and play into skirmishers and cav a lot",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 914.24,
    "end": 916.24,
    "text": " we obviously haven't seen the cav here, but uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 917.44,
    "end": 919.7600000000001,
    "text": " We called it here. Les loves his archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 920.48,
    "end": 925.44,
    "text": " Definitely felt like that was like part of the game plan even from the draft just to give it give away the archer sips",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 925.5200000000001,
    "end": 929.0400000000001,
    "text": " Take the calf sips and then kind of play the style to try to counter the uh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 929.52,
    "end": 933.1999999999999,
    "text": " The the archer the archer play and I would I really like about this style from yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 933.1999999999999,
    "end": 935.8399999999999,
    "text": " Is that most people would say that crossbows are the meta right now?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 935.8399999999999,
    "end": 940.88,
    "text": " And and most most games definitely tend to play out with crossbows and yo says that there's definitely answers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 940.88,
    "end": 943.5999999999999,
    "text": " And that's what makes age one prize, too. It's such a great game in life and then",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 944.3199999999999,
    "end": 947.8399999999999,
    "text": " Yeah, I just don't see. Okay, the fourth tc is a little worrying",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 948.64,
    "end": 951.1999999999999,
    "text": " Because that would be an immediate target against a fast m",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 951.8399999999999,
    "end": 953.8399999999999,
    "text": " yeah, um, I uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 954.48,
    "end": 959.12,
    "text": " I have to have faith in yo though because this is kind of along the same lines of what he started to do against",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 959.34,
    "end": 960.08,
    "text": " accm",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 960.08,
    "end": 963.76,
    "text": " He would take control with counter units. He would boom and then he'd have a much stronger economy",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 964.32,
    "end": 966.32,
    "text": " in the later stages",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 966.72,
    "end": 968.0,
    "text": " So i'm not sure if you agree with me",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 968.0,
    "end": 972.64,
    "text": " But like I would say there's two counters to the fast imp as we see big mangano shot there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 972.72,
    "end": 976.64,
    "text": " But yo actually kills the mangano. That's definitely a good trade from him. Yeah, I'm not sure if you agree with me",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 976.72,
    "end": 978.4000000000001,
    "text": " I think that there's two counters to the fast imp",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 978.4000000000001,
    "end": 981.0400000000001,
    "text": " There's either all in castles where you're playing with a lot of military",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 981.36,
    "end": 984.3199999999999,
    "text": " Or you kind of like get a castle up and just turtle till you're in",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 984.7199999999999,
    "end": 990.0,
    "text": " Yeah, would you prefer in this situation? Well considering yo is on stone. I think the castle is likely",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 991.04,
    "end": 993.04,
    "text": " What is good for yo?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 993.52,
    "end": 996.56,
    "text": " Is if like velez is only going to push in one spot",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 997.1999999999999,
    "end": 999.52,
    "text": " And velez pretty clearly has to push in the north",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 999.5999999999999,
    "end": 1005.12,
    "text": " So if yo ever has to flee for more resources, it's not like arabia where you've got two or three golds like you can go",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1005.92,
    "end": 1008.24,
    "text": " To other areas for golds like velez did earlier",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1009.28,
    "end": 1010.9599999999999,
    "text": " so I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1011.12,
    "end": 1014.0,
    "text": " It just comes down to where's the castle going to be for yo in the north",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1014.72,
    "end": 1017.2,
    "text": " And how much army is velez going to have?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1017.84,
    "end": 1022.4000000000001,
    "text": " Yo is always going to have the opportunity to flee but yo needs to start taking some trades versus crossbows ideally",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1023.2,
    "end": 1026.0,
    "text": " Yep, let me see one one four on the mangano trades as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1026.64,
    "end": 1030.32,
    "text": " That's going to be pretty fine. I guess no one really is a big winner in that case",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1031.04,
    "end": 1032.96,
    "text": " The composition is going to be crossbows",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1032.96,
    "end": 1037.8400000000001,
    "text": " It's going to be arabless and probably bomber cannons since velez has no no way to get a castle up",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1038.08,
    "end": 1041.84,
    "text": " Um, it's not a bad composition, but I do feel like bomber cannons push slower than traps",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1041.9199999999998,
    "end": 1046.1599999999999,
    "text": " And I think that's the big thing here. I think I think yo is really far away from ever imping though",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1046.24,
    "end": 1050.32,
    "text": " Keep in mind. He didn't research a single armor upgrade in his skyrms, which is normally a must",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1050.9599999999998,
    "end": 1052.0,
    "text": " um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1052.0,
    "end": 1055.04,
    "text": " So he would need double armor on his skyrms",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1055.6799999999998,
    "end": 1058.0,
    "text": " Then he's going to need 900 food to go in",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1058.6399999999999,
    "end": 1062.9599999999998,
    "text": " uh, he doesn't have the castle yet and in a minute velez is maybe going to have arabless so",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1063.92,
    "end": 1066.72,
    "text": " I think as there's a big shot there for velez I I think that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1067.2,
    "end": 1071.44,
    "text": " Velez could do this and push right up the gut with the ethiopian death ball",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1072.16,
    "end": 1078.56,
    "text": " Yep, and we're actually you see your score is a one for zero trade with the mangano there and it gets the conversion actually six play there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1079.28,
    "end": 1081.28,
    "text": " Not too bad small wins there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1082.48,
    "end": 1088.24,
    "text": " Okay, y'all might place the castle here shortly and we're 30 seconds away from the upgrades being clicked for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1088.24,
    "end": 1090.24,
    "text": " Let's see. Oh, is y'all gonna go forward with it?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1090.64,
    "end": 1096.64,
    "text": " Oh, that's so risky. Oh, he wants to control the gold but that's just making it like fodder for the bomber cannons almost",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1098.32,
    "end": 1102.48,
    "text": " That's a very yo castle I would say he likes to build forward castles on people's resources",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1103.36,
    "end": 1104.88,
    "text": " but uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1104.88,
    "end": 1108.56,
    "text": " Now he's gonna see that velez is an imp and he's gonna see the crossbow army",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1110.0,
    "end": 1114.32,
    "text": " I think maybe you just buy some food and sell some wood here and just try and go up yourself",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1114.32,
    "end": 1119.36,
    "text": " But it's so tricky. I've been in this spot so many times. Sometimes I just want to spam skyrms and stay in castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1120.24,
    "end": 1122.48,
    "text": " And then other times as a great micro from yo again",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1123.6,
    "end": 1125.84,
    "text": " Uh, I choose to just idle tcs",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1126.8,
    "end": 1129.44,
    "text": " Yeah, I think the important thing guys is like don't",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1130.0,
    "end": 1134.4,
    "text": " Don't commit to like both strategies. You can't like make army and then also save for imp if you're saving for imp",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1135.04,
    "end": 1136.24,
    "text": " You idle your talent centers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1136.24,
    "end": 1140.08,
    "text": " You don't make any upgrades and you just wait till imp because it's such a big timer on that one",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1140.72,
    "end": 1145.68,
    "text": " And in this case we see yo doing just that and you know what it's three minutes and velez is going back with his army",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1145.76,
    "end": 1149.68,
    "text": " I don't think he's gonna find too much damage here. Yeah, and I mean yo is still on stone",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1150.24,
    "end": 1153.28,
    "text": " Also, yo has just been really annoying. He took out more than one range",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1153.68,
    "end": 1157.6,
    "text": " He's now taking out the siege workshop. So velez is gonna have to make another siege workshop",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1158.4,
    "end": 1159.36,
    "text": " and",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1159.36,
    "end": 1160.64,
    "text": " Velez is at",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1160.64,
    "end": 1162.24,
    "text": " The limit right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1162.24,
    "end": 1166.08,
    "text": " And the fact that he is so fearful of one manganel tells the whole story",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1166.16,
    "end": 1170.24,
    "text": " I think he really needs to be sending his army to yo's base and looking for damage, but he's not",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1170.96,
    "end": 1175.44,
    "text": " Yep. Yep, and yo is trying to expand on that left hand side as well kind of just precautionary",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1175.52,
    "end": 1177.76,
    "text": " He doesn't know that velez is moving towards there with our abilities",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1177.76,
    "end": 1180.88,
    "text": " But yeah, just trying to expand a little bit here keep his eco smooth and running",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1181.68,
    "end": 1186.0800000000002,
    "text": " He's two minutes away from your peelage now and velez is only now going to be getting out a bomber cannon. So",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1186.64,
    "end": 1188.24,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1188.24,
    "end": 1190.56,
    "text": " I like the idea of continuing with skirmish at this point",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1191.44,
    "end": 1195.2,
    "text": " But you will have the economy to also go for light cav and I think with the um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1195.76,
    "end": 1200.24,
    "text": " With the tatars having silk armor, it's definitely going to be something in the back of yo's mind",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1201.1200000000001,
    "end": 1206.32,
    "text": " I might not come to that. It could just be full skirmisher, but having some light cav on the field would be fantastic",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1207.04,
    "end": 1212.4,
    "text": " She was even just trying to ram down the tc right now. Like there's been no resistance there for velez. It's insane",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1213.52,
    "end": 1215.92,
    "text": " Like we were questioning it when it came out. It got so much value",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1215.92,
    "end": 1220.72,
    "text": " Yeah, right a barracks and archery range and now like literally pushing it onto tc",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1220.72,
    "end": 1222.4,
    "text": " But of course it's dealt with now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1222.4,
    "end": 1226.08,
    "text": " velez had enough of that one and velez is trying to find some damage on the top side with the arblest",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1226.16,
    "end": 1229.2,
    "text": " But where do you even go? You're looking at the tc no matter where you turn. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1230.48,
    "end": 1235.68,
    "text": " But I would have preferred like if he had his manganelle attacking a town center with the arbs over the last two minutes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1236.32,
    "end": 1238.32,
    "text": " He'd be close to taking one out at this point",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1238.8,
    "end": 1243.1200000000001,
    "text": " So coming home. I think was just out of just the anxiety of the situation there for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1244.0,
    "end": 1248.88,
    "text": " And I just keep looking back at velez's eco. Yes, he does have a bomber cannon, but his eco looks so fragile",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1248.96,
    "end": 1251.52,
    "text": " It's like I know he's an imp and yo is in castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1251.52,
    "end": 1254.16,
    "text": " But it feels like it's the other way around with how bad the economies are",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1254.96,
    "end": 1257.44,
    "text": " Yeah, and it feels like that forecast did way more",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1257.68,
    "end": 1262.16,
    "text": " Uh psychological pressure than it probably should have yeah, velez really respected it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1262.24,
    "end": 1266.24,
    "text": " As he said going back to the army kind of bought yo some time finally we see him breaking it on the front here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1266.48,
    "end": 1270.72,
    "text": " Yo is massing skirmishes from those two ranges volistics coming in and he has enough for a castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1270.72,
    "end": 1275.44,
    "text": " Where's he gonna be placed in the bottom? Interesting. Yeah, that's that's such a yo castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1276.0,
    "end": 1281.1200000000001,
    "text": " He's just let me control another stone. Let me control another resource. He's actually repairing his",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1281.8400000000001,
    "end": 1283.8400000000001,
    "text": " his other castle right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1284.8,
    "end": 1289.12,
    "text": " And here comes the army for velez again, could this have been in here faster? That's a question we asked",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1289.9199999999998,
    "end": 1291.52,
    "text": " Very similar to earlier where he's trapped",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1291.52,
    "end": 1296.6399999999999,
    "text": " But arms can take out the maganel if velez is reacting and a big moment for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1297.6,
    "end": 1299.28,
    "text": " Oh my god",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1299.28,
    "end": 1303.84,
    "text": " Big shots. Yeah, he killed the maganel as well and the scrims are gonna clean the house here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1304.0,
    "end": 1307.6,
    "text": " He does have ballistics. Veliz has no place to run. That is a big cleanup for yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1307.6,
    "end": 1308.56,
    "text": " Yep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1308.56,
    "end": 1311.84,
    "text": " Now what velez does have is he has the bomber cannons and titars don't get that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1312.48,
    "end": 1316.0,
    "text": " So this is uh, but there's there's still some potential",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1316.8,
    "end": 1319.76,
    "text": " But yo is gonna get his castle up on the stone. Velez is gonna",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1320.24,
    "end": 1324.08,
    "text": " Possibly lose a lot of villagers there and he does react nicely props to him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1324.6399999999999,
    "end": 1327.36,
    "text": " Yo, just has to survive this next wave and he's gonna take game one",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1328.0,
    "end": 1333.6799999999998,
    "text": " Yeah, so so the big thing here is that like what I will say for velez guys is that bomber cannons snowball very hard",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1333.6799999999998,
    "end": 1335.6799999999998,
    "text": " like if you have five bomber cannons",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1335.76,
    "end": 1337.76,
    "text": " Oftentimes you're just killing building after building",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1337.92,
    "end": 1342.48,
    "text": " And they don't take as much time to unpack and repack like trebs. They're a lot more efficient at pushing forward",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1342.48,
    "end": 1346.56,
    "text": " So that's like his last chance here to kind of create a snowball and continue pushing forward",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1346.72,
    "end": 1349.92,
    "text": " And it's up to yo to kind of slow down the pace and just wait for this economy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1349.92,
    "end": 1351.28,
    "text": " Just takes the better of velez",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1351.28,
    "end": 1357.04,
    "text": " Yeah, and I mean yo is gonna make a treble on the other side, which I like just just be as frustrating as possible",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1358.0,
    "end": 1362.72,
    "text": " But those skirms man, I mean even though they did just get some big pickups with four bomber cannons",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1362.72,
    "end": 1365.36,
    "text": " He could lose them all in one shot. So he's yep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1365.8400000000001,
    "end": 1371.2,
    "text": " He's gonna use his uh experience here and I think half the time he's not even going to be able to attack the arms",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1371.2800000000002,
    "end": 1373.7600000000002,
    "text": " But he's just gonna make the bomber cannon stop and fire",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1374.4,
    "end": 1377.1200000000001,
    "text": " Yeah, like here. I am here. I'm not here. I am constantly",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1377.6000000000001,
    "end": 1381.68,
    "text": " That's all it is just like buying that time and yo is he gonna treble on the top of dude?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1381.68,
    "end": 1384.0800000000002,
    "text": " This is crazy. Like he's literally just trying to attack bro",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1385.2800000000002,
    "end": 1388.3200000000002,
    "text": " The way yo sees the game is just so amazing. I love it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1389.44,
    "end": 1394.4,
    "text": " Dude, like no one would think to do that and like all of a sudden you might even think like oh, oh big shot with a bomber",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1394.4,
    "end": 1399.0400000000002,
    "text": " Can't yeah, I think that treble is gonna be, you know waste because it's gonna go down but that's buying time. Yeah, it is",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1400.3200000000002,
    "end": 1405.68,
    "text": " But i'm a little concerned right now for yo because i'm seeing the first armor upgrade come in",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1406.4,
    "end": 1411.6000000000001,
    "text": " He hasn't researched silk armor. He doesn't have a lot of stables. So if he wants to go light cav",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1412.8000000000002,
    "end": 1418.0800000000002,
    "text": " It's gonna take some time here and the 31 on food. A lot of that is right behind velez's push",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1418.8000000000002,
    "end": 1419.68,
    "text": " so",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1419.68,
    "end": 1421.2,
    "text": " I I mean",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1421.2,
    "end": 1424.8,
    "text": " Yo could still lose this game velez has a slight chance still yep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1425.52,
    "end": 1428.0,
    "text": " Definitely agree. And like I said, it's all about that snowball",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1429.1200000000001,
    "end": 1432.4,
    "text": " So yo is buying some time in the top, but velez is not really biting his heart nowadays",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1432.4,
    "end": 1435.3600000000001,
    "text": " He's uh, he's kind of just giving up that side in terms of economy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1435.68,
    "end": 1441.2,
    "text": " He's moving a lot of his army forward velez is adding his first talent center since his actually original one went down",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1442.0800000000002,
    "end": 1446.56,
    "text": " I just feel like yo is making it way too open of a game like he's attacking from multiple angles now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1446.72,
    "end": 1449.1200000000001,
    "text": " which I think yeah, like the the",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1450.0000000000002,
    "end": 1453.92,
    "text": " Multiple angle thing has obviously led to some success, but it also is",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1454.88,
    "end": 1456.88,
    "text": " Has made it more difficult for him to defend",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1457.7600000000002,
    "end": 1458.48,
    "text": " Um, that's true",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1458.48,
    "end": 1460.48,
    "text": " No, I think like something you would have done hara",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1460.64,
    "end": 1464.48,
    "text": " Is maybe just outpost in the south and you would have focused on like 20 more farms at home",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1465.2,
    "end": 1467.2,
    "text": " And then like prep the stables, you know",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1467.2800000000002,
    "end": 1472.0000000000002,
    "text": " Yeah, yeah, and whereas yo is a big push. Yeah, it was like let's drop castles all over the map",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1472.96,
    "end": 1475.92,
    "text": " Which is gonna leave to more success in the long term",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1476.0,
    "end": 1479.52,
    "text": " But obviously could lead to some uh, some problems at this stage",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1480.16,
    "end": 1486.4,
    "text": " Yeah, and it really just depends on how how well he's multitasking now because all the kesheks know hara the kesheks are stepping ballboard cannons",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1487.04,
    "end": 1489.6000000000001,
    "text": " Yeah, there's no arbels back home and it's just three four cashews",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1489.6000000000001,
    "end": 1493.8400000000001,
    "text": " But look at that one cannon goes down the second one's about to go down other than once it runs to the tc though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1494.72,
    "end": 1496.64,
    "text": " Wow. Yeah, that's a really smart play there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1496.8000000000002,
    "end": 1502.24,
    "text": " Yeah, that's that with two maybe three cannons plus the treb still firing and I guess you could make arguments that velez's",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1502.8,
    "end": 1507.04,
    "text": " velez's push is more awkward for him because he can't have all of his cannons there now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1507.68,
    "end": 1512.56,
    "text": " And his micro is going to be more awkward for him. But man, he's killed a lot of villagers here. Yep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1513.36,
    "end": 1515.68,
    "text": " A lot of those going down that castle will go up guys, but",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1516.4,
    "end": 1518.88,
    "text": " I don't know if it's worth it. There's like 20 of us went down there for yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1518.88,
    "end": 1523.2,
    "text": " He's still up 30 odd bills here, but he is still under pressure from the bomber cannons",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1523.44,
    "end": 1526.72,
    "text": " Yeah, and the kesheks are there. There's like random skirmishers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1527.04,
    "end": 1532.32,
    "text": " The only tc velez has could go down to the treb which is now being attacked by villagers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1533.04,
    "end": 1535.04,
    "text": " And I guess the treb will go down. This is crazy",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1535.76,
    "end": 1539.92,
    "text": " This is madness. Like if you're just tuning in your part, like what the hell is going on?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1540.0,
    "end": 1542.32,
    "text": " What even happened? Where did the players even spawn on this map?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1542.32,
    "end": 1543.52,
    "text": " But it turns out mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1543.52,
    "end": 1545.76,
    "text": " Yo made it crazy enough to secure game one",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1546.4,
    "end": 1551.28,
    "text": " Really well played there with the all-in castle int imperial lich play. I think was uh, it was really nice",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1551.6000000000001,
    "end": 1556.0,
    "text": " Honestly the play of the game for me and it wasn't like really on paper the play of the game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1556.0,
    "end": 1559.76,
    "text": " But to me is the most impressive was a tower from yo. Yeah, that was crazy",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1559.76,
    "end": 1561.76,
    "text": " He didn't like you said if you had a market",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1562.24,
    "end": 1564.4,
    "text": " You could check the market prices and you would see",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1565.12,
    "end": 1570.56,
    "text": " The price of selling stone had changed so you would know but he did not confirm that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1570.96,
    "end": 1574.88,
    "text": " and yet it was just perfect and it even kind of led to him trapping an army and",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1575.84,
    "end": 1580.4,
    "text": " Mr. Yo was looking good. He did have a really weak start against accm in his semi-final",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1580.4,
    "end": 1585.28,
    "text": " He went down three games for those who missed it responded with with four victories to win four three",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1585.28,
    "end": 1586.8799999999999,
    "text": " and I think that was the",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1586.8799999999999,
    "end": 1592.3999999999999,
    "text": " Highest level reverse sweep i'd ever seen in the best of seven, but he didn't start off slow here. Eugene",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1593.2,
    "end": 1598.6399999999999,
    "text": " Yeah, takes game one there and that's just massive for the confidence guys because you know game one is a set map",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1598.8,
    "end": 1602.96,
    "text": " It's neither player's home map. So taking those games is gonna do you wonders for the series",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1603.2,
    "end": 1607.84,
    "text": " I believe there's three set maps and then three home maps for either player by the way in this best of nine series",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1607.84,
    "end": 1613.04,
    "text": " So yeah taking game one putting uh putting yo in a good spot, but there's plenty of time for a comeback",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1613.12,
    "end": 1617.2,
    "text": " It's not over not even close to being over just a nice little uh step in the door",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1617.2,
    "end": 1622.1599999999999,
    "text": " I guess you can say yeah, I mean one victory feels like nothing in the best of nine when you've got to get five",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1622.72,
    "end": 1623.92,
    "text": " so uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1623.92,
    "end": 1625.92,
    "text": " Oh gg. I think that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1626.3999999999999,
    "end": 1630.8,
    "text": " Is how we're going to see a lot of these games play out though. I think feliz is going to have potentially more success",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1631.6,
    "end": 1635.52,
    "text": " With the faster archer sieves. He's still got britain's out there vietnamese",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1636.22,
    "end": 1640.8799999999999,
    "text": " Saracens, these are all sieves that might play similarly on upcoming maps",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1641.5200000000002,
    "end": 1648.24,
    "text": " Yeah, just speeding up here, but this is yeah, this is big nomad. Now the way it was structured was yo gets to uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1648.8000000000002,
    "end": 1654.0,
    "text": " Yo gets to pick his map the game number two. It's not loser gets to pick. Oh velez will get to pick",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1654.5600000000002,
    "end": 1656.5600000000002,
    "text": " next regardless of what happens here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1657.5200000000002,
    "end": 1662.0,
    "text": " And so yo goes directly to nomad. We have two nomad powerhouses. We got the spanish for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1662.5600000000002,
    "end": 1669.2,
    "text": " Who build faster? That's one of the big reasons they're strong. Yo will have his tcl quickly and then we have the koreans for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1670.16,
    "end": 1672.16,
    "text": " Yeah, and the thing is like guys",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1672.48,
    "end": 1675.28,
    "text": " Spanish for yo, that is his pick on nomad",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1675.28,
    "end": 1677.1200000000001,
    "text": " Like yeah, I have to talk about this",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1677.1200000000001,
    "end": 1680.4,
    "text": " It's literally his favorite pick on nomad in a tournament where he gets to pick his sieve",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1680.4,
    "end": 1683.6000000000001,
    "text": " So the fact that he has it now velez picked it for him",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1683.92,
    "end": 1687.52,
    "text": " I can imagine him very comfortable in this game too here, but koreans",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1687.76,
    "end": 1692.0800000000002,
    "text": " I don't know. What do you think? Is this a is this a war wagon angle skurms to defend the kong?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1692.48,
    "end": 1694.48,
    "text": " I'm, not really sure how you play this one out with koreans",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1694.64,
    "end": 1698.8,
    "text": " Well, obviously had a lot of experience covering nomad and wonder warriors cup a few months back",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1699.52,
    "end": 1702.32,
    "text": " And we saw this this if matchup at times",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1702.96,
    "end": 1706.72,
    "text": " I think the big deal is is the spanish player going to have safe fish?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1707.44,
    "end": 1709.76,
    "text": " And so when I look at the dock positions",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1710.96,
    "end": 1713.04,
    "text": " Obviously, it depends on how players play the game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1713.04,
    "end": 1717.1200000000001,
    "text": " But I think that that could actually be really good for velez because when we think spanish we think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1717.92,
    "end": 1719.28,
    "text": " faster start",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1719.28,
    "end": 1723.52,
    "text": " Into a fast castle into conquistadors, but if you lose all your fish early",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1723.6000000000001,
    "end": 1726.4,
    "text": " you're not going to have the food to either a go fast castle or",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1727.0400000000002,
    "end": 1731.2,
    "text": " Be making conquistadors. So I think the dock position is huge here for the finish",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1731.2800000000002,
    "end": 1731.92,
    "text": " Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1731.92,
    "end": 1736.0800000000002,
    "text": " And and a big thing so a big thing right now is that yo doesn't know where velez's dock is",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1736.48,
    "end": 1740.0800000000002,
    "text": " And he doesn't really have a good way to scout where it is except if he uses a fishing ship",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1740.0800000000002,
    "end": 1744.8000000000002,
    "text": " So I would say if yo at some point wants to get ahead of the game in terms of knowledge",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1744.8000000000002,
    "end": 1748.72,
    "text": " He needs to scout with a fishing ship. Yeah, it's just not the most natural thing to do",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1749.44,
    "end": 1755.76,
    "text": " And i'd be curious if he is going to go for that one. Okay, so along those lines. This is actually insane. So",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1756.4,
    "end": 1760.5600000000002,
    "text": " You have look at yo's point of view real quick and he's scouting with sheep. This is standard stuff",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1761.1200000000001,
    "end": 1766.48,
    "text": " Velez is going to try and scout the shoreline to find the dock for yo. Look at his sheep scouting",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1767.76,
    "end": 1769.76,
    "text": " And tell me if he's if he missed",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1770.64,
    "end": 1772.64,
    "text": " the dock for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1774.0800000000002,
    "end": 1780.48,
    "text": " Oh my i've never seen anything like this dude because because clearly he scouted that shoreline before the house was there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1780.8000000000002,
    "end": 1785.44,
    "text": " Which means I guess the dock was being built or maybe the villager was like somewhere else",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1785.44,
    "end": 1790.96,
    "text": " We'll have to rewind later. But velez is scouting the entire shoreline and he might never see a dock",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1792.4,
    "end": 1794.4,
    "text": " And and the thing is like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1794.64,
    "end": 1796.88,
    "text": " He has to know that there is a dock, right?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1796.88,
    "end": 1799.44,
    "text": " So he knows there's a dock but he's gonna second guess himself",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1799.44,
    "end": 1803.2,
    "text": " Like he might think he missed it at any point of of his scouting",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1803.28,
    "end": 1805.3600000000001,
    "text": " He's not going to really realize it's right at the start, right?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1805.3600000000001,
    "end": 1809.44,
    "text": " So it's going to be interesting. He is going to make that loop around so he might eventually get there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1809.68,
    "end": 1814.24,
    "text": " But I would I would just say like this is super annoying for velez to do like while trying to micro boars",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1814.4,
    "end": 1817.04,
    "text": " Trying to micro his his fish to also scout with the sheep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1818.0,
    "end": 1824.88,
    "text": " Respect like that's really good. Honestly. Yeah, this is this is uh, I think dark age on numad is one of the hardest dark ages",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1825.1200000000001,
    "end": 1826.56,
    "text": " in the game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1826.56,
    "end": 1829.52,
    "text": " Because there's so many I mean you don't even know where your boars are at times, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1829.52,
    "end": 1833.28,
    "text": " So you got to find that stuff and then you have to prioritize thinking about your strat",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1833.84,
    "end": 1836.08,
    "text": " If there is a positive here for velez, I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1836.72,
    "end": 1839.52,
    "text": " When in doubt you always go water against banish anyways",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1840.24,
    "end": 1842.24,
    "text": " So he'll most likely be going",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1842.72,
    "end": 1844.72,
    "text": " faster a few lakes to go for water and",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1845.2,
    "end": 1849.28,
    "text": " Worst case send a fire galley one direction and another fire galley the other way",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1850.0,
    "end": 1852.24,
    "text": " And so with that he should probably find that dock",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1852.8799999999999,
    "end": 1857.2,
    "text": " Yeah, and there is an incentive to dock in the same spot for velez because he's on like the big lake",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1857.36,
    "end": 1859.76,
    "text": " He's not going to randomly switch his dock to another point in the map",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1859.76,
    "end": 1864.6399999999999,
    "text": " So he's going to be close to yo's fish regardless whether he scouts it or not. That's a really good point actually",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1865.04,
    "end": 1866.0,
    "text": " um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1866.0,
    "end": 1869.68,
    "text": " And uh, it's going to come down to whether yo actually decides to fight water",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1869.92,
    "end": 1873.04,
    "text": " Or chooses to completely give it up and then continue with this plan",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1873.2,
    "end": 1878.26,
    "text": " Which is what most spanish players would like to do on this map and go conquistadors in the castle age conquistador",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1878.64,
    "end": 1882.64,
    "text": " Manganell is just so deadly and they are quite close to each other actually on this on the situation",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1882.96,
    "end": 1886.64,
    "text": " I think yo knows where the tc is for velez if you look back at his scouting",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1886.96,
    "end": 1889.76,
    "text": " He definitely lost a sheep next to velez's town center",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1890.8,
    "end": 1893.76,
    "text": " So velez has had he's got a few more now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1894.4,
    "end": 1899.6,
    "text": " But he's been scouting mainly the shoreline and that's still so funny to me that he's scouted what 80 of the shoreline",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1899.68,
    "end": 1901.68,
    "text": " doesn't see the dock so",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1902.0,
    "end": 1907.76,
    "text": " Um, but yeah, he might actually end up finding the tc and I think that's really important for velez here because again, he's gonna go water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1908.56,
    "end": 1912.0,
    "text": " But he might have to prioritize land a bit more if he knows yo is this close",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1912.56,
    "end": 1915.92,
    "text": " Yeah, I think the good part is he has that stone so close to the town center",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1916.08,
    "end": 1919.04,
    "text": " And so he literally has the choice to go wagons or not",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1919.12,
    "end": 1922.48,
    "text": " But I can't sit here and tell you if it's a good choice or not. I'm actually not sure myself",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1922.56,
    "end": 1926.24,
    "text": " So it's going to be up to velez whether he thinks that he you know, this is necessary",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1926.48,
    "end": 1928.32,
    "text": " He also has the option of guard tower defense",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1928.32,
    "end": 1932.0,
    "text": " But I think that's kind of fallen out of favor recently in the meta guard towers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1932.48,
    "end": 1936.32,
    "text": " Yeah, um, I mean it does come in the guard tower defense has come in for free",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1936.32,
    "end": 1939.84,
    "text": " So I think with koreans, it's definitely uh something that comes to mind",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1940.64,
    "end": 1944.72,
    "text": " But you haven't seen tato go in guard tower defense with other civs as much these days",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1944.88,
    "end": 1947.04,
    "text": " You know the pressure is coming in a lot faster for sure",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1947.84,
    "end": 1951.28,
    "text": " And I think like the whole like stationary defense like people just got so good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1951.36,
    "end": 1956.24,
    "text": " I always talk about this man the level it's just been raised so high that these things just don't work as they used to you know people",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1956.72,
    "end": 1962.16,
    "text": " People really punish the smallest mistakes if you're sitting back with towers, you're gonna get punished on like, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1962.8,
    "end": 1966.6399999999999,
    "text": " You know any opening you give so it just feels like something that players are just so good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1966.96,
    "end": 1971.44,
    "text": " Against at this point. I think that's the third board that comes in for velez is completely chilling here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1971.44,
    "end": 1973.44,
    "text": " But yo fast at a feudal",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 1973.44,
    "end": 1978.96,
    "text": " Yeah, it's always interesting when someone brings in a boar right before they had to click feudal and they want to go water because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1979.76,
    "end": 1983.92,
    "text": " Normally you want as much on wood and you want as much on gold as possible here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1984.64,
    "end": 1990.16,
    "text": " And then you can make more on the water. So for yo, uh, he's got six fishing ships",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1990.48,
    "end": 1992.72,
    "text": " Looks like he will go water. So this is really good for you",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 1992.72,
    "end": 1999.28,
    "text": " He'll be faster and yo doesn't have as much on food because at least underneath the tc and he's going to prioritize the wooden gold",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2000.08,
    "end": 2002.08,
    "text": " Just a little bit a little bit more",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2002.4,
    "end": 2006.88,
    "text": " And i'm almost sure yo is doing this kind of grush because he sees velez's dock so close",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2006.96,
    "end": 2013.6000000000001,
    "text": " Like this is almost 100 because of that because i've seen yo just go straight for the kungi sitters and it's not plenty of time",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2013.6000000000001,
    "end": 2018.96,
    "text": " So he's adapting really nicely. It's just beautiful to see there velez is looking for a second dock as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2018.96,
    "end": 2022.0800000000002,
    "text": " I believe that villager wants to do it the sheet finally, man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2023.0400000000002,
    "end": 2028.3200000000002,
    "text": " Well, hold on. It might be the path. Did he notice it? Yeah, he noticed it. Okay, so that that's the first time",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2028.3200000000002,
    "end": 2030.3200000000002,
    "text": " He's found where yo is docked",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2030.72,
    "end": 2035.7600000000002,
    "text": " And so that is that is a dock that he did not want to place. I guarantee you that is kind of in the bay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2036.56,
    "end": 2038.8,
    "text": " Uh, and this is this is good for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2038.8,
    "end": 2042.4,
    "text": " I mean even if it's 50 50 when it comes to the fish for a couple minutes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2042.64,
    "end": 2045.12,
    "text": " That's so much more food income that he could in theory bring in",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2046.4,
    "end": 2049.6,
    "text": " Yeah, definitely. I I think that this is a situation that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2050.4,
    "end": 2053.92,
    "text": " Luck played a big factor and luck actually favored yo quite heavily here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2054.16,
    "end": 2059.52,
    "text": " And it is also naturally up to feudal age faster interesting team get town watch would not have expected that but I think he just",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2059.52,
    "end": 2061.36,
    "text": " wants to get ahead of the game in terms of",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2061.6800000000003,
    "end": 2066.6400000000003,
    "text": " You know the outpost on the map and the vision which is not a bad choice and it's gonna be a grudge war for both players",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2066.96,
    "end": 2072.08,
    "text": " Yeah, you got a villager for velez their korean villagers are kind of like walking outposts because they have so much vision",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2072.7200000000003,
    "end": 2078.8,
    "text": " So he's walking around here and he has confirmed as well that yo is there. So you might see some land shenanigans",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2079.36,
    "end": 2080.88,
    "text": " Uh both players going fires",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2080.88,
    "end": 2087.04,
    "text": " But honestly they both might struggle for fish if they continue on water because they're kind of sharing their positions right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2087.84,
    "end": 2092.56,
    "text": " Yeah, it's so funny because like yo is kind of like stealing the fish from velez because he's got nowhere to go really",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2092.64,
    "end": 2097.44,
    "text": " Fish so he's he's taking the the fish that's close to velez first and then he's going to go take the one that's further away",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2098.08,
    "end": 2099.6,
    "text": " But it's going to be a pretty even fight here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2099.6,
    "end": 2102.88,
    "text": " It's going to come down to repairs and kind of backing up the low hps here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2103.2,
    "end": 2105.44,
    "text": " Oh yo using the fishing ship to block there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2105.92,
    "end": 2110.24,
    "text": " Look at that. That's smart thinking but the villagers there for velez. I think this will be better for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2110.24,
    "end": 2111.84,
    "text": " He's got three dogs",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2111.84,
    "end": 2113.84,
    "text": " But intelligent stuff there from yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2114.7200000000003,
    "end": 2117.6800000000003,
    "text": " He repaired the wrong one and lost a free fire gallery there rip",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2118.6400000000003,
    "end": 2122.1600000000003,
    "text": " Wow, I mean he did trade for a fishing boat, but it's that's a big mistake, man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2122.4,
    "end": 2126.8,
    "text": " That's something like when you're so close you can't make those mistakes, man. Yeah, and and for yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2127.76,
    "end": 2130.0,
    "text": " He just didn't want to instantly lose his fish",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2130.7200000000003,
    "end": 2134.88,
    "text": " Right so he can he could be happy with this. He's not investing as much into water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2134.96,
    "end": 2139.92,
    "text": " It does feel like in theory yo should eventually lose water because of less investment, but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2140.6400000000003,
    "end": 2142.6400000000003,
    "text": " That's a that's off to a good start there for him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2144.32,
    "end": 2149.44,
    "text": " And he could maybe get another one velez will get the repair in just in time though. It's super close",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2150.32,
    "end": 2154.96,
    "text": " And I believe i'm not sure what the math is, but I believe one villager is just enough to keep it afloat",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2155.2000000000003,
    "end": 2158.32,
    "text": " Um when it's dying to one gallery, so definitely interesting there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2158.7200000000003,
    "end": 2161.6800000000003,
    "text": " And velez should stabilize his own three dogs three dogs guys",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2161.76,
    "end": 2167.1200000000003,
    "text": " You should be winning the water eventually here and like t90 was saying it's just a matter of buying time for yo until he can",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2167.1200000000003,
    "end": 2168.1600000000003,
    "text": " Get the castle edge here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2168.1600000000003,
    "end": 2173.36,
    "text": " Also, you've got villager on the most northern dock for for velez so he can repair there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2173.84,
    "end": 2176.96,
    "text": " And he also has a villager on the shore fish on the the southernmost dock",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2176.96,
    "end": 2179.36,
    "text": " So he seems to have more repair villagers in the mix but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2180.0,
    "end": 2184.1600000000003,
    "text": " The micro from both players have been pretty good, but I think this is where velez starts to snowball it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2184.4,
    "end": 2189.52,
    "text": " I don't see a demo on the way for yo and he's he's actually housed. So yeah, this is really hurting him at the moment",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2190.2400000000002,
    "end": 2193.44,
    "text": " Rough. Yeah, really really strong comeback there from velez on the water",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2193.6800000000003,
    "end": 2196.96,
    "text": " It's a little early but picked it up and is now taking much better trades and it's",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2197.36,
    "end": 2201.36,
    "text": " It's just a situation where yo is probably going to give it up. He's making one more round of units",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2201.92,
    "end": 2206.56,
    "text": " I almost think that's probably a mistake. Just give it up. I think it's probably the the right call here, but i'm not sure",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2207.2000000000003,
    "end": 2209.76,
    "text": " Yeah, it's it's tricky. Um, I think like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2210.6400000000003,
    "end": 2213.84,
    "text": " There's a potential maybe for one big demo. He's got it on the way",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2214.0,
    "end": 2218.08,
    "text": " He could potentially kill two ships because of this demo so it gets the shot kills one",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2218.88,
    "end": 2220.48,
    "text": " But at the very least",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2220.48,
    "end": 2223.76,
    "text": " Velez is fishing, you know velez is actually fishing. He's got the better spot there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2224.48,
    "end": 2229.1200000000003,
    "text": " Wouldn't surprise me at all. The ceo consider maybe even buying some food here because i'm concerned for him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2229.2,
    "end": 2235.3599999999997,
    "text": " He only has seven on food. He's now getting his wood in his farm upgrade. So he he's committed to fuelage for a long time here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2236.56,
    "end": 2240.56,
    "text": " That's really rough. The farm upgrade just feels like it's gonna kick in way too slow. Yep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2241.3599999999997,
    "end": 2243.92,
    "text": " And uh, I see a barracks coming down from velez. So he's looking um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2244.56,
    "end": 2246.7999999999997,
    "text": " He's looking to put some pressure probably with a range now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2247.12,
    "end": 2252.08,
    "text": " The problem is you know, yo has such good vision that I don't think archers are going to be the most impactful",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2252.16,
    "end": 2254.48,
    "text": " But it's definitely something to get some pressure on the land for sure",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2254.96,
    "end": 2260.96,
    "text": " I I really like the idea of forcing someone who's going to go fast castle unique unit into towers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2261.68,
    "end": 2263.68,
    "text": " Because the more towers they build",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2264.08,
    "end": 2269.2,
    "text": " The further away they are from being able to build their castle. I mean, we're assuming that yo is going to do that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2269.2,
    "end": 2271.2,
    "text": " It doesn't even look like that's possible",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2271.52,
    "end": 2274.2400000000002,
    "text": " Yeah, I don't know yo just queued up a galley by the way",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2274.88,
    "end": 2276.88,
    "text": " With the demo. So yo is struggling here, man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2276.88,
    "end": 2280.8,
    "text": " This is I think being this close to velez on water has really hurt him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2281.76,
    "end": 2286.8,
    "text": " I actually think like he doesn't really know what to do and the problem is we haven't really talked about it much",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2286.8,
    "end": 2290.88,
    "text": " But koreans for those who don't know get a discount on their ships in terms of the wood costs. So",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2291.76,
    "end": 2294.0,
    "text": " You know velez just likes to just play here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2294.0,
    "end": 2296.7200000000003,
    "text": " He just likes to play into yo on water as much as possible",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2297.1200000000003,
    "end": 2300.0,
    "text": " And this is totally fine and yo is kind of playing into it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2300.0,
    "end": 2302.1600000000003,
    "text": " Which I don't really understand why he's still committing there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2302.32,
    "end": 2307.6800000000003,
    "text": " I think the problem is it's like sometimes you're too far gone, right? Like we talked about in the previous game with the",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2308.64,
    "end": 2313.6,
    "text": " You go all in castle age or do you build a castle and go in it's like you got to commit hard, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2313.6,
    "end": 2315.6,
    "text": " Can you try and do 50 50?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2315.6,
    "end": 2322.24,
    "text": " You're in trouble and I think yo committed hard and he's getting out classed here and this could be a fast one velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2322.8799999999997,
    "end": 2324.72,
    "text": " Should click up shortly",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2324.72,
    "end": 2326.72,
    "text": " And he also has the range to make archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2326.7999999999997,
    "end": 2331.7599999999998,
    "text": " And I mean yo is never getting castle age unless he uses the market and even then how does he stop the archers?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2332.6400000000003,
    "end": 2334.6400000000003,
    "text": " I'm just shocked. He went for like horse collar",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2334.6400000000003,
    "end": 2339.84,
    "text": " I almost never see that on nomad to just randomly go horse collar and then set up the farms",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2339.92,
    "end": 2343.1200000000003,
    "text": " This is something that it's such a slow like food income",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2343.6000000000004,
    "end": 2348.5600000000004,
    "text": " Yeah, those farms are useless when castle age comes in if there's any kind of pressure because he's gonna have to abandon those farms",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2348.5600000000004,
    "end": 2354.5600000000004,
    "text": " So it's a slow food income that's gonna be in a risky position varies through and velez up to castle age here with gold mining upgrade",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2355.1200000000003,
    "end": 2358.32,
    "text": " Great position for him, man. Yep, seven to one eco kd",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2359.04,
    "end": 2363.28,
    "text": " I know that number uh brings back some painful memories for some people listening. Um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2364.0800000000004,
    "end": 2367.84,
    "text": " But you got uh the market there for yo and he's gonna buy",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2368.4,
    "end": 2373.6000000000004,
    "text": " Some food presumably but he's not even on stone para. So you'd be talking about maybe nights",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2374.6400000000003,
    "end": 2376.6400000000003,
    "text": " And that's gonna take a bit of time here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2376.88,
    "end": 2381.44,
    "text": " I think it's important for velez to use his advantages on land if he does that in early castle age",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2381.44,
    "end": 2383.44,
    "text": " He's gonna be in a really good spot",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2383.6000000000004,
    "end": 2386.2400000000002,
    "text": " Yeah, and he's actually going to stone now. Um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2387.1200000000003,
    "end": 2392.7200000000003,
    "text": " I mean, I think stone for a forecast that just sounds like pretty oppressive. Uh, market did come down for mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2392.7200000000003,
    "end": 2394.0800000000004,
    "text": " Yo, and he's gonna go to stone as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2394.0800000000004,
    "end": 2399.92,
    "text": " So it's like his plan was conks the whole time, but it's just so delayed now, basically. Yep. That's all we're seeing",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2400.48,
    "end": 2402.48,
    "text": " Yeah, that's uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2402.8,
    "end": 2407.92,
    "text": " We've seen conks dominate with spanish so many times and then it's almost like there's no one between",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2408.6400000000003,
    "end": 2413.0400000000004,
    "text": " Yeah, you know, it's like you never see a game where it's like, oh, okay. They didn't get to conks. They're fine",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2413.1200000000003,
    "end": 2415.1200000000003,
    "text": " It's like no not really",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2415.6,
    "end": 2419.52,
    "text": " Yeah, this takes me back like the vivi to the vivi days, bro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2419.52,
    "end": 2423.6,
    "text": " When he'd be like picking spanish all the time you're like, oh god, not another one of these games",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2424.24,
    "end": 2428.3199999999997,
    "text": " It's crazy. Yeah, and he used to like set he used to like his whole game plan is to set up conks",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2428.4,
    "end": 2432.88,
    "text": " Like he'll tower rush men arms anything it takes just to set up those conks behind it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2432.88,
    "end": 2437.52,
    "text": " And it's just that powerful of a unit here. Uh, we are seeing yo wall up the map. So he's still trying this one",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2437.7599999999998,
    "end": 2440.7999999999997,
    "text": " He still wants to give it his best. It is a tournament game grand finals at that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2441.36,
    "end": 2447.84,
    "text": " Yeah, I mean some time but yeah, what do you think about well, I guess velez is pretty close to getting a castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2448.48,
    "end": 2450.7200000000003,
    "text": " I was just going to say what do you think about a guard tower?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2451.28,
    "end": 2455.1200000000003,
    "text": " Uh siege push right in front of that town center that would look really strong",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2456.0800000000004,
    "end": 2460.6400000000003,
    "text": " I think guard tower is a little late for that. I think to go guard tower you probably have to tower and feudal age and then it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2460.96,
    "end": 2464.2400000000002,
    "text": " Then it becomes guard tower. So it would have been an interesting choice",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2464.32,
    "end": 2467.1200000000003,
    "text": " Especially when we saw the farms come down. I wouldn't have minded it but",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2467.8399999999997,
    "end": 2474.64,
    "text": " At this point probably just siege castle and velez is completely chilling up 11 workers now because he has that water completely one at this point",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2475.04,
    "end": 2476.4,
    "text": " Yeah, there's no",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2476.4,
    "end": 2483.6,
    "text": " Like variation there's not a ton of variation to this version of nomad. There's no like middle pond. There's no little inlets",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2483.68,
    "end": 2488.4,
    "text": " It's you know, it's pretty safe. You know spanish are going to be going water. You got to beat him on water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2488.56,
    "end": 2491.8399999999997,
    "text": " Velez was right next door to him both on land and on water and",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2492.96,
    "end": 2494.96,
    "text": " Feels like even if yo gets a castle up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2495.68,
    "end": 2500.88,
    "text": " Velez is going to have one too and I hope he just places it forward here. I would not suggest",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2501.44,
    "end": 2504.16,
    "text": " Placing it defensive you have the position take it velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2505.12,
    "end": 2509.6,
    "text": " Yeah, you definitely just go forward. Um, especially when you see your opponent still feudal age",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2509.76,
    "end": 2515.04,
    "text": " I would have even suggested that he he sends the villagers before he gets the stone to be ready to just drop it forward",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2515.12,
    "end": 2517.92,
    "text": " Yeah, now it's a little late. He's still going to commit to go forward though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2517.92,
    "end": 2522.4,
    "text": " He's sending six villagers there now does have the magma on the way. So siege workshop was forward for yo, though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2522.64,
    "end": 2524.16,
    "text": " That's interesting",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2524.24,
    "end": 2527.6,
    "text": " I can test the position a little bit. I mean, I guess with good micro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2528.08,
    "end": 2530.08,
    "text": " There's potential for you to deny this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2530.3999999999996,
    "end": 2532.8799999999997,
    "text": " And then drop his oh god, there is potential",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2533.92,
    "end": 2534.72,
    "text": " Ah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2534.72,
    "end": 2540.56,
    "text": " But it's gonna be tough chance. Yeah now now I think it's probably done. I think you have to oh, oh no",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2541.2799999999997,
    "end": 2543.2799999999997,
    "text": " Oh my god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2543.3599999999997,
    "end": 2545.3599999999997,
    "text": " Oh, it's spanish builders, man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2546.08,
    "end": 2549.92,
    "text": " There goes the shot for yo, obviously velez is gonna see what's going on here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2550.4,
    "end": 2554.16,
    "text": " This is yo dodges, this is no joke, man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2554.2400000000002,
    "end": 2558.56,
    "text": " Yo could complete his castle and then deny velez's castle velez with the misfire",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2559.6800000000003,
    "end": 2562.4,
    "text": " Twice he misfired here. So he hasn't hit the villagers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2564.08,
    "end": 2568.16,
    "text": " One shot connect there mr. Yo dodges out on that one shoot the maggot. Oh, no way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2569.2000000000003,
    "end": 2572.48,
    "text": " No way dude. No way. Can he repair his no way?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2573.2000000000003,
    "end": 2575.92,
    "text": " Okay, one for two and he wins the castle war",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2576.4,
    "end": 2577.36,
    "text": " What?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2577.36,
    "end": 2581.28,
    "text": " And now velez doesn't have the stone for a castle now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2581.36,
    "end": 2584.0,
    "text": " You should buy one or just wait a little bit in place of defensive",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2584.16,
    "end": 2588.56,
    "text": " But yo has just been given a slight opportunity back into this game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2590.08,
    "end": 2594.2400000000002,
    "text": " Dude and even and he's still on stone. So it does feel like okay. He's adding a town sign at home",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2594.2400000000002,
    "end": 2596.48,
    "text": " He wants to kind of play the long game. Yeah. Yeah. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2596.96,
    "end": 2601.36,
    "text": " He's taking this as a win to kind of get into velez's head play the long game with eco and try to",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2601.6800000000003,
    "end": 2603.6800000000003,
    "text": " Find a way back into the mid game here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2603.9199999999996,
    "end": 2607.52,
    "text": " Definitely do not mind that situation not making a single conch though. Very interesting",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2607.7599999999998,
    "end": 2613.3599999999997,
    "text": " Yeah, and what what about velez in the north there hara? He's about to transport three crossbows over",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2613.9199999999996,
    "end": 2617.52,
    "text": " Oh my god, I think you're spot on I think yo's just trying to fake him out",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2617.7599999999998,
    "end": 2620.24,
    "text": " Yo doesn't actually have the food economy to make conchs anyway",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2620.24,
    "end": 2624.72,
    "text": " So he's just trying to catch up on land and these three crossbows are going to be devastating to yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2625.68,
    "end": 2627.6,
    "text": " Yeah, I think by the way, it's a small thing man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2627.6,
    "end": 2632.08,
    "text": " But like if you're doing this it has to be four crossbows so you can two-shot villagers like it just has to be",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2632.24,
    "end": 2635.2,
    "text": " Come I mean, it's it's three is still fine",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2636.3199999999997,
    "end": 2640.3199999999997,
    "text": " Yeah, I know but like it it is the difference between like getting one or two more kills",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2640.4,
    "end": 2643.6,
    "text": " Yeah, we'll see if it ends up mattering. But you know, it does get one",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2643.6,
    "end": 2647.92,
    "text": " He's forcing a lot of uh, a lot of idle time from yo at the very least here, which is not too bad",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2648.48,
    "end": 2650.88,
    "text": " Yeah, and and you can see it in the score",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2651.44,
    "end": 2656.48,
    "text": " You can see it in capture age losing your fish is just it's so bad",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2656.64,
    "end": 2660.96,
    "text": " And it's especially bad when you're trying to make a unit that calls food like the key store",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2661.92,
    "end": 2666.64,
    "text": " For velez, he's done a lot of redocking which is something that a lot of mid to lower level players can learn from",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2666.88,
    "end": 2672.88,
    "text": " He's docked in the far south there. So he's more efficient fish and he's expanding to second and third town center right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2672.96,
    "end": 2674.96,
    "text": " So even though yo is on two tcs",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2675.52,
    "end": 2679.44,
    "text": " It just really feels like yo is going to be behind unless velez makes a couple more mistakes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2680.48,
    "end": 2687.2,
    "text": " Yep. Yeah, I think that yo is on the perfect composition to force those mistakes with megal's and conchs, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2688.0800000000004,
    "end": 2693.0400000000004,
    "text": " Eventually he'll get to that composition and that's probably the only thing that can get him back in the game is some big shots",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2693.0400000000004,
    "end": 2694.6400000000003,
    "text": " And then you know some momentum",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2694.6400000000003,
    "end": 2699.36,
    "text": " Um, but right now he is just chasing across was in his base and he he will deal with them. Yeah, I think",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2700.2400000000002,
    "end": 2702.2400000000002,
    "text": " The risk here would be if",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2702.2400000000002,
    "end": 2703.36,
    "text": " There was",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2703.36,
    "end": 2707.28,
    "text": " Five or six conchs with a couple manganelles and then a forward castle in velez's face",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2707.6000000000004,
    "end": 2710.9600000000005,
    "text": " And then velez starts to fall behind but velez is even stonewalling here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2711.28,
    "end": 2714.5600000000004,
    "text": " Grand final stonewalling still has a stone for castle as well",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2714.64,
    "end": 2717.6,
    "text": " So he could he could fortify his base up and he should have no problem",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2718.24,
    "end": 2722.0,
    "text": " And no shame to stonewall. It's a grand final. You just take it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2722.24,
    "end": 2727.36,
    "text": " Like there's no there's no point of taking risks at this point. Yeah, like this is really smart. I love it. Yeah and",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2728.08,
    "end": 2734.56,
    "text": " Uh, are you implying that there's shame in stonewalling and ranked games here hara? I think there's a lot of shame of stonewalling",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2735.12,
    "end": 2740.7999999999997,
    "text": " Personally, oh, yeah, of course. Mr. Mr. Hussark doesn't want to be stonewalled out. Oh, yeah guys",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2740.7999999999997,
    "end": 2744.16,
    "text": " It's cheating. You can't just like wall out my favorite unit",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2744.72,
    "end": 2749.2,
    "text": " Exactly, man, even halvedears is cheating, but i'm not getting there. I'm not getting there. Even halvedears",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2749.36,
    "end": 2753.52,
    "text": " It's on the it's on the fence of shame but stonewalls. Definitely that's past it for me",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2753.92,
    "end": 2759.7599999999998,
    "text": " Well, I haven't quite gone stark level, but uh, yeah, I have been uh, stonewalling a little more",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2759.84,
    "end": 2763.2,
    "text": " You know if i'm gonna get raided because I suck with archer saves, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2763.2,
    "end": 2768.16,
    "text": " So I just gotta get right just gonna get raided at both corners of my base if I ever go archers up the middle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2768.16,
    "end": 2769.7599999999998,
    "text": " So i'm like there i'm like screw it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2769.76,
    "end": 2774.5600000000004,
    "text": " Let's just stonewall. And so I i've done it more than I ever have but that's like two times a month",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2774.88,
    "end": 2776.7200000000003,
    "text": " I don't know that's a lot",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2776.7200000000003,
    "end": 2780.8,
    "text": " You have like a quota you like mark it down on the calendar when you stonewall. Yeah, it's like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2782.4,
    "end": 2783.92,
    "text": " It's like you have the signs in the warehouse",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2783.92,
    "end": 2786.5600000000004,
    "text": " It's like it's been this many days since there's been an incident",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2786.96,
    "end": 2790.1600000000003,
    "text": " It's like it's been this many days since I stonewalled in this town. Oh god",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2790.8,
    "end": 2795.1200000000003,
    "text": " Yeah, I mean listen, I'll give you an excuse because you have been making some progress with the with the rating",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2795.1200000000003,
    "end": 2798.88,
    "text": " I've been seeing the tweets man. Not too bad there. Good job on the on the progress there. I love it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2798.96,
    "end": 2801.2000000000003,
    "text": " I'll take it. Oh god go into the castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2802.2400000000002,
    "end": 2804.1600000000003,
    "text": " Yeah, he's just kind of running around with those conks",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2804.2400000000002,
    "end": 2808.56,
    "text": " There's a couple wagons now to chase them and guys wagons die through conks on low numbers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2808.6400000000003,
    "end": 2812.1600000000003,
    "text": " But when they get ballistics, they can be uh, they can be kind of annoying to deal with here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2812.56,
    "end": 2815.28,
    "text": " I feel like if yo was on three town centers this whole time",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2815.6800000000003,
    "end": 2818.96,
    "text": " I would have liked his position a lot more because he does have the conk factor",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2819.36,
    "end": 2821.36,
    "text": " But I love the guard tower from velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2821.6,
    "end": 2824.0,
    "text": " That might be denied if yo would need another miracle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2824.88,
    "end": 2828.56,
    "text": " A micro moment here, but now he's gonna lose his megadel and that's an amazing position",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2829.84,
    "end": 2834.56,
    "text": " Yeah, all of a sudden it's actually velez with the push and not yo who's like getting the momentum",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2834.56,
    "end": 2839.28,
    "text": " So yeah, you just feel like you're behind on water eco land eco and you're defending a push",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2839.6,
    "end": 2844.42,
    "text": " It almost feels impossible to come back now for yo, he's getting bloodlines trying his best, of course with the conquistadors",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2845.52,
    "end": 2848.96,
    "text": " Wagons are big though. Yeah, and the wagons will benefit from ballistics",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2849.92,
    "end": 2855.44,
    "text": " And I'd love to see velez consider maybe a forward castle where that guard tower is because there's no real way",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2856.0,
    "end": 2858.08,
    "text": " Be able to stop that now that the guard tower is up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2861.52,
    "end": 2863.84,
    "text": " He was a fighter man, he's not gonna quit for a while here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2864.4,
    "end": 2869.52,
    "text": " But I think it's like when he starts to lose tcs and then another castle comes up. I just",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2870.48,
    "end": 2872.48,
    "text": " I don't know what his win condition is at that point",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2873.52,
    "end": 2876.64,
    "text": " Pitting in about dragon on games when it comes to like big tournament games",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2876.72,
    "end": 2880.3199999999997,
    "text": " Like do you think it's a factor of like, you know, try and tire your opponent out",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2880.56,
    "end": 2882.56,
    "text": " Is it just trying to make your opponent work for it?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2882.96,
    "end": 2884.96,
    "text": " Um take there. I mean in my case",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2886.0,
    "end": 2889.04,
    "text": " I don't pay attention to score as much when i'm in a tournament game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2889.6,
    "end": 2893.3599999999997,
    "text": " Okay, I am. I just don't look at that as much because I am so much more focused like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2894.48,
    "end": 2895.92,
    "text": " And that can lead to some",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2895.92,
    "end": 2901.12,
    "text": " Some not focusing on other things too. Like do I have 175 villagers which happened in wonder warriors cup?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2901.7599999999998,
    "end": 2903.7599999999998,
    "text": " I just didn't realize so I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2904.1600000000003,
    "end": 2910.5600000000004,
    "text": " You guys are somewhat human at least and I imagine that's part of it too. Um, and also maybe yo realizes that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2911.36,
    "end": 2914.7200000000003,
    "text": " Water influences score a lot and there's a lot of leftover navy for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2914.88,
    "end": 2918.5600000000004,
    "text": " So a lot of that score could be seen as kind of inflated in his mind",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2919.36,
    "end": 2920.0800000000004,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2920.0800000000004,
    "end": 2925.92,
    "text": " Yeah, and I think the the problem the problem with it is the worst feeling I think is like tapping out of a game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2925.92,
    "end": 2929.1200000000003,
    "text": " And then you you realize man, I could have actually won that. Yeah. Yeah. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2929.6800000000003,
    "end": 2931.92,
    "text": " That's for me the big feeling that i'm trying to avoid",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2931.92,
    "end": 2934.4,
    "text": " I don't want to ever tap out and then you know feel like man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2934.56,
    "end": 2939.6,
    "text": " What would have happened if this this or that so just staying in it until the last minute feels like a reasonable thing for me",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2940.0,
    "end": 2942.7200000000003,
    "text": " Guard tower rush continues to creep forward here trying to take that hill",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2943.28,
    "end": 2949.28,
    "text": " Um good magneto micro there. Oh, that'll be a decent shot. But yeah, I mean there's still towers. There's still wagons",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2950.4,
    "end": 2952.88,
    "text": " And there could be a castle right beneath this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2954.2400000000002,
    "end": 2956.4,
    "text": " Yeah, and it's not like this is a best of nine grand final",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2956.4,
    "end": 2959.36,
    "text": " It's not like these guys are like hey, we got to hurry up in two hours",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2959.44,
    "end": 2964.6400000000003,
    "text": " I gotta be somewhere like this is the only thing on their agenda for the day",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2965.6,
    "end": 2971.44,
    "text": " So they should play it out if they think they've got even a small chance here. Yeah, i'm a hundred percent gamers, bro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2971.44,
    "end": 2973.76,
    "text": " They got no no real life. You heard it here first",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2974.8,
    "end": 2976.8,
    "text": " That's not what I said. Okay",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2978.32,
    "end": 2982.2400000000002,
    "text": " I'll say it about me any day man. I haven't left my basement in a few weeks. No, no worries here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2982.2400000000002,
    "end": 2987.1200000000003,
    "text": " No worries. I I think it is pride man. It's like uh for me. It's like, you know, how dedicated I am",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2987.6,
    "end": 2989.92,
    "text": " It's good, man. It's good. Hey, you could call it dedicated. I guess",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2990.48,
    "end": 2994.96,
    "text": " Definitely. Hey, um, can you pronounce the unique tech that velez is researching right now for me?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 2995.6,
    "end": 2997.6,
    "text": " Uh yep song",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 2997.6,
    "end": 3002.3199999999997,
    "text": " Okay, we're gonna commit to that one. I think I think that's around how I would say it. Yeah, ram",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3002.96,
    "end": 3008.24,
    "text": " Fong for for yo, and he's dropping a castle here. I mean that castle will clear up the guard towers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3009.04,
    "end": 3011.04,
    "text": " And it will push back all the wagons",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3011.44,
    "end": 3014.88,
    "text": " So he has that but then again velez is on the way to the imperial hl",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3015.84,
    "end": 3018.88,
    "text": " Yeah, and that tech for those who don't know it gives guard towers an extra two range",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3018.88,
    "end": 3024.2400000000002,
    "text": " It used to be a bonus for the koreans with the kind of shifted uh shifted it back to unique tech and castellate",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3024.2400000000002,
    "end": 3028.48,
    "text": " So, uh, those guard towers are actually eight plus four super annoying 12 range guard towers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3028.56,
    "end": 3029.36,
    "text": " But uh, yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3029.36,
    "end": 3035.04,
    "text": " I don't think it's really gonna matter whether yo can stabilize now because imperial h is the point in the game where castles stop",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3035.1800000000003,
    "end": 3041.2000000000003,
    "text": " Mattering once the siege comes out trebs are huge and we do have that at least one castle from velez going to imperial h here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3042.1600000000003,
    "end": 3045.0400000000004,
    "text": " We're seeing the fight from yo that he had in him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3045.6800000000003,
    "end": 3046.88,
    "text": " to",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3046.88,
    "end": 3049.36,
    "text": " Come back for three in that semifinal",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3050.0800000000004,
    "end": 3053.6000000000004,
    "text": " Like like so many players would have tapped out in this game already",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3053.92,
    "end": 3059.2000000000003,
    "text": " So many players would have just they wouldn't have been able to play their best who wouldn't force straight in that series",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3060.0800000000004,
    "end": 3065.0400000000004,
    "text": " And this is the type of player yo has always been he's always had that grit always believes in himself",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3065.76,
    "end": 3067.1200000000003,
    "text": " and uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3067.1200000000003,
    "end": 3069.1200000000003,
    "text": " He might think he's got a zero zero",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3069.52,
    "end": 3072.96,
    "text": " Uh, sorry a point zero zero one percent chance right now, but that's still enough for him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3073.68,
    "end": 3078.3199999999997,
    "text": " That's still enough for him still a chance. I think in his mind. He sees that he's got like two castles",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3078.3199999999997,
    "end": 3081.8399999999997,
    "text": " He's like man if I can just stabilize, you know, I have con production",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3082.48,
    "end": 3085.2799999999997,
    "text": " Um, but the the situation is actually quite dire",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3085.2799999999997,
    "end": 3089.04,
    "text": " We'll see what happens in a minute when velez does get to imperial age",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3089.2799999999997,
    "end": 3094.0,
    "text": " What I want to see from velez now just to kind of secure the game is him to expand onto these other resources",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3094.0,
    "end": 3096.4,
    "text": " We see him we see him, you know expanding in his space",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3096.48,
    "end": 3100.4,
    "text": " But just kind of go to the top there take that golden stone that you might not be able to take later",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3100.48,
    "end": 3102.96,
    "text": " That's just one way to secure the game just in case",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3103.36,
    "end": 3107.28,
    "text": " I think it's really good to get into the habit of doing that kind of safe when you're in the lead moves",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3107.52,
    "end": 3113.28,
    "text": " Yeah, I feel like an outburster that now poster too would be helpful as well. Yeah, uh, there we got inquisition here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3113.36,
    "end": 3117.84,
    "text": " So yo is gonna try and go for monks now. Oh, man. I mean, I love to see it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3118.08,
    "end": 3120.88,
    "text": " I love to see it but uh feels like this was needed",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3121.44,
    "end": 3125.76,
    "text": " a while ago and I think there's actually a good chance here when he sees imp that he might uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3126.4,
    "end": 3128.4,
    "text": " End up tapping out. Yeah. Yep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3129.12,
    "end": 3132.88,
    "text": " If he doesn't resign just about now, I you think maybe he should tie all these out",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3132.96,
    "end": 3134.96,
    "text": " But yeah, there it is. The g just called",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3134.96,
    "end": 3139.28,
    "text": " 1-1 in the series there for these it takes a really nice win on nomad versus mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3139.28,
    "end": 3142.8,
    "text": " Yo, yeah, which was yo's home map. Well, you know nomad has",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3143.92,
    "end": 3148.0,
    "text": " Uh rng factors has luck factor and I think velez lucked out",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3148.56,
    "end": 3150.56,
    "text": " Docking right next to yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3150.56,
    "end": 3153.84,
    "text": " Um, if yo would have gone for water, which I think is an approach you can justify",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3154.32,
    "end": 3158.88,
    "text": " And his fish were somewhere more secure or somewhere. He could fish more freely as they're fighting",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3159.44,
    "end": 3164.6400000000003,
    "text": " Uh, yo could maybe transition to the conquisto was a lot faster a full credit to velez though when he realized the situation",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3164.7200000000003,
    "end": 3166.32,
    "text": " He went three docks",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3166.32,
    "end": 3170.6400000000003,
    "text": " And something we didn't touch on as much but he was milling the berries milling the deer",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3170.96,
    "end": 3176.88,
    "text": " He was transitioning his economy off of just the fish as well. So he did a good job and uh series is tied up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3177.76,
    "end": 3178.88,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3178.88,
    "end": 3180.88,
    "text": " Really with the uh solid play overall",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3180.96,
    "end": 3183.76,
    "text": " I feel like he didn't miss a beat on the strategy aspect of things",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3184.2400000000002,
    "end": 3186.8,
    "text": " And uh, it's going to be going into game three now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3187.04,
    "end": 3193.36,
    "text": " It's going to be velez's home map and we're right back to basically even game and it's just the best of seven from here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3193.44,
    "end": 3198.6400000000003,
    "text": " Basically, but both players kind of went through a couple games. That's how I thought you probably should think of it as a player",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3199.36,
    "end": 3201.36,
    "text": " That is right back to to tie it up",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3201.52,
    "end": 3203.52,
    "text": " Game three is around the corner now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3203.76,
    "end": 3208.4,
    "text": " Yeah, and what you're able to do now if you're velez you actually pick the next map the way this is structured. So I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3209.28,
    "end": 3211.28,
    "text": " Yo got to pick that map even though he won game one",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3211.92,
    "end": 3215.36,
    "text": " velez gets to pick the next map and then I think game four and five are set",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3215.76,
    "end": 3220.32,
    "text": " And then the rest of the maps on your screen are home maps and that's going to be based on the scores and whatnot",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3220.4,
    "end": 3224.48,
    "text": " So just a little different. It's not loser picking home map",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3225.6,
    "end": 3227.44,
    "text": " For these games. Anyways",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3227.44,
    "end": 3229.44,
    "text": " Let's hop into the game and take a look at it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3229.6,
    "end": 3232.0,
    "text": " For the record though bay and cup are actually my favorite maps",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3232.2400000000002,
    "end": 3237.92,
    "text": " Just that now that we're on the topic when it comes to hybrid maps, you you didn't have to say that you I didn't feel bad",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3237.92,
    "end": 3239.76,
    "text": " It's cool",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3239.76,
    "end": 3243.44,
    "text": " Well, it's not even just because you felt bad. It's because I always win on those maps",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3243.44,
    "end": 3248.96,
    "text": " So it's like I feel good about it now. You do you're not wrong there and also some like electric wins as well. So",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3249.6800000000003,
    "end": 3251.12,
    "text": " um, well",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3251.12,
    "end": 3252.56,
    "text": " We're talking water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3252.56,
    "end": 3259.2000000000003,
    "text": " And velez has italians which I think is one of if not the best civilizations for water maps like straight-up water maps",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3259.52,
    "end": 3263.92,
    "text": " And then also you could consider them one of the best for hybrid if you can consider that to be hybrid",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3264.56,
    "end": 3265.6,
    "text": " um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3265.6,
    "end": 3271.12,
    "text": " Sicilians for yo, I think they do have a decent tech tree when it comes to water and then",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3272.24,
    "end": 3275.8399999999997,
    "text": " They've got some weird transport bonus, which we probably won't see but yeah long story short",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3276.4,
    "end": 3279.04,
    "text": " Velez I think has this advantage going into this one",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3280.16,
    "end": 3282.16,
    "text": " Do the sims like that?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3282.48,
    "end": 3288.4,
    "text": " Like a free transport when they make a dock or something. They did they did and now it's now I think it's their transport is",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3290.56,
    "end": 3294.08,
    "text": " Wait here or something it used to be a transport appears from their dock",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3294.88,
    "end": 3299.2,
    "text": " And they change it so many times. I don't know if it's a free transport, but you have to create it or if it's like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3300.0,
    "end": 3302.16,
    "text": " A discount on transports. I would have to check",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3302.7999999999997,
    "end": 3305.52,
    "text": " I'm not even sure what's going on with the Sicilian transport these days",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3305.52,
    "end": 3307.84,
    "text": " Maybe some of the check and let us know here guys, but um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3308.48,
    "end": 3314.4,
    "text": " Yeah, anyways bottom line is Sicilians will be weaker on the water as tonight was saying yeah compared to the Italians",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3314.48,
    "end": 3319.04,
    "text": " But on this map as you can see from the side, it's really hard to wall like the entire side",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3319.12,
    "end": 3321.12,
    "text": " You could wall one side pretty comfortably",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3321.2,
    "end": 3325.04,
    "text": " But oftentimes it's going to be hard to wall both sides. So land pressure is definitely on the cards here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3325.52,
    "end": 3326.0,
    "text": " For mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3326.0,
    "end": 3328.4,
    "text": " Yo, he feels like he doesn't want to straight up crush versus Velez",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3328.7999999999997,
    "end": 3332.7999999999997,
    "text": " Yo, uh came forward really early and he was able to get away with two goats",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3333.3599999999997,
    "end": 3336.64,
    "text": " So I would do the same if you feel like you're at a simp disadvantage",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3337.04,
    "end": 3342.0,
    "text": " You most definitely want to try and get an advantage early and so stealing that food can be helpful",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3342.64,
    "end": 3347.3599999999997,
    "text": " Would you prefer to see a galley opening or a fire opening on the water here?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3347.6800000000003,
    "end": 3352.0,
    "text": " Oh, I think it has to be galley because whenever you have water that's like pretty big like this one",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3352.08,
    "end": 3354.08,
    "text": " This one's like pretty big. I think",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3354.7200000000003,
    "end": 3358.88,
    "text": " Galleys are almost always better because as soon as you get four you're just kiting and you can just run around forever",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3358.88,
    "end": 3360.7200000000003,
    "text": " So definitely galley is if you're going water",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3360.7200000000003,
    "end": 3366.48,
    "text": " However, I will say if there's a landing situation you want fires if that makes sense. Gotcha. Well, I um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3367.1200000000003,
    "end": 3370.7200000000003,
    "text": " This is the first time I think in our cast that I I slightly disagree. I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3371.36,
    "end": 3372.32,
    "text": " uh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3372.32,
    "end": 3374.32,
    "text": " When I have seen galleys anyways",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3374.6400000000003,
    "end": 3378.88,
    "text": " It's really tough to get that transition into the barracks and the range and whatnot, which we tend to see",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3379.6000000000004,
    "end": 3381.04,
    "text": " Um, it can dominate water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3381.04,
    "end": 3385.44,
    "text": " But I I really like the idea of going to dock fires and no more just continuing to produce",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3385.92,
    "end": 3389.28,
    "text": " Then switching immediately to land as yo is walking across the map right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3390.4,
    "end": 3393.84,
    "text": " Yeah with a villager and that's actually before he docks by the way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3393.84,
    "end": 3396.96,
    "text": " So is this like a sneaky dock or is he just going to completely ignore water?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3397.04,
    "end": 3401.6000000000004,
    "text": " I think he might try and deny the dock but it feels really weird. Oh to try this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3402.56,
    "end": 3406.7999999999997,
    "text": " When you have to walk the whole way it's like even if you kill the ville that your ville hasn't been working",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3407.2799999999997,
    "end": 3408.96,
    "text": " Oh, and he missed it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3408.96,
    "end": 3410.96,
    "text": " He's going back",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3411.2,
    "end": 3415.44,
    "text": " Actually, velez has to go back with that village of what velas should do is sneak another bill right now and just dock",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3415.44,
    "end": 3416.48,
    "text": " You know what I mean?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3416.48,
    "end": 3420.56,
    "text": " Well, velez is not expecting the ville but he's gonna see the ville and be like wait",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3420.56,
    "end": 3427.04,
    "text": " He's got a loomed ville and then yo is docking at home. This is actually oh my this is actually really sick from yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3427.2799999999997,
    "end": 3429.92,
    "text": " He's delaying the dock and his dock will be faster",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3430.56,
    "end": 3432.56,
    "text": " But he didn't get a ville kill obviously",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3433.28,
    "end": 3435.76,
    "text": " Falling the shorefish. That's so smart, dude",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3436.48,
    "end": 3441.76,
    "text": " He's just pissing off velez, but let's gonna go up to the right side. He wants that shorefish. He's gonna find one there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3442.48,
    "end": 3446.32,
    "text": " Still delay the dock quite a bit though. That's gonna be like a whole fishing ship's worth of delayed",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3446.64,
    "end": 3452.0,
    "text": " Yeah, potentially obviously that the villager was walking around but now you've had what two idols for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3452.88,
    "end": 3456.56,
    "text": " Us velez is down two goats. I mean, these are the little things that can make a difference",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3457.36,
    "end": 3463.6,
    "text": " Yo's villager will be happy to run around as long as there's at least one villager from velez chasing all the time, too",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3464.48,
    "end": 3466.96,
    "text": " Actually, like and I think the thing about the situation is that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3467.52,
    "end": 3470.96,
    "text": " Without the scout like if both guys have a scout no one can really kill the villagers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3470.96,
    "end": 3475.36,
    "text": " So this is just a trade-off of idle time and velez did commit to loom by the way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3475.36,
    "end": 3478.64,
    "text": " So it's completely even on the land in terms of idle time and loom",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3479.52,
    "end": 3482.0,
    "text": " Well, it is cheaper to go up to the next stage with italian still",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3482.48,
    "end": 3488.08,
    "text": " I like how yo is happy to run away with a full hp scout or not full hp. Sorry, but higher hp scout",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3489.12,
    "end": 3491.12,
    "text": " And doesn't really want to take engagements",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3492.48,
    "end": 3496.48,
    "text": " And now i've been losing every scout fight lately i'm pissed you you have been",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3497.04,
    "end": 3498.8,
    "text": " Yeah, i've been losing every scout fight lately",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3498.8,
    "end": 3502.8,
    "text": " It's going out with a little bit of extra hp such a good feeling like yeah haven't had in a while",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3502.8,
    "end": 3503.76,
    "text": " but damn",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3503.76,
    "end": 3504.72,
    "text": " well",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3504.72,
    "end": 3509.92,
    "text": " I would just hate to be in velez's shoes yo is notorious for things like sneak villagers and like forwards and",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3510.64,
    "end": 3513.28,
    "text": " Stuff like that and now there's a villager here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3513.84,
    "end": 3515.52,
    "text": " And you want to stop it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3515.52,
    "end": 3518.48,
    "text": " But the only way to stop it is to chase it and you don't want to chase it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3518.48,
    "end": 3522.7200000000003,
    "text": " So you just decide not to do that. So it's uh, it's got to be awkward here for sure",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3523.2000000000003,
    "end": 3529.76,
    "text": " There's actually I I think we're moving towards a meta where especially when there's weird maps in tournaments forward villagers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3529.84,
    "end": 3534.96,
    "text": " And I see sato doing it a lot forward villagers give a ton of value in terms of messing up your opponent's plan",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3535.12,
    "end": 3537.12,
    "text": " Yeah, and that's something we're seeing",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3537.2799999999997,
    "end": 3539.8399999999997,
    "text": " Quite successfully here in this game and just that forward villager",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3540.4,
    "end": 3543.92,
    "text": " Velez has to always think about that. Yep, and he doesn't know what yo is gonna go for",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3544.16,
    "end": 3549.3599999999997,
    "text": " I I think it'd be funny if yo docks right next to his dock like if he were to build his second dock",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3549.92,
    "end": 3551.92,
    "text": " right here on the front",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3552.48,
    "end": 3554.96,
    "text": " then again, I guess he couldn't defend his own fish as much but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3555.7599999999998,
    "end": 3558.48,
    "text": " As velez is still going to be up and now his house is even being attacked",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3558.56,
    "end": 3562.88,
    "text": " So now he's got to make more houses like oh god, this must be so annoying. It's so annoying",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3563.36,
    "end": 3565.36,
    "text": " Like now he's dropping that two houses",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3565.36,
    "end": 3567.2000000000003,
    "text": " I think the forward dock is a little bit risky though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3567.2000000000003,
    "end": 3570.7200000000003,
    "text": " Because then you're disconnected where where your fires come out and that's actually a pretty big deal",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3570.88,
    "end": 3574.88,
    "text": " so probably dock at home for you makes more sense if he wants to go to the water, but",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3576.08,
    "end": 3578.08,
    "text": " Hold on. He's looking like a",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3578.1400000000003,
    "end": 3580.0,
    "text": " T90 you got it, bro",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3580.0,
    "end": 3584.56,
    "text": " I mean dock it probably probably won't work, but it made sense to me in my brain. So",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3585.84,
    "end": 3589.36,
    "text": " Yeah, yo agrees and that that rock is a wall. So I think yeah, this is totally fine",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3590.2400000000002,
    "end": 3592.88,
    "text": " Yo, we'll get this dock up and just have that shoulder nearby as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3593.36,
    "end": 3598.48,
    "text": " And this will make it near impossible. Well, actually I say this but even velez's docks are kind of disconnected here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3598.96,
    "end": 3602.8,
    "text": " Pretty interesting a little bit like what's annoying is wherever you're going to fish",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3603.2000000000003,
    "end": 3606.6400000000003,
    "text": " There's going to be that dock there that you have to do something about so",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3607.6800000000003,
    "end": 3612.2400000000002,
    "text": " As good job for velez with a faster feudal to kill the scout for yo, or at least he's working on it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3612.88,
    "end": 3616.08,
    "text": " Oh, oh, he's gonna get it for no way. He's gonna get it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3616.88,
    "end": 3622.0,
    "text": " It's I mean he's got a long way to run surely there's gonna be a kill here. Yeah, there it is",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3624.0,
    "end": 3627.04,
    "text": " Okay, and yo just household in a villager for velez, are you kidding me?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3627.68,
    "end": 3632.4,
    "text": " Are you kidding me? Yeah, yo is like this isn't your house, but you live here now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3635.12,
    "end": 3639.84,
    "text": " You live on the outside of this house in between two two trees oh god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3641.36,
    "end": 3645.68,
    "text": " And you can in theory make a galley and kill that bill later if you even want to he's gonna go for another wall",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3645.6800000000003,
    "end": 3647.6800000000003,
    "text": " And I think yo was looking for it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3648.0800000000004,
    "end": 3652.32,
    "text": " I have no clue what's happening, but harrah what you said to your point about being disconnected",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3652.88,
    "end": 3656.0000000000005,
    "text": " This is a concern for you. Oh wait yo could kill the villa actually",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3658.0000000000005,
    "end": 3661.76,
    "text": " Yo is also taking some hits back home and there's so much to focus on",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3661.76,
    "end": 3663.76,
    "text": " Yeah, only imagine how the players are feeling right now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3663.76,
    "end": 3668.8,
    "text": " Yeah, and this just isn't the type of game that velez ever wanted with italians. He wanted to go two docks",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3669.2000000000003,
    "end": 3673.28,
    "text": " Go fires or galleys whatever and now yo has turned it into a different game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3673.36,
    "end": 3677.2000000000003,
    "text": " But still velez he has the edge when it comes to the fire ship engagements",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3678.0800000000004,
    "end": 3682.1600000000003,
    "text": " And so that's at least good for him as yo is making a forward archer range",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3682.7200000000003,
    "end": 3689.6800000000003,
    "text": " But hold on velez did get town watch actually velez sees it wow town watch is a huge one to the forward villager",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3690.5600000000004,
    "end": 3693.1200000000003,
    "text": " Sick man sick. Yeah, so now he can wall it out",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3693.6800000000003,
    "end": 3698.0,
    "text": " And in theory continue to win focus on water yo, though is not finished on water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3698.88,
    "end": 3700.6400000000003,
    "text": " He's been repairing a little bit",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3700.64,
    "end": 3703.44,
    "text": " But lose a fishing ship, but I think he'd take losing a fishing ship",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3704.0,
    "end": 3706.7999999999997,
    "text": " If it would mean winning the water in the future fights",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3708.08,
    "end": 3712.4,
    "text": " A good micro for velez as well and velez backs away. This is a sick game here harrah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3713.3599999999997,
    "end": 3715.52,
    "text": " Sick and and fishing ships are like villagers guys",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3715.52,
    "end": 3719.52,
    "text": " Like if you have a fishing ship on one hp, you almost don't care as long as it's working safely after that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3719.6,
    "end": 3723.3599999999997,
    "text": " Yep, so using that hp is just so smart to get that lead on the fire galley",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3723.8399999999997,
    "end": 3729.3599999999997,
    "text": " Front of it here. So what's more difficult to to control water from yo's point of view or velez's point of view right now?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3730.08,
    "end": 3732.08,
    "text": " Uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3732.48,
    "end": 3735.84,
    "text": " Dude, I don't I don't I think it's I think it's probably equally it's hard",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3735.84,
    "end": 3737.52,
    "text": " But I would say maybe slightly for velez",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3737.52,
    "end": 3742.8,
    "text": " It's harder because you don't know what yo's aggression is looking like yo kind of sets the tempo for the game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3743.44,
    "end": 3748.08,
    "text": " Yeah, and he's also been able to snipe some fish the villager that next to the house is going to get shot down",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3748.08,
    "end": 3750.08,
    "text": " By that archer now, so she'll die",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3750.7200000000003,
    "end": 3755.84,
    "text": " But as a positive for velez, he does he did know this was coming, but he doesn't have a range yet",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3756.2400000000002,
    "end": 3758.6400000000003,
    "text": " But he doesn't have any arranged defense",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3759.2000000000003,
    "end": 3764.2400000000002,
    "text": " And yo could maybe still find his way through as yo is taking another good engagement on water. The chaos is paying off",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3764.6400000000003,
    "end": 3768.6400000000003,
    "text": " Wow, this is huge and actually so what's happening right now is velez has taken the wall approach",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3768.6400000000003,
    "end": 3770.32,
    "text": " So he's going to be walling off this archers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3770.32,
    "end": 3775.1200000000003,
    "text": " But yo can still make archers and then win the water and transport over that is an angle to take here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3776.32,
    "end": 3779.6000000000004,
    "text": " Because there's not a lot of space that the transfer has to travel here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3779.6000000000004,
    "end": 3784.32,
    "text": " And it looks like yo is actually winning the water velez isn't committing as hard as I had wanted to at this point",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3785.04,
    "end": 3786.0,
    "text": " I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3786.0,
    "end": 3788.0,
    "text": " Velez he just he didn't know what to do",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3788.32,
    "end": 3790.56,
    "text": " Like walling could have worked without the barracks, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3790.8,
    "end": 3792.7200000000003,
    "text": " I think when he was adding the barracks",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3792.7200000000003,
    "end": 3797.04,
    "text": " He maybe didn't have the wood maybe didn't have the gold or whatever to make ships or couldn't micro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3797.84,
    "end": 3801.52,
    "text": " And yo setting the pace of the game. He's been untouched at home with the exception of a scout",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3801.6000000000004,
    "end": 3803.6000000000004,
    "text": " Which I think died next to a wood line or something",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3804.2400000000002,
    "end": 3810.56,
    "text": " And this is these are the types of games. I love right like I love the meta breakers. I love the messiness",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3811.2799999999997,
    "end": 3814.48,
    "text": " Velez has a villager on the left. That's now going to go down to two archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3815.2,
    "end": 3817.2799999999997,
    "text": " This is all mr. Yo right now. Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3818.08,
    "end": 3823.6,
    "text": " Like going forward what every water map or hybrid map should be in tournaments where there's things that could happen",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3824.56,
    "end": 3829.6,
    "text": " Every game is different and it feels like there's no set kind of meta and this just leads to games like this",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3829.6,
    "end": 3830.96,
    "text": " I think where uh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3830.96,
    "end": 3834.24,
    "text": " This is what this is what high level atrium part is all about being able to adapt on the fly",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3834.64,
    "end": 3840.0,
    "text": " Having a prepared strategy and being able to kind of mix it up based on the situation based on what your opponent throws that you hear",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3840.24,
    "end": 3843.28,
    "text": " Looks like yo is trying to go cast a by the way. He's got five farms",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3844.32,
    "end": 3846.8,
    "text": " No horse color. Oh with horse color. Actually, that's pretty huge",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3847.04,
    "end": 3851.84,
    "text": " Isn't it? Isn't it funny though? Because like I guarantee you like your mindset right now is like, oh, I appreciate this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3851.92,
    "end": 3853.92,
    "text": " This is so cool variety variety",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3854.16,
    "end": 3856.88,
    "text": " If you're in velez's shoes, that is the furthest thing from your mind",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3856.96,
    "end": 3861.36,
    "text": " You're like, oh my god, like what what do I do? Like, oh my whole strategy is ruined like, uh,",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3861.68,
    "end": 3866.56,
    "text": " Play the game normal, you know, like yeah as a caster though. We're just like, oh, yeah, this is cool, man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3866.64,
    "end": 3868.96,
    "text": " This is fun. Yeah, that's the thing man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3868.96,
    "end": 3873.68,
    "text": " Like these these games are the hardest to play for the players, but also the most frustrating like if you're losing these games",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3873.84,
    "end": 3875.84,
    "text": " Yeah, you're all over the place. You're flustered",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3876.08,
    "end": 3881.2,
    "text": " It's not like you lost because of some micro you lost because there's just so many things going on and you just got beat to them",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3881.2799999999997,
    "end": 3882.7999999999997,
    "text": " basically",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3882.7999999999997,
    "end": 3886.0,
    "text": " Good demo there, but it's small wins. Yeah. Yeah small win",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3886.7999999999997,
    "end": 3887.68,
    "text": " also",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3887.68,
    "end": 3894.0,
    "text": " But end up being massive if you could keep both of these ships alive, but it doesn't seem like they're cooperating. Oh, he's blocking himself",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3894.48,
    "end": 3895.84,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3895.84,
    "end": 3901.04,
    "text": " Yeah, now yo gets away with that one. Yo any transfership going going through not really yo, you're kind of kind",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3901.2,
    "end": 3905.52,
    "text": " Yeah, you're kind of abandoned that that archer play he made to force them off the wood line",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3906.16,
    "end": 3907.28,
    "text": " and",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3907.28,
    "end": 3909.28,
    "text": " Well, to be fair like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3909.28,
    "end": 3912.24,
    "text": " Velez is producing a lot of archers now as well randomly",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3912.88,
    "end": 3914.88,
    "text": " Yeah, and I think for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3915.2,
    "end": 3918.16,
    "text": " The outpost on the right side of his base is so important",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3918.8,
    "end": 3921.6,
    "text": " Because if the archers were to come in he'll have vision on that now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3922.3199999999997,
    "end": 3926.3199999999997,
    "text": " I think yo his food eco is going to be good enough where he might not even go archers in the next stage",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3926.4,
    "end": 3928.4,
    "text": " I think he might just go into a stable",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3928.72,
    "end": 3933.7599999999998,
    "text": " And personally, I like to see the stable at home because if archers do come over you want to have an answer for that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3934.7999999999997,
    "end": 3935.92,
    "text": " Yep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3935.92,
    "end": 3938.4,
    "text": " I definitely agree with that. Yeah, I definitely agree with that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3939.12,
    "end": 3941.6,
    "text": " I would even maybe expect two stables from mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3941.6,
    "end": 3945.92,
    "text": " Yo at home as well and just like just play nights from home now and yeah, and you're kind of chilling like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3946.56,
    "end": 3948.0,
    "text": " The good thing about nights is the mobility",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3948.0,
    "end": 3951.12,
    "text": " So if you just do them from home, you're always safe and then you can just push out no problem",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3952.08,
    "end": 3955.6,
    "text": " Yeah, it sucks if you're from velez issues because you kind of want to fight back on water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3956.16,
    "end": 3958.7999999999997,
    "text": " But now like maybe 25 of the fish are gone",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3959.36,
    "end": 3963.52,
    "text": " You're already behind on water. So he's not gonna do that. Look at yo stable",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3963.68,
    "end": 3967.36,
    "text": " Are you sure licks isn't playing right now? He's going full licks, man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3967.44,
    "end": 3970.88,
    "text": " It's just like he's like this is what i'm gonna do. I want you to look at it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3971.92,
    "end": 3976.64,
    "text": " Yeah, i'm going nights. You try to stop it. That's what he's saying to his opponent right now. The thing is just like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3977.2,
    "end": 3980.56,
    "text": " That's really that's probably not wise age of empires",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3980.64,
    "end": 3984.16,
    "text": " like I feel like you should hide it but there's also the mental aspect where",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3984.8799999999997,
    "end": 3986.8799999999997,
    "text": " Why not show them that and freak them out?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 3988.08,
    "end": 3991.7599999999998,
    "text": " Unless he's insane and makes one stable there and then two stables at home forces",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3991.7599999999998,
    "end": 3994.4,
    "text": " Well, that's the wall one way and then attacks him from a completely different angle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3994.4,
    "end": 3998.7999999999997,
    "text": " But I don't know if there's money that might be like just way too much mind games and velez listen",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 3998.7999999999997,
    "end": 4003.52,
    "text": " He's he's on the attack. He wants to make something happen here because he feels he's behind and he's gonna find a villager",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4003.68,
    "end": 4008.96,
    "text": " I think this is maybe the first strategical flaw we could call out yo out for it's just not",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4009.92,
    "end": 4012.24,
    "text": " expecting his opponent to go range units because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4013.44,
    "end": 4020.24,
    "text": " He's had range units for a while. It would there's no water for velez. You should expect something and fortunately for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4020.32,
    "end": 4023.52,
    "text": " He can damage control. He's he's not gonna lose many more villagers here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4023.68,
    "end": 4028.8,
    "text": " And i'm sure one night we'll deal with this but uh, just a little sloppy there for yo could have made more of his situation",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4029.76,
    "end": 4032.88,
    "text": " He did like all this idle time like he's shifting his goal like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4033.2000000000003,
    "end": 4035.6800000000003,
    "text": " All of a sudden if yo somehow loses this game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4035.92,
    "end": 4039.76,
    "text": " You come back to this moment and you think like man that was actually a big mistake because he",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4040.32,
    "end": 4045.92,
    "text": " Yeah, he's really like taking a lot of damage to what it what shouldn't have even troubled him in the slightest besides that one",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4046.0,
    "end": 4047.44,
    "text": " Build on the walls",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4047.44,
    "end": 4053.44,
    "text": " He's gonna make a knight now to peer it up. He is slowly pushing from his stable at velez's position as well now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4054.0,
    "end": 4057.36,
    "text": " Now go i'm in the siege workshop. So that's his main plan here. That's his main plan",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4057.52,
    "end": 4060.08,
    "text": " Yeah, uh and you see velez hop out. There's actually",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4060.56,
    "end": 4064.56,
    "text": " Small potential for velez to deny this because he's gonna run out with his archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4065.2000000000003,
    "end": 4070.0,
    "text": " And yo notices now the knight's gonna come out for yo as well. This is going to be really intense for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4071.6,
    "end": 4073.1200000000003,
    "text": " Oh, he's not able to get it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4073.1200000000003,
    "end": 4077.28,
    "text": " That's just so huge because the ships there are blocking the the situation and now the villager",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4077.6,
    "end": 4082.4,
    "text": " Will definitely be able to uh get that uh siege workshop up house behind the throat velez will stay safe here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4082.8,
    "end": 4087.84,
    "text": " Uh, velez archers will be found now, you know is chasing them with a knight and a town center at home from yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4088.08,
    "end": 4091.44,
    "text": " I actually like this because he's Sicilian. So you definitely want to get town centers. Yep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4091.92,
    "end": 4095.36,
    "text": " Yeah, and he's such good foodie co that doesn't rely on the water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4096.32,
    "end": 4097.92,
    "text": " So he's bushing",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4097.92,
    "end": 4102.0,
    "text": " And velez is very much in a position where velez has to throw everything out this forward",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4102.72,
    "end": 4104.96,
    "text": " And I think he was going to have a massive lead",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4104.96,
    "end": 4108.56,
    "text": " This has been one of the more entertaining strategies that i've seen in this tournament",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4108.64,
    "end": 4111.28,
    "text": " If not the most entertaining denying the dock delaying the dock",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4111.92,
    "end": 4116.24,
    "text": " Using the forward ville transitioning to eco behind. This is so well played for mr",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4116.32,
    "end": 4120.88,
    "text": " Yo, and I swear it's almost like that forward ville one in the game because that completely like yep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4120.96,
    "end": 4125.599999999999,
    "text": " Just threw the timing off from velez and italians are nothing but a sip of timing if you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4125.599999999999,
    "end": 4128.5599999999995,
    "text": " If you really think about it with the cheaper age up, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4128.5599999999995,
    "end": 4130.4,
    "text": " The water is just a fight of timing as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4130.4,
    "end": 4133.84,
    "text": " So it's just like throwing that whole thing off 30 seconds just makes such a big difference",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4133.92,
    "end": 4138.48,
    "text": " Now the siege is coming in now. The knights are pretty unstoppable. They will break in here. It seems",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4139.4400000000005,
    "end": 4144.080000000001,
    "text": " Yeah, and if if they get any more damage in we're borderline at gg already because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4144.72,
    "end": 4147.68,
    "text": " I think even if there was no damage and yeah, there's the gg",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4148.240000000001,
    "end": 4152.080000000001,
    "text": " Literally, if there's no damage the economy's still gonna be better for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4152.080000000001,
    "end": 4156.56,
    "text": " The control is still gonna be better for you lez still needs to get a lot of conversions, which he was going to try for",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4157.280000000001,
    "end": 4163.92,
    "text": " Uh 25 minute game, but that was like as entertaining as some of those crazy back and forth games that go an hour. So cool",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4164.56,
    "end": 4170.64,
    "text": " 100 percent yo with a clean strategy and what we consider to be the weaker sieve on this map here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4171.04,
    "end": 4172.8,
    "text": " Um, and yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4172.8,
    "end": 4175.12,
    "text": " To be honest like of all the games i've seen on this map",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4175.12,
    "end": 4181.2,
    "text": " It just felt like the meta or the winning strategy was a little bit of water fights as you said fire galleys actually",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4181.52,
    "end": 4187.12,
    "text": " Tend to perform really well in messy games and and then you just try to get a forward position with some sort of line attack",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4187.2,
    "end": 4190.8,
    "text": " Yeah, it's just been so successful. One thing we didn't talk about as well is that yo got both",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4191.28,
    "end": 4196.88,
    "text": " Farm and wood upgrade and castlage so he was actually prioritizing his economy while pushing on the land and I love to see that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4197.04,
    "end": 4198.64,
    "text": " yeah, um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4198.64,
    "end": 4200.64,
    "text": " six stuff and and that's",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4200.96,
    "end": 4204.72,
    "text": " I have not talked a lot about saving strategies in a tournament like this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4204.88,
    "end": 4209.92,
    "text": " I don't think yo necessarily did but I don't think anyone did that to velez before I think that was the first time",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4209.92,
    "end": 4211.92,
    "text": " Velez had ever encountered something like that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4212.320000000001,
    "end": 4217.04,
    "text": " Um, which obviously helps if that were to become meta and by the time velez makes it to the finals",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4217.360000000001,
    "end": 4219.12,
    "text": " He's prepped to deal with it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4219.12,
    "end": 4221.12,
    "text": " gg for yo, but uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4221.36,
    "end": 4226.72,
    "text": " Definitely lining up to be a series that's going to go back and back up back and back. Well back and back back true",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4227.84,
    "end": 4232.0,
    "text": " 20 seconds away from this next game by the way coast and mountains the map hunts versus poles",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4232.64,
    "end": 4238.0,
    "text": " Very interesting dude. What do you think of poles by the way? I'm tired of seeing this have been passed over. It's so good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4238.16,
    "end": 4242.5599999999995,
    "text": " Is it not well not on hybrid maps. I don't think hybrid maps is they're very good",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4243.36,
    "end": 4247.44,
    "text": " So that is a little alarming for yo, it probably comes back to having",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4247.92,
    "end": 4251.92,
    "text": " Like not having options. I would maybe even prefer to see portuguese on a hybrid map",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4252.56,
    "end": 4256.080000000001,
    "text": " Um, but no, I think I think the polish eco",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4257.52,
    "end": 4260.320000000001,
    "text": " Is insane. Yeah, it's absolutely insane",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4260.72,
    "end": 4263.360000000001,
    "text": " Uh, and it is something that if they're given the time",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4263.84,
    "end": 4266.320000000001,
    "text": " They're able to dominate virtually any civilization and it's not",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4266.56,
    "end": 4272.080000000001,
    "text": " They're a bit goth like in some stages where it's not even down to a good kd. It's just making so many units",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4272.64,
    "end": 4277.040000000001,
    "text": " so I one of my biggest regrets as a caster was um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4277.68,
    "end": 4282.000000000001,
    "text": " And I mean I was right at the end of the day, but you know, sometimes I like get focused on certain things",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4282.000000000001,
    "end": 4285.360000000001,
    "text": " I remember uh, red bull last year vincestor picked poles",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4286.080000000001,
    "end": 4292.080000000001,
    "text": " And I was just like so annoyed with him picking poles because you know vincestor's reputation for a while",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4292.64,
    "end": 4295.4400000000005,
    "text": " Was to pick a sieve that he shouldn't and die, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4295.68,
    "end": 4298.56,
    "text": " So like I listened to that back and I was like, dude, you gotta shut up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4298.64,
    "end": 4301.040000000001,
    "text": " Like I just saw poles suck. Why do you do poles?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4301.68,
    "end": 4305.120000000001,
    "text": " And I feel bad about that still but but afterwards, of course like three months later",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4305.68,
    "end": 4310.24,
    "text": " Everyone's starting to figure out the poles so I can kind of see why you might have done that. So, uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4310.24,
    "end": 4313.36,
    "text": " What do you think about poles in on coast to mountain though?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4313.36,
    "end": 4315.12,
    "text": " Because when you're thinking poles you're thinking",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4315.12,
    "end": 4319.5199999999995,
    "text": " Lining stone and receiving a bit of gold as well and you're thinking about the farming eco usually",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4320.32,
    "end": 4325.36,
    "text": " And so I actually think that the biggest weakness is being forced to play water because then you don't farm it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4325.44,
    "end": 4329.2,
    "text": " It almost seems like yo is not playing water this game actually. Oh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4329.92,
    "end": 4330.88,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4330.88,
    "end": 4332.88,
    "text": " and because of that weakness like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4333.12,
    "end": 4337.36,
    "text": " Basically, there's two things that make poles not gonna say overpowered but strong",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4337.679999999999,
    "end": 4342.08,
    "text": " It's the farming around the full works that is really strong and then the next bonus",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4342.08,
    "end": 4347.5199999999995,
    "text": " Which is the mining stone that also gives you gold that just opens up so many doors like forward castles",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4348.0,
    "end": 4351.679999999999,
    "text": " You know stuff that you can't do with other civilization. I think that's why I really like them",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4351.92,
    "end": 4354.639999999999,
    "text": " And I think that their late game is definitely very solid as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4355.6,
    "end": 4359.6,
    "text": " But not docking on this map like that's there's a risk to that i'm not sure what you think about that one",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4360.4800000000005,
    "end": 4361.92,
    "text": " Yeah, I just",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4361.92,
    "end": 4366.320000000001,
    "text": " So so here's what should happen, right? If yo wants to go for no dock",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4367.280000000001,
    "end": 4370.400000000001,
    "text": " Then vales is scouting the shoreline with his camel right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4370.88,
    "end": 4375.4400000000005,
    "text": " He will see no dock and he will just add a second dock of his own and he'll spam fishing ships",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4376.0,
    "end": 4380.64,
    "text": " So as it stands vales already has one eco up over his opponent because he's opened with the dock",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4381.12,
    "end": 4385.52,
    "text": " It's going to be like 5 10 and I don't know polish farms are necessarily good enough",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4386.0,
    "end": 4389.360000000001,
    "text": " To to bring you back from that deficit. So I guess we are going to see a dock for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4389.84,
    "end": 4394.160000000001,
    "text": " Uh a little weird to see it at this point though because usually players send one villager this direction right away",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4394.88,
    "end": 4396.88,
    "text": " And then they build the tc with the other ones",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4397.04,
    "end": 4399.76,
    "text": " Dude, is this like a 200 iq play to like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4400.88,
    "end": 4405.84,
    "text": " Make your point. I think you're not docking and then you have a dog. Dude. There's no way he stopped that through though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4405.92,
    "end": 4409.92,
    "text": " Yeah, true. You're right. Because now if you look at the scouting for vales",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4410.8,
    "end": 4412.8,
    "text": " He assumes there's no dock",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4413.92,
    "end": 4416.56,
    "text": " Also, if he were to lose the camel there, oh that would have been sick",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4416.96,
    "end": 4418.240000000001,
    "text": " That would have been crazy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4418.240000000001,
    "end": 4422.96,
    "text": " Actually, you can tell by how yo garrison there that I think he really wanted to kill the camel like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4423.52,
    "end": 4425.92,
    "text": " I think he knows this dock is very sneaky to be honest",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4426.400000000001,
    "end": 4427.200000000001,
    "text": " Okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4427.200000000001,
    "end": 4429.4400000000005,
    "text": " It's so hard not to give yo credit for those things",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4429.52,
    "end": 4433.280000000001,
    "text": " But I feel like if we were to ask yo, he'd just be like no, I just forgot",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4433.84,
    "end": 4435.68,
    "text": " I forgot to say that bill",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4435.68,
    "end": 4438.88,
    "text": " That that's the thing like you don't want to put them on such a high pedestal like oh my god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4438.88,
    "end": 4444.16,
    "text": " He thought of the craziest thing when you're casting but at the same time, you know, this is a very odd thing to do",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4444.16,
    "end": 4448.08,
    "text": " So you wonder like it could either be something very potato or very like intelligent",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4448.32,
    "end": 4450.56,
    "text": " He's close to losing a ville here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4451.28,
    "end": 4454.56,
    "text": " To this elephant and he yeah house trick. There you go. He's good",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4454.56,
    "end": 4457.52,
    "text": " Do you think that should be patched out or is that something that just has to stay in the game?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4457.68,
    "end": 4459.04,
    "text": " No, I think it's good",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4459.04,
    "end": 4462.16,
    "text": " Okay, I agree. Well, take it away the magnol delete though. You know about that, right?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4462.4800000000005,
    "end": 4463.36,
    "text": " Well",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4463.36,
    "end": 4468.16,
    "text": " Are they taking it out with hill advantage or just the normal delete because it's the dumbest thing in the world where you can",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4468.16,
    "end": 4469.76,
    "text": " Delete a magnol",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4469.76,
    "end": 4473.28,
    "text": " And on flat ground that do the same amount of damage. This is the stupidest thing ever. I know it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4474.0,
    "end": 4479.68,
    "text": " Moments, but it makes zero sense. There's at least some sense to if you're firing up the hill",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4480.72,
    "end": 4486.0,
    "text": " Uh deleting which is which is a risk I suppose to do a little bit more damage",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4486.0,
    "end": 4488.0,
    "text": " So I don't know which one I don't know if it's both",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4488.24,
    "end": 4491.599999999999,
    "text": " But I think that's a good point. I have an idea probably it's definitely good for the game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4492.0,
    "end": 4497.28,
    "text": " These shots where people are on flat ground deleting their their manganelles to make the manganelles do more damages. Just",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4498.4,
    "end": 4500.4,
    "text": " Yeah, I have to agree with that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4500.4,
    "end": 4504.8,
    "text": " Yeah, I think that's the hill one makes for a little bit of uh, you know, you can at least defend a little oh my god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4504.8,
    "end": 4508.639999999999,
    "text": " Yo, oh my god. That's crazy. That's a free villager",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4508.8,
    "end": 4513.44,
    "text": " Yeah, it's a free villager and even if velez would have got the first hit the polish villagers heal up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4514.32,
    "end": 4518.4,
    "text": " So that would be an easy win for yo and you could see why there's a big difference between them",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4518.48,
    "end": 4522.5599999999995,
    "text": " And now wait a second velez can't get his second dock up. He's on gold",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4523.28,
    "end": 4525.2,
    "text": " He wanted to go water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4525.2,
    "end": 4528.96,
    "text": " And he has to send a ville across the map. I don't think that village was there for an elephant",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4529.04,
    "end": 4531.36,
    "text": " I think she's going over there to end up dock. Yep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4532.08,
    "end": 4536.24,
    "text": " And and yo is docking on velez's forehead here. He's up 30 seconds faster",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4536.96,
    "end": 4540.88,
    "text": " Wow, man, this might just be like an instant win on the water yours on gold",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4541.12,
    "end": 4543.76,
    "text": " Yeah, i'm missing a beat here and and he's balls too",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4543.84,
    "end": 4548.24,
    "text": " So like if you win on water or at least are competitive on water and you get into farming later",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4549.04,
    "end": 4553.76,
    "text": " I know hun's not having to make houses and and whatnot is is actually really beneficial for them. But",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4554.64,
    "end": 4558.08,
    "text": " That's sick. We have an immediate switch of strategy for velez though",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4558.24,
    "end": 4560.320000000001,
    "text": " He's going barracks right there in the middle of the map",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4560.88,
    "end": 4565.2,
    "text": " So as his camel's heading to the north to scout for yo, I think he's going to go archers now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4566.72,
    "end": 4569.04,
    "text": " I almost just want to see a tower defense from yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4569.04,
    "end": 4572.96,
    "text": " Like you're mining stone with poles like as soon as he as soon as yo wins the water",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4573.04,
    "end": 4576.64,
    "text": " I think you just go to stone and tower defense at least two towers on that main land",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4578.08,
    "end": 4580.64,
    "text": " I almost want to see that and then and then develop from there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4581.200000000001,
    "end": 4585.52,
    "text": " So by the way, I don't know if I if this is a hundred percent, but I I trust the user who said this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4586.160000000001,
    "end": 4588.900000000001,
    "text": " Apparently like the leading does makes no difference whatsoever",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4589.68,
    "end": 4591.84,
    "text": " In like the upcoming changes. Oh, okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4592.88,
    "end": 4595.68,
    "text": " So my take on that is huang is gonna love it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4596.160000000001,
    "end": 4599.04,
    "text": " If he finds out like any it really buffs",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4599.6,
    "end": 4603.04,
    "text": " all in manganelle pushes which I don't think is necessarily bad for the game by the way because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4603.68,
    "end": 4605.68,
    "text": " PCs are already pretty strong but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4605.92,
    "end": 4609.76,
    "text": " Bad for my game, but yeah bad bad for your game bad for your game better for others, I guess",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4610.24,
    "end": 4613.360000000001,
    "text": " Yeah, exactly. And I think that it's something that does",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4613.92,
    "end": 4617.12,
    "text": " Shake up things ever so slightly but does shake it up nonetheless, by the way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4617.92,
    "end": 4622.72,
    "text": " Valise is gonna go for two galleys and snipe fish, which is 100 the correct approach",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4622.72,
    "end": 4627.68,
    "text": " Like you have to do that. That's so smart and he's also going for stable on the land",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4628.320000000001,
    "end": 4632.400000000001,
    "text": " Uh, and we are seeing the full work and the barracks from yo, so he's transitioning to land himself",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4632.56,
    "end": 4636.24,
    "text": " But i'm just not sure how the timing is gonna play out. I I personally",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4637.12,
    "end": 4641.679999999999,
    "text": " Would prefer to have seen a range because you're already on wood and you're already on gold",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4642.5599999999995,
    "end": 4646.08,
    "text": " And yeah, if you were to start with a normal scout that could already attack",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4646.16,
    "end": 4649.76,
    "text": " I like scouts because boom you get the second scout you're killing villagers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4650.32,
    "end": 4651.92,
    "text": " But one scout",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4651.92,
    "end": 4653.92,
    "text": " Is just going to force a spearmen from yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4654.16,
    "end": 4658.0,
    "text": " And yo will just have so much time with the spearmen to get his walls down in theory",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4658.4,
    "end": 4662.4,
    "text": " I feel like with the archers if you show up yo has to go for a tower",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4663.040000000001,
    "end": 4667.360000000001,
    "text": " Or he is nothing, you know the spearmen wouldn't cut it there, but he's actually gonna add a range as well here for liz",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4668.080000000001,
    "end": 4672.960000000001,
    "text": " Actually fully agree with everything you just said by the way. That was uh, I have nothing to add. That's perfect",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4673.040000000001,
    "end": 4674.960000000001,
    "text": " And now he's adding the range",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4674.960000000001,
    "end": 4679.68,
    "text": " But like it just makes sense to have the range first and then maybe later a stable. Yeah when he adds more archers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4679.76,
    "end": 4685.040000000001,
    "text": " Yeah, exactly. It's like that's how and now even I think vales is realizing like I have one scout, bro",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4685.040000000001,
    "end": 4690.080000000001,
    "text": " This guy's not doing anything. He's waiting for a second. But yeah, it feels like not the most impactful of a push",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4690.96,
    "end": 4693.12,
    "text": " And yo is completely waiting in the water by the way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4693.36,
    "end": 4697.2,
    "text": " And uh, yeah vales managed to have a couple fish boats. Nothing too crazy there at the galleys",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4697.36,
    "end": 4700.24,
    "text": " But this is this is crucial timing if you look at yo's camel",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4700.88,
    "end": 4706.08,
    "text": " He's scouting the base and he's not going to see anything and I think the positioning of the buildings for vales",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4706.4,
    "end": 4711.12,
    "text": " As well as the patience with his army because he is waiting for an archer is so important here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4711.2,
    "end": 4714.16,
    "text": " I do not see yo getting all of his walls down in time",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4714.64,
    "end": 4719.76,
    "text": " That said vales is attacking the barracks which has to be a little misclick there and that's going to give you a bit of a heads",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4720.72,
    "end": 4722.72,
    "text": " Yeah, but yo is abandoning the full walls",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4722.72,
    "end": 4726.320000000001,
    "text": " Which I actually think he shouldn't I think you should get the spearman there and actually brush down the full walls",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4726.400000000001,
    "end": 4731.04,
    "text": " Even if you lose one villager, you just don't want to risk playing an open battlefield now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4731.12,
    "end": 4732.24,
    "text": " It means tons",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4732.24,
    "end": 4737.2,
    "text": " So you just risk it you send two three bills your full wall and then you're completely safe on the land",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4738.08,
    "end": 4741.68,
    "text": " After that and he's making a tower, but like it just has to be full walls here. It's so much better, no",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4742.320000000001,
    "end": 4746.56,
    "text": " I I mean he doesn't know exactly he sees the archer. Maybe a little concerned",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4746.56,
    "end": 4748.64,
    "text": " You got to make the decision right away, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4748.64,
    "end": 4753.68,
    "text": " Yeah, he might try and do both. Actually, I guess the tower would defend the wood line in a sense",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4754.56,
    "end": 4759.280000000001,
    "text": " True true. I don't even mind it. Yeah, I forget to mark it and the house. I think it should be enough stonewall",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4759.280000000001,
    "end": 4764.240000000001,
    "text": " Oh god hate to see it. Well with poles. I actually love it because I mean you can go to stone a little later",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4765.12,
    "end": 4767.4400000000005,
    "text": " And you can't make a town center anyways",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4768.240000000001,
    "end": 4770.240000000001,
    "text": " with 75 stones, so",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4770.96,
    "end": 4775.200000000001,
    "text": " Okay, so looking pretty good for yo, then he's got some fish not as many as you would normally want",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4775.84,
    "end": 4778.48,
    "text": " And he has completely protected himself so far",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4779.12,
    "end": 4784.48,
    "text": " From scouts and archers when he had just a spearmen. He's luring an elephant to the mill, by the way",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4784.5599999999995,
    "end": 4786.0,
    "text": " It's not just in loyola legends",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4786.0,
    "end": 4789.04,
    "text": " It's also in the grand finals of the 10k tournament god love to see it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4789.2,
    "end": 4792.48,
    "text": " He's got a wall too though. Like this is completely open on the other side",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4792.88,
    "end": 4796.0,
    "text": " Yeah, um if he was maybe on stone he could think about",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4796.5599999999995,
    "end": 4798.8,
    "text": " Some towers he's got okay. He's bought the stone",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4799.44,
    "end": 4802.24,
    "text": " But I still feel like this tower has got to be well placed here for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4802.96,
    "end": 4807.44,
    "text": " I think that's good enough. He's in a wall the top tower here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4807.5199999999995,
    "end": 4807.84,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4807.84,
    "end": 4811.5199999999995,
    "text": " You shouldn't really be able to do too much there from velas and velas did the right thing by the way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4811.5199999999995,
    "end": 4816.48,
    "text": " Just not wasting time going right to the right side right side of the base and then just trying to you know, get in there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4816.88,
    "end": 4817.84,
    "text": " um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4817.84,
    "end": 4820.88,
    "text": " But yo is probably going to be safe and I think now he's done stone",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4821.28,
    "end": 4825.12,
    "text": " I would even say go heavy on stone as poles here. It's not a bad not a bad thing to get down to",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4825.44,
    "end": 4830.16,
    "text": " Well, I mean I also love what velez has been able to do at home. He's got a total of",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4830.8,
    "end": 4834.5599999999995,
    "text": " Seven farms we talk a lot about transitional eco in these hybrid maps",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4835.36,
    "end": 4839.12,
    "text": " And that on top of taking the hunt and yo is buying some food at the moment",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4839.2,
    "end": 4842.32,
    "text": " Obviously though poles can be insane if they can start to get their farms down",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4842.639999999999,
    "end": 4844.8,
    "text": " Ideally with with horse collar around the full work",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4845.36,
    "end": 4850.639999999999,
    "text": " It becomes really really good for yo as what is that like 12 villagers dropping off the food from the elephants?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4850.96,
    "end": 4856.16,
    "text": " That's crazy, man. He's desperate. He just buys that he gets like, okay, let's just get up there, dude",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4856.48,
    "end": 4860.639999999999,
    "text": " It's so crazy. We see two different approaches from two different civilization and they're both neck and neck castle time",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4860.639999999999,
    "end": 4863.5199999999995,
    "text": " Like what what is age of umpires bro? Like this is crazy stuff",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4863.68,
    "end": 4867.76,
    "text": " They they both played so well in the semi-finals and they're both playing really well here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4868.08,
    "end": 4871.92,
    "text": " But finally like the previous game was kind of over on the way to castle age",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4872.32,
    "end": 4875.5199999999995,
    "text": " And I feel like this game is going to go on for a lot longer here. So i'm happy to see that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4876.08,
    "end": 4880.4,
    "text": " I don't think that yeah yo is adding fishing ships now. I think he should have done that a little bit earlier",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4880.4,
    "end": 4882.96,
    "text": " I think maybe he was respecting the galleys a little bit too much, but",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4883.68,
    "end": 4886.4,
    "text": " Like he's not really making use of the water. He's got two fishers only",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4887.52,
    "end": 4892.08,
    "text": " Also, look at this tower here for velez. He just casually built the tower. I don't think yo noticed it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4892.88,
    "end": 4896.4800000000005,
    "text": " And now yo can't comfortably take the stone. There's also archers inside the tower",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4897.2,
    "end": 4899.2,
    "text": " You can't hop that can you?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4899.6,
    "end": 4903.6,
    "text": " I think you probably could but um, well actually if you could it would be worth it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4904.24,
    "end": 4906.88,
    "text": " Yeah, yeah, I think if you could you would so I don't think you can",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4907.12,
    "end": 4910.32,
    "text": " Well, he should be if he's trying it would be ejecting at least right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4911.2,
    "end": 4916.799999999999,
    "text": " Um, velez probably has some like honor to him, you know, he's like, oh no, that's a that's a that's a glitch",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4918.24,
    "end": 4922.16,
    "text": " Uh, do you do you really would he do that? I don't know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4922.32,
    "end": 4926.16,
    "text": " I I mean I would take full advantage of it if I could do it and i'd laugh the whole time. So",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4928.0,
    "end": 4931.04,
    "text": " I'm not the right guy to ask fair enough. I'm the same vote, bro",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4931.5199999999995,
    "end": 4935.679999999999,
    "text": " If it's in the game, it's legal. That's how I say unless it's specifically said in the rules, of course. Yeah. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4936.4800000000005,
    "end": 4941.4400000000005,
    "text": " Yeah, listen it's gonna be um, it's gonna be a cab archer angle for velez second range going down bloodlines",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4941.4400000000005,
    "end": 4943.200000000001,
    "text": " It's definitely gonna be cab archers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4943.200000000001,
    "end": 4948.56,
    "text": " But I almost don't like cab archers when you have forward ranges like it gets really messy really fast",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4948.56,
    "end": 4955.92,
    "text": " I think well, I do like what he's done overall to yo's economy. Uh, yo has one single farm with the poles",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4956.56,
    "end": 4960.56,
    "text": " So that fact right there is that archer is doing a weird glitch there for velez. Uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4961.200000000001,
    "end": 4962.320000000001,
    "text": " That's good",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4962.320000000001,
    "end": 4967.6,
    "text": " And also velez has full vision on where yo will go whether it's in the middle of the map",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4968.160000000001,
    "end": 4970.56,
    "text": " Where he's got uh, even villagers taking stone",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4971.280000000001,
    "end": 4972.160000000001,
    "text": " boldly",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4972.160000000001,
    "end": 4975.92,
    "text": " Um, he just sees everything so he knows yo is gonna go scorpions or manganelles here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4976.080000000001,
    "end": 4981.4400000000005,
    "text": " He knows yo won't have a lot of space and I think space is so important for the poles if they want to get those farms",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4981.4400000000005,
    "end": 4983.04,
    "text": " down",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 4983.04,
    "end": 4989.200000000001,
    "text": " But yeah, I think especially on a map like this where you don't exactly have a lot of space if you're naturally crammed into a corner",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4990.56,
    "end": 4993.120000000001,
    "text": " Losing more of that from your opponent. It just makes it that much harder",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4993.68,
    "end": 4997.4400000000005,
    "text": " And velez making a night by the way, that's really smart. I see a lot of players and they go cab archers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4997.4400000000005,
    "end": 4999.360000000001,
    "text": " They kind of just wait till they get the mass",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 4999.360000000001,
    "end": 5004.56,
    "text": " But they're just it makes the aggression so slow so getting that one night out small investment gets to the pressure and that's huge",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5004.64,
    "end": 5005.76,
    "text": " Yeah, it is a big you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5005.76,
    "end": 5007.76,
    "text": " Belay the monastery here for a while as well",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5008.0,
    "end": 5011.84,
    "text": " I mean think of the polish bonuses we talked about if you mine stone you get some gold from it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5012.320000000001,
    "end": 5014.320000000001,
    "text": " And then if you place farms around full works",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5014.64,
    "end": 5018.320000000001,
    "text": " Their food counts spikes and I think yo is going to start to place those farms",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5018.4,
    "end": 5022.719999999999,
    "text": " But I mean as of now he's only placed one farm and he's barely been on stone this game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5023.28,
    "end": 5029.92,
    "text": " So yeah, we're actually this is amazing for velez. None of the bonuses being used so far or used very efficiently",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5030.32,
    "end": 5034.08,
    "text": " Um, also that one tower that velez made that's gonna get mangled down now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5035.5199999999995,
    "end": 5037.5199999999995,
    "text": " So it just feels like yo is",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5037.759999999999,
    "end": 5040.24,
    "text": " Yo is struggling to set up his base",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5040.96,
    "end": 5045.92,
    "text": " Not necessarily struggling but definitely is delayed in setting up his base and only now getting to the worst of farms basically",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5046.0,
    "end": 5049.28,
    "text": " Yeah, this is yo for you though. He's like, well, this is really this isn't the best",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5049.92,
    "end": 5052.96,
    "text": " His army's coming to my base. Am I going to respond to it with my army?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5053.04,
    "end": 5058.4,
    "text": " Nope, i'm actually just gonna hope he doesn't uh, he doesn't realize i'm gone and hope he runs into my towers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5058.4800000000005,
    "end": 5060.64,
    "text": " But I think velez could justify running past there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5060.64,
    "end": 5065.04,
    "text": " It's just it's always awkward in this position because you don't know a hundred percent how this fight's gonna go",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5066.24,
    "end": 5069.84,
    "text": " Yeah, you don't even know what's there really but velez takes a gamble goes to the back",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5069.92,
    "end": 5071.92,
    "text": " There's a magnet on the scope in a couple towers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5072.8,
    "end": 5075.28,
    "text": " If you might go correctly velez could do some damage",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5075.36,
    "end": 5078.72,
    "text": " But it's also a pretty easy defense from yo if he just keeps that magnet alive",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5079.2,
    "end": 5081.52,
    "text": " Oh man, the repairs so much",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5082.32,
    "end": 5084.8,
    "text": " And now the fact that yo, I mean he's attacking a mill",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5085.68,
    "end": 5089.36,
    "text": " But the fact that he actually has the knights forward right now is such a big plus",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5090.16,
    "end": 5093.04,
    "text": " Yeah, how is actually velez has nothing to defend there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5093.04,
    "end": 5096.64,
    "text": " He's gonna rush down the town center because you realize that you just got nothing in the back there to defend",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5097.12,
    "end": 5101.28,
    "text": " But of course yo is just chilling on the coast there not too much action there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5101.679999999999,
    "end": 5103.599999999999,
    "text": " And those three characters are being forced back, dude",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5103.84,
    "end": 5108.08,
    "text": " I'm not even sure how I think about cat arches nowadays. Like I don't even know if they're good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5108.24,
    "end": 5111.2,
    "text": " I think you need a lot of them for them to really be scary to be honest. Well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5112.0,
    "end": 5114.88,
    "text": " You can boom really easily while making them, which I think is a plus",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5115.5199999999995,
    "end": 5120.24,
    "text": " Um, my rule of thumb is if you're faster to castle h it's a amazing unit",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5120.96,
    "end": 5127.2,
    "text": " But you know, yeah, you're not gonna have time to really mass them if you have even castle h compared to you know",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5127.2,
    "end": 5129.12,
    "text": " someone who mixes in",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5129.12,
    "end": 5132.24,
    "text": " Uh, what is yo doing here is someone who mixes in scorpions or knights?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5134.16,
    "end": 5138.5599999999995,
    "text": " Yeah, and in low numbers you you get counted by everything you're getting counted by monks you get kind of by scorpions",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5139.12,
    "end": 5142.5599999999995,
    "text": " This feels like there's a lot of things that you can't get done with the cat archers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5142.64,
    "end": 5148.0,
    "text": " They also shoot pretty slow, but obviously that mobility too three town centers from velez only two from yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5148.4,
    "end": 5153.12,
    "text": " But I think you only really need to if you're using the farms properly, which he is starting to do that now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5153.68,
    "end": 5158.0,
    "text": " Yeah, those knights he they are being moved around now, but they check to see",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5158.72,
    "end": 5162.56,
    "text": " If velez would have town centered, uh, any of those golds and stones on the shoreline",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5163.12,
    "end": 5167.6,
    "text": " That is definitely a focus in the long term on this map. So everyone should pay attention to the mini map there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5168.4,
    "end": 5173.6,
    "text": " Uh, yo is just full work city over here adding another full work going to place more farms",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5173.68,
    "end": 5179.44,
    "text": " His food count's gonna spike I think whether or not he adds a third town center here in a second really tells us his plan",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5180.24,
    "end": 5185.28,
    "text": " Uh, three tcs would probably be better if he wouldn't have had to wall so close to the corner because now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5186.24,
    "end": 5188.5599999999995,
    "text": " It looks awkward if you place a third one in there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5190.8,
    "end": 5195.28,
    "text": " I think I might have rewind it a little bit but I am getting right back to speed and my bad about that chat",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5195.44,
    "end": 5197.759999999999,
    "text": " And uh, yeah nasty the walls going down on the top side",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5198.24,
    "end": 5204.16,
    "text": " I almost think that yo should um should prioritize mining stone and just in case the pressure from velez builds up because I think",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5205.12,
    "end": 5210.16,
    "text": " But but that being said you don't really care for the fast impos poles. Like what do you do here? Do you go for like?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5211.12,
    "end": 5217.12,
    "text": " Ask like cast like late caselage. I don't know what units to make here. Maybe our blood straight up. Well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5218.08,
    "end": 5219.5199999999995,
    "text": " He's going to place a town center",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5219.5199999999995,
    "end": 5224.24,
    "text": " Now the two archers for velez that hopped out of that tower that i'm sure he forgot about might see that tc",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5225.28,
    "end": 5227.28,
    "text": " In theory velez could deny that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5227.92,
    "end": 5230.24,
    "text": " Not with just the two archers, but maybe another cab archer, but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5231.12,
    "end": 5234.8,
    "text": " The main group of cab archers is a long way away, but I think he notices here harrah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5234.8,
    "end": 5236.8,
    "text": " He's heading over with a knight in a cab archer right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5237.28,
    "end": 5238.8,
    "text": " I feel like he's he's really on",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5239.360000000001,
    "end": 5243.52,
    "text": " He's really on the ball. There's also the hole for the night. Oh, that's big. That's big. That's big",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5244.08,
    "end": 5249.360000000001,
    "text": " Yeah, and and this is this is going to allow velez to really snowball this he's got three town centers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5249.6,
    "end": 5251.6,
    "text": " Remember he didn't have fish for very long in this game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5252.4800000000005,
    "end": 5257.360000000001,
    "text": " And if that town center would have gone up it would have been even but now that the tc is not going up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5257.360000000001,
    "end": 5259.360000000001,
    "text": " This will mean velez takes the lead",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5259.360000000001,
    "end": 5264.24,
    "text": " I I yeah, I actually think I much prefer but let's position here because keep in mind guys on this map",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5264.24,
    "end": 5267.04,
    "text": " There's a hill at the top. So if velez isn't sitting at the top of the base there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5267.04,
    "end": 5270.4,
    "text": " Ooh, if that ground comes in clutch those scorpion hits also quite heavy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5271.04,
    "end": 5272.48,
    "text": " If you stay at the top you have the hill bonus",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5272.48,
    "end": 5274.48,
    "text": " I just don't know if that's enough incentive to stay there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5274.48,
    "end": 5277.12,
    "text": " He might want to just run. Yeah, I think with yo having one monk there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5277.12,
    "end": 5280.88,
    "text": " This is actually the perfect amount one manganell three scorpions and one monk",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5281.44,
    "end": 5286.639999999999,
    "text": " And there's nothing velez can really do but he might this is where I get stuck because if I were in velez's shoes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5286.639999999999,
    "end": 5288.639999999999,
    "text": " I would do okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5288.96,
    "end": 5290.96,
    "text": " He's going for a siege workshop. That's what I would want to do",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5291.2,
    "end": 5292.4,
    "text": " He's going for a siege workshop",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5292.4,
    "end": 5293.68,
    "text": " That's what I would want to do",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5293.68,
    "end": 5297.84,
    "text": " But anytime I get a considerable amount of siege my opponent's gonna have a castle with poles",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5298.32,
    "end": 5301.76,
    "text": " Because of their uh because of mining stone this whole time. So yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5302.72,
    "end": 5306.08,
    "text": " I don't know. What do you think about the siege good to apply pressure anyways, I guess",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5306.72,
    "end": 5311.52,
    "text": " Like I think you probably want to go siege from velez's position because you don't really know if you're behind or not",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5311.52,
    "end": 5314.72,
    "text": " And I think you think you're behind these are some nasty shots from the manganels",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5314.72,
    "end": 5317.84,
    "text": " By the way from yo, I will say so I think siege is good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5318.16,
    "end": 5323.28,
    "text": " Um, and I will say even if there's a castle on one side, you can still push the other so it's not yeah bad. That's true",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5324.24,
    "end": 5328.32,
    "text": " But I do agree like I I think poles are extremely tricky to play against in this situation",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5328.56,
    "end": 5332.32,
    "text": " If I was joseph to imp what these full works are insane, man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5333.12,
    "end": 5338.0,
    "text": " I'm that's what I'm telling you you gave poles away. You know what I mean? Like poles was the second safety gave away",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5339.12,
    "end": 5342.64,
    "text": " Oh god, it's so strong people need to respect the sieve",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5343.4400000000005,
    "end": 5345.04,
    "text": " well",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5345.04,
    "end": 5350.48,
    "text": " Again in theory velez who's collecting relics in the middle of the map, which I hate I prefer he take them home",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5350.64,
    "end": 5354.96,
    "text": " But um in theory velez will be up relatively soon because he hasn't been spending a lot of food",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5355.68,
    "end": 5357.04,
    "text": " He's only making cav archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5357.04,
    "end": 5360.48,
    "text": " But I think early imperial age is where poles can shine if it goes late",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5360.72,
    "end": 5363.5199999999995,
    "text": " The fact they don't get the final armor upgrade on their cav really hurts",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5364.24,
    "end": 5369.36,
    "text": " But after that unique tech, which is I don't know how to say it. So I just say sriracha privileges",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5370.4,
    "end": 5374.16,
    "text": " after sriracha is completed, uh things get pretty hot and uh,",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5375.04,
    "end": 5380.8,
    "text": " There's could be 50 60 70 cavalier and I still think that's too cheap. I think like 60 off",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5381.599999999999,
    "end": 5384.8,
    "text": " Combined with all these farms is maybe a bit much for the poles. That's how strong they are",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5385.84,
    "end": 5387.44,
    "text": " I think you definitely",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5387.44,
    "end": 5392.16,
    "text": " Slow it on the farms before touching that tag that that pack is like baby. Yeah, it's really expensive",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5392.72,
    "end": 5396.16,
    "text": " Dude, I think you just go we can start here. Honestly, of course you",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5396.8,
    "end": 5400.4,
    "text": " Why why yes, but no like it's actually good here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5401.200000000001,
    "end": 5403.920000000001,
    "text": " Well, yeah, but so is cavalier cavalier ends the game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5404.64,
    "end": 5406.080000000001,
    "text": " No one doesn't",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5406.080000000001,
    "end": 5410.4800000000005,
    "text": " So you're saying winged hussar because cavalier is not strong enough and then you save up a bunch of gold and then flood",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5411.120000000001,
    "end": 5415.6,
    "text": " With your gold bank because if you go if you go cavalier, then you okay, he's gonna go cavalier",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5416.320000000001,
    "end": 5422.240000000001,
    "text": " Sriracha privilege is the only you're the only person in the top 20 who would open winged hussar and actually think it's a good idea",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5422.72,
    "end": 5425.920000000001,
    "text": " Because you open hussar you sign your gold you sign your your food",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5426.080000000001,
    "end": 5426.56,
    "text": " Excuse me",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5426.56,
    "end": 5430.400000000001,
    "text": " And then and then you switch to arbalest and like boom I have a perfect comp if I go cavalier",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5430.400000000001,
    "end": 5433.68,
    "text": " Then what do I do after then? I have to get the hussar attack later. So, okay",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5434.160000000001,
    "end": 5436.320000000001,
    "text": " We'll see if y'all loses this come back to me, bro",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5437.200000000001,
    "end": 5439.4400000000005,
    "text": " I might talk some shit, but come back to me, you know, okay",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5439.6,
    "end": 5443.4400000000005,
    "text": " Hey, I mean I have no, you know, you could you could I could pick your save every game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5443.4400000000005,
    "end": 5449.4400000000005,
    "text": " I'd probably still lose so I I don't really know if it's like we should turn this into a competition because i'll lose but uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5449.92,
    "end": 5454.080000000001,
    "text": " Cavalier is on the way and I think velez is going to expect this but I haven't seen",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5454.64,
    "end": 5457.2,
    "text": " Additional barracks for him yet. Are you worried about that?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5457.68,
    "end": 5458.96,
    "text": " uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5458.96,
    "end": 5461.5199999999995,
    "text": " I almost feel like against pools. You don't want barracks",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5461.6,
    "end": 5466.96,
    "text": " I think what you should do is definitely go cow archers and if anything you want to wall the defensive castles",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5466.96,
    "end": 5470.0,
    "text": " That's better than that's better than halibs because they don't they're missing the last armor",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5470.0,
    "end": 5475.2,
    "text": " So you you actually just need to survive. Yep, and halib isn't really the way to do it. So yo had um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5476.24,
    "end": 5483.04,
    "text": " early cavalier in an instance against accm and then also an instance against say my name so the last two players he played",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5483.6,
    "end": 5487.36,
    "text": " And what he would do is I think this is the smartest thing you can do",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5487.76,
    "end": 5492.08,
    "text": " He wouldn't address the castle in this situation. He wouldn't address the cab archers his first wave",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5492.64,
    "end": 5496.0,
    "text": " Loops around a raid and it's super tough to deal with raids",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5496.0,
    "end": 5500.08,
    "text": " Like how are you going to wall this map, right? You would have to stone wall the whole map, which is probably unrealistic",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5500.72,
    "end": 5505.84,
    "text": " And so if yo could get that in and then his follow-up army go into where that castle is",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5505.84,
    "end": 5507.84,
    "text": " I think that would maybe be his best decision",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5508.72,
    "end": 5513.4400000000005,
    "text": " Yeah, one thing we need to talk about actually velez has four relics, um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5514.32,
    "end": 5517.2,
    "text": " Granted they're on the front monastery, which is always a little bit scary",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5517.4400000000005,
    "end": 5522.08,
    "text": " But if you can hold that position then four relics is a really good win condition to have in a game like this where",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5522.4800000000005,
    "end": 5525.12,
    "text": " You are behind but if you just hold four relics is not bad",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5525.2,
    "end": 5527.92,
    "text": " So here you see the cavalier come out guys 140 HP",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5527.92,
    "end": 5530.400000000001,
    "text": " They're pretty tanky, but they are missing that last armor",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5530.64,
    "end": 5534.08,
    "text": " Which uh will hurt their tankiness in the long run for shuriken's cab archers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5534.08,
    "end": 5539.2,
    "text": " And it it actually hurts them now the like true normally you get the final that you get the imp armor",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5539.2,
    "end": 5543.5199999999995,
    "text": " We have a lumber camp quick wall from velez a lumber camp again",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5545.04,
    "end": 5550.16,
    "text": " That's sick hunts. He can't make a house. That's insane. Actually love it. That guy's crazy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5550.5599999999995,
    "end": 5554.32,
    "text": " But chemistry ballistics, they just melted there like they just melted",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5554.96,
    "end": 5559.12,
    "text": " So you're saying that maybe the cavalier even with the unique tech could be seen as a slight waste of gold",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5559.76,
    "end": 5563.68,
    "text": " And if he would have gone winged hussar, he's banking gold to make a switch later",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5564.08,
    "end": 5567.84,
    "text": " Because then yeah, because then you play like arblest because now he he bought the unique tech",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5568.0,
    "end": 5573.28,
    "text": " And if you're not making cavalier in five minutes, i'm calling that a waste right? Yeah. Yeah. He only has 15 cavaliers. So",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5574.4,
    "end": 5578.4,
    "text": " And look they're just so useless bro, like poles have to open arblest into winged hussar",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5578.64,
    "end": 5582.08,
    "text": " It's their best competition. See this is why people think pole sucks. They're not using hussar",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5584.64,
    "end": 5587.28,
    "text": " I think the the uh unique tech",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5587.84,
    "end": 5592.48,
    "text": " With whatever the other one is the one that gives them uh, like trampled damage or whatever. Yep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5592.88,
    "end": 5594.72,
    "text": " I think it's pretty pricey",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5594.72,
    "end": 5598.160000000001,
    "text": " But I could see what you mean now. I love how the cavalier getting in here though",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5598.400000000001,
    "end": 5601.6,
    "text": " It's allowed yo to expand to the right corner. So he's able to take more of the map",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5602.160000000001,
    "end": 5606.56,
    "text": " And uh, he's also going to take out that monastery. That is the most triggering thing i've seen in his final so far",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5606.8,
    "end": 5609.52,
    "text": " Why collect the relics for the enemy just just",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5610.400000000001,
    "end": 5614.96,
    "text": " Get your monks and make a new monastery at home. You don't have to build houses the entire game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5615.4400000000005,
    "end": 5619.280000000001,
    "text": " So just save the wood make another monastery and have the relics at your base",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5619.759999999999,
    "end": 5622.16,
    "text": " Don't you feel like it's so annoying to do that though? Like I don't know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5622.16,
    "end": 5625.679999999999,
    "text": " I'm not gonna say it's too hard to multicast. I would say it's just too annoying to do that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5625.84,
    "end": 5630.88,
    "text": " That's what I think at least well, I would say it is annoying but it's more annoying to lose the relics now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5631.5199999999995,
    "end": 5634.5599999999995,
    "text": " Yeah, so it's like what's what's worse for you? I guess in the long term",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5635.04,
    "end": 5636.08,
    "text": " Yeah, and look at yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5636.08,
    "end": 5640.96,
    "text": " I mean he's using this cavalier flood and he's using two trebuchets to go after the castle for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5641.28,
    "end": 5645.04,
    "text": " And velez is a big mass of ca and it's probably the better army right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5645.12,
    "end": 5648.639999999999,
    "text": " But yo is just spreading out with everything and continuing the flood",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5649.92,
    "end": 5651.28,
    "text": " Oh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5651.28,
    "end": 5653.28,
    "text": " Like whoa, that's huge",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5653.92,
    "end": 5658.5599999999995,
    "text": " I'll get a couple kills here. Now. How many ca does he send after this is my question because if he sends like 20",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5658.96,
    "end": 5665.28,
    "text": " That's fine. He really needs to have ca on the front era down goes the castle the raids continue for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5665.92,
    "end": 5671.2,
    "text": " But still no sign of a tech switch. It's still just cavalier for him. Yeah, and the problem is like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5672.16,
    "end": 5674.16,
    "text": " The longer this goes and oh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5674.4,
    "end": 5678.72,
    "text": " Operitation from yo no one that say this is a huge waste but with pause does it even make sense to get it?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5678.88,
    "end": 5683.68,
    "text": " Is it worth it? I think it's worth it. I think what probably gonna hurt yo in a second though",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5684.0,
    "end": 5686.48,
    "text": " Is that he hasn't killed the cavarcher in well, okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5686.48,
    "end": 5690.5599999999995,
    "text": " He just killed him as I said it but for the most part he hasn't been taking engagements against cavarchers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5690.639999999999,
    "end": 5694.96,
    "text": " Yeah, all of him and so while vills have gone down for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5695.04,
    "end": 5699.5199999999995,
    "text": " He's still got 130 and he's now got 70 cavarchers. Not even fully upgraded yet",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5699.92,
    "end": 5704.64,
    "text": " So you could get heavy cavarcher and I don't know if yolking can engage against the death ball",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5705.360000000001,
    "end": 5706.96,
    "text": " And he's literally turned your pop by the way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5706.96,
    "end": 5707.52,
    "text": " like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5707.52,
    "end": 5712.240000000001,
    "text": " Veliz is completely the worst part about the position is the fact that he lost our bucks in the front and that yo can take them",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5712.320000000001,
    "end": 5717.68,
    "text": " Yep, that's the word and yo have five legs if he does take them, but yo coming back to the cavalier, man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5717.92,
    "end": 5719.84,
    "text": " I generally think it's not a good approach",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5719.84,
    "end": 5722.96,
    "text": " I think now he needs our bless or at least at least skirmish",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5722.96,
    "end": 5725.76,
    "text": " But skirmish will cut it because there's like cap and veliz already on the field",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5726.320000000001,
    "end": 5731.360000000001,
    "text": " Well, I think there's concern for veliz when it comes to getting light cap though because he's only got 26 on food",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5732.0,
    "end": 5736.4800000000005,
    "text": " And I think he's like sending everything with a wooden gold at the moment. He's could lose some tcs",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5737.280000000001,
    "end": 5739.52,
    "text": " We have yo who's going to try and drop another castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5739.52,
    "end": 5742.56,
    "text": " This is really bold because if the ca were here it wouldn't work",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5742.56,
    "end": 5747.76,
    "text": " But all the cavarchers look at all the cavarchers at the main tc cavalier all chasing the cavalier",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5747.84,
    "end": 5752.24,
    "text": " It becomes so difficult when you're reacting and he's clearly realized now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5752.719999999999,
    "end": 5756.16,
    "text": " But the osu! castle is going to go up which means the trebs will take out the town center",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5756.48,
    "end": 5762.96,
    "text": " Yeah, I don't know if bless is ever going to have that eco to be able to get full upgrades on the light cap",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5764.4,
    "end": 5767.76,
    "text": " Yeah, I almost think that it might not even be worth it to switch into light cap",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5767.92,
    "end": 5772.88,
    "text": " And that you just stay you just get heavy cavarcher and you just stall the game until you have",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5773.5199999999995,
    "end": 5775.5199999999995,
    "text": " Like because you can't really lose the cavarchers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5775.599999999999,
    "end": 5778.96,
    "text": " You just stall the game until you have the hissar afterwards until you can afford it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5779.36,
    "end": 5782.72,
    "text": " But now it feels like now he's trying to take it to like have a little too early",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5782.88,
    "end": 5786.24,
    "text": " Oh, also, I don't think you counter attack with the with the cavarchers you send them back and try to defend",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5786.32,
    "end": 5789.44,
    "text": " There's a lot of cavalier on the field right now. Yeah, you could tell like this is what pressure does",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5790.4800000000005,
    "end": 5794.08,
    "text": " You could tell he thought about sending a full army forward and now he sees this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5795.04,
    "end": 5798.88,
    "text": " And it's so tough right because you know skirmisher is probably going to be something that yo mixes in",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5799.2,
    "end": 5801.36,
    "text": " so like have make sense with that mindset, but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5802.56,
    "end": 5808.0,
    "text": " Maybe heavy cavarcher just boosting your best unit would be the way to do it. He's certainly got the res right now, but yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5808.96,
    "end": 5810.96,
    "text": " He's going to take out a trebuchet",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5811.36,
    "end": 5813.36,
    "text": " Keep in mind who have all the relics",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5813.92,
    "end": 5817.36,
    "text": " And we have velez going for the final armor upgrade there for the light cav",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5817.84,
    "end": 5822.88,
    "text": " Yeah, my name is going for heavy cavarchers just behind the queue on a range, but it is coming eventually here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5823.68,
    "end": 5827.2,
    "text": " But my god, we have to give credit for just yo, not only is he",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5827.76,
    "end": 5833.52,
    "text": " Waiting but he's also pushing and finding the right time to commit to the forward castles and take that space",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5833.76,
    "end": 5838.8,
    "text": " Because yo does not win in an all-out engagement, but he does win with the mobility and he's using that beautifully",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5838.96,
    "end": 5842.96,
    "text": " Yeah, I think the the castle that we're looking at now next to the trebs was key",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5843.44,
    "end": 5845.68,
    "text": " Because there's also a lot of golden stone there for him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5846.32,
    "end": 5849.6,
    "text": " And at the second this is what I want to see from yo the second he sees the cavarchers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5849.68,
    "end": 5853.76,
    "text": " I want him to say see ya and run right to velez's base. He's like, oh, that's where your group is",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5853.84,
    "end": 5856.32,
    "text": " That's funny. I'm going to go to your base now and velez has to come back",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5856.96,
    "end": 5861.44,
    "text": " Les has to react to this. Yep, you can't move out. You have the best army in the field and you can't move out",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5861.6,
    "end": 5864.96,
    "text": " How crazy is that? Yep, it all comes back to",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5865.84,
    "end": 5868.0,
    "text": " Uh the momentum yo was able to gain in early imp",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5868.64,
    "end": 5870.96,
    "text": " The imp timings and everything and oh jeez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5871.28,
    "end": 5872.8,
    "text": " And and I like this for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5872.8,
    "end": 5877.04,
    "text": " He's sending some of his army back because he knows he can't react fully but now there's scurms there, too",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5877.68,
    "end": 5884.0,
    "text": " But this is this is yo extending his lead even further will have all five relics hasn't made a single winged hussar",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5884.72,
    "end": 5886.72,
    "text": " And uh, he's killing it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5886.96,
    "end": 5889.92,
    "text": " Yeah, uh, dude again, I gotta give him credit calvary's skirm",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5889.92,
    "end": 5894.4800000000005,
    "text": " It's holding up for the time being however, I will say velez actually has a lot of resources",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5894.72,
    "end": 5896.72,
    "text": " But I just question his ability to stabilize",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5897.280000000001,
    "end": 5900.080000000001,
    "text": " Let's see if he can if you can just clear the cavalier from his base",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5900.64,
    "end": 5904.4800000000005,
    "text": " Somehow get to hussar himself, which I think the tech is on the way. I'm not sure though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5905.6,
    "end": 5910.64,
    "text": " His composition is better, but he's down the five relics now. So we'll see how that plays out from here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5910.96,
    "end": 5913.92,
    "text": " Yeah, he's also down to 80 villagers, which is a bit low",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5914.56,
    "end": 5919.4400000000005,
    "text": " Uh, but he does have the ca. Oh, never mind the ca aren't able to really advance back there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5919.4400000000005,
    "end": 5922.000000000001,
    "text": " That would have been a good spot for them where all the farms are for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5922.96,
    "end": 5924.8,
    "text": " But yeah, the",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5924.8,
    "end": 5929.36,
    "text": " The ability to spam cavalier endlessly is just insane with this if yep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5930.4,
    "end": 5933.92,
    "text": " I think if they had the final armor upgrade, it might be like the best of in the game. Honestly",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5934.88,
    "end": 5938.48,
    "text": " Thank you. I was just thinking that actually yeah, you have unmatched eco, right?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5938.48,
    "end": 5943.92,
    "text": " Yeah, it's like we talked about camara farm slap farms. It's pulse farms. Like that's truly the best one. I believe",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5944.48,
    "end": 5949.68,
    "text": " Um, so if they had the last armor upgrade combined with cavalier and the trampoline, I'm gonna start there just crazy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5950.240000000001,
    "end": 5955.12,
    "text": " Stonewash from valise. We had to see that like 10 minutes ago. I think that's yeah, it's a good move though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5955.12,
    "end": 5959.200000000001,
    "text": " It's a good move. Yeah. I mean, it's something that is going to help a little bit right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5960.0,
    "end": 5965.200000000001,
    "text": " But now that yo has skirmishers keep in mind poles don't get the final armor upgrade on their skirmishers either",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5965.92,
    "end": 5970.400000000001,
    "text": " The skirmishers are actually going to help a little bit to the ca raids. Good job from velez coming in with light cav",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5971.84,
    "end": 5976.8,
    "text": " But there's just cavalier everywhere yo is trying to deny a castle for velez near the shoreline",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5977.52,
    "end": 5979.52,
    "text": " Elephants also trying to deny it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 5980.72,
    "end": 5985.52,
    "text": " Uh, man, the problem with velez's play here is like he's trying to attack with the ca",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5985.6,
    "end": 5989.04,
    "text": " That's the wrong idea. You have to defend the ca attack with light cap. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5989.68,
    "end": 5993.28,
    "text": " That that's what you need to do because the light cap can just run in like when we're talking about running to the",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5993.360000000001,
    "end": 5996.400000000001,
    "text": " Back of the farms the light cap could have done it where the ca couldn't so yep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 5996.96,
    "end": 6002.64,
    "text": " Tricky man problem here. Yeah, like and and you can't make the right decision because everywhere you go",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6002.8,
    "end": 6005.52,
    "text": " Yo is gonna see it and he's gonna switch to another area",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6006.08,
    "end": 6010.0,
    "text": " So, you know if you're it's not like you're just controlling one or two armies",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6010.0,
    "end": 6014.240000000001,
    "text": " You're constantly making army just you probably if you had to control group the armies you're using",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6014.240000000001,
    "end": 6018.56,
    "text": " You'd probably need to have like eight control groups because it's just patrol patrol patrol patrol all these different angles",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6019.200000000001,
    "end": 6021.280000000001,
    "text": " It's so random",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6021.280000000001,
    "end": 6022.64,
    "text": " and yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6022.64,
    "end": 6027.6,
    "text": " Yo is just in on the right now like just deny or trying to deny castle. Okay here real quick",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6027.76,
    "end": 6031.04,
    "text": " Yeah, the camel for velez is also walled in next to the castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6033.280000000001,
    "end": 6035.68,
    "text": " Is there is there a camel that's the starting camel",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6036.160000000001,
    "end": 6042.08,
    "text": " Oh god, the camel's blocking the foundation. Imagine if he only had one villain there. That's hilarious",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6042.88,
    "end": 6046.08,
    "text": " Okay, man that camel safe. We leave no man behind. It's not even a camel",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6046.96,
    "end": 6050.160000000001,
    "text": " Gotta respect it here. And uh, I think veliz is slowly burning out here guys",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6050.780000000001,
    "end": 6054.400000000001,
    "text": " 160 pop for him. He's kind of at the limit of resources and mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6054.400000000001,
    "end": 6057.76,
    "text": " Yo is going siege ram in his face. He does have the five relics",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6057.76,
    "end": 6061.04,
    "text": " Remember that seagull does never an issue here siege ram will break the top stone walls as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6061.5199999999995,
    "end": 6064.16,
    "text": " You're looking to break into cavalier now big big moves",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6064.72,
    "end": 6071.04,
    "text": " Yeah, and sucky spot when you see your pop is 160 and then you see your ville count is 60 you're like, wait, what?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6071.68,
    "end": 6073.68,
    "text": " I have a hundred military",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6074.16,
    "end": 6076.72,
    "text": " Yeah, and you almost don't even feel that hundred military",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6076.96,
    "end": 6080.88,
    "text": " I would have actually believed you if you told me yo had a hundred military with just how the momentum has been this game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6081.04,
    "end": 6086.56,
    "text": " Yeah, true. It's like more well positioned military for him and have the he's just throwing them man. He's just throwing them",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6086.56,
    "end": 6088.72,
    "text": " He's got 55 cavalier",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6089.68,
    "end": 6093.52,
    "text": " And he's got 30 in q and he has 35 on gold and he has all the relics",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6094.16,
    "end": 6096.400000000001,
    "text": " This game is well and truly over",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6097.360000000001,
    "end": 6103.68,
    "text": " Very impressive from y'all. I I want to I think the most impressive thing was actually the opening to feudal age",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6104.56,
    "end": 6109.68,
    "text": " Because veliz was expecting to win water against the polls and he never had that opportunity. That was so cool",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6110.16,
    "end": 6112.16,
    "text": " Yeah, it all comes back to the little things",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6112.4800000000005,
    "end": 6114.4800000000005,
    "text": " And I think that there wasn't too many mistakes in the mid game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6114.4800000000005,
    "end": 6117.92,
    "text": " But just maybe some late game mistakes from veliz cost him a little bit",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6118.08,
    "end": 6121.92,
    "text": " Maybe it's just good play from yo as I see a castle now in his farm eco",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6122.24,
    "end": 6124.4800000000005,
    "text": " Or at least close to the gold on the right hand side",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6124.88,
    "end": 6127.6,
    "text": " As you said yo loves the castle near the stone mines in the gold mines",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6127.6,
    "end": 6133.6,
    "text": " It's just his uh, that's his thing and gg three to one for mr. Yo with the polls. Not too bad",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6135.5,
    "end": 6140.56,
    "text": " 213 cavalier were made by yo, that's crazy and he had 40 more in q",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6141.76,
    "end": 6144.0,
    "text": " Uh after watching this as mr.",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6144.0,
    "end": 6146.8,
    "text": " Mr was getting murder holes, by the way throw back there. Um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6148.0,
    "end": 6151.2,
    "text": " Maybe cavalier is correct, man. I don't know like that. That seems pretty good. Um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6151.84,
    "end": 6156.24,
    "text": " I would have loved to see veliz play a little bit more tight on defense like just a little bit less",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6156.88,
    "end": 6158.16,
    "text": " chasey",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6158.16,
    "end": 6160.8,
    "text": " Um, but gotta give credit where credit's due and mr.",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6160.8,
    "end": 6161.84,
    "text": " Yo's mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6161.84,
    "end": 6165.68,
    "text": " Yo's uh macro player the in the late game with his military. It was fantastic really well played",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6165.76,
    "end": 6169.52,
    "text": " Well imagine a world where veliz doesn't have those four relics in the middle, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6170.32,
    "end": 6172.32,
    "text": " um, and then also",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6172.32,
    "end": 6177.2,
    "text": " Has his cavarcher in position where the most forward castle is for yo in the north?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6178.0,
    "end": 6182.0,
    "text": " If veliz like there was definitely a point where the cab archers were stronger in that mass",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6182.24,
    "end": 6186.16,
    "text": " So feliz didn't chase as much right if he were maybe could appropriately assign",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6186.64,
    "end": 6191.12,
    "text": " Cav archers to the different areas but keep that middle position as well as have the relics",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6192.0,
    "end": 6194.4,
    "text": " Maybe I know we're still talking about the polls, but maybe then",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6195.04,
    "end": 6198.24,
    "text": " Yo actually starts to struggle can't get as many cav out",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6198.96,
    "end": 6204.24,
    "text": " And if he's not hitting veliz veliz his hussar, you know, like that that was the stage of the game earlier",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6204.24,
    "end": 6206.24,
    "text": " I think the opportunities were there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6206.32,
    "end": 6208.5599999999995,
    "text": " Um, but at the end of the day",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6209.44,
    "end": 6212.8,
    "text": " Polls are polls. Yo, I don't think he has a single farm placed",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6213.599999999999,
    "end": 6215.92,
    "text": " Imperfectly here i'm looking one two, three",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6216.639999999999,
    "end": 6221.84,
    "text": " Four five six seven eight full works and I think every single farm he's made is around the full work",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6221.92,
    "end": 6223.92,
    "text": " That's just that's polls for you",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6224.08,
    "end": 6225.92,
    "text": " Yep, I think that's something that at first",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6226.0,
    "end": 6228.32,
    "text": " I remember when the when the polls first came out people were like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6228.88,
    "end": 6233.28,
    "text": " Completely disrespecting that bonus just making farms on the tc first and then transitioning but",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6233.92,
    "end": 6238.8,
    "text": " Nowadays people realize how strong that bonus is and it's only farmers on the floor works how it should be really",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6239.44,
    "end": 6244.16,
    "text": " Um, I and I really like how unique that is for the polls as well. Yep. I like it a lot",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6244.4,
    "end": 6246.4,
    "text": " They have so many bonuses going for them",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6247.2,
    "end": 6251.44,
    "text": " Velez he is now down three to one. I'm sure that won't feel good",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6251.44,
    "end": 6254.88,
    "text": " But he even has one more game to work with if he were to lose the next game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6254.88,
    "end": 6257.36,
    "text": " He still has opportunities. It's the best of nine",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6257.92,
    "end": 6259.92,
    "text": " but go for me",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6260.8,
    "end": 6263.12,
    "text": " It's like if velez doesn't take full advantage in like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6263.76,
    "end": 6269.4400000000005,
    "text": " These small moments yo is more well rounded with his decision making at least so far. That's what i'm seeing",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6270.16,
    "end": 6275.12,
    "text": " Dude, I think turks might be the most underrated civilization in the game. By the way, just the amount of options",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6275.12,
    "end": 6280.0,
    "text": " They have yeah, they don't they have some clear weaknesses, you know, obviously like the trash and stuff",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6280.08,
    "end": 6283.52,
    "text": " But the amount of options they have on a mix of uh compositions",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6284.24,
    "end": 6286.8,
    "text": " It's really good, man. Like I really like turks these days",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6287.6,
    "end": 6290.24,
    "text": " Okay, interesting, you know my according to aoe nexus",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6290.88,
    "end": 6297.76,
    "text": " My most played civilization is turks. So I don't know who's in charge of the whole random civ generator out there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6298.4800000000005,
    "end": 6300.4800000000005,
    "text": " Uh, but uh, thanks, I guess",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6300.72,
    "end": 6306.400000000001,
    "text": " Yeah, what's your win rate on turks? I I don't think it's that good. Oh god. It's holding you back man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6306.56,
    "end": 6310.56,
    "text": " Yeah, I don't think it's that good. I just I don't have a lead skirm and I die these days",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6311.28,
    "end": 6314.0,
    "text": " Dammit. Yeah, no, it's hard. That's the clear weaknesses",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6314.0,
    "end": 6318.64,
    "text": " We obviously uh, we obviously know about the turks but on this map. I think the weaknesses are",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6319.36,
    "end": 6322.16,
    "text": " Covered a little bit by just how the the games tend to play guys",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6322.24,
    "end": 6325.36,
    "text": " This is yukit sound you see the water in the middle of the map as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6325.68,
    "end": 6329.76,
    "text": " Uh, that isn't like, you know, there's obviously a lot of holes between the the ponds and stuff",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6329.76,
    "end": 6331.76,
    "text": " But that can be walled up quite easily",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6332.0,
    "end": 6335.92,
    "text": " I'm not sure what the meta is going into like the early game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6336.24,
    "end": 6339.04,
    "text": " But I would probably assume it's going to be some sort of fast castle. What do you think?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6339.52,
    "end": 6341.6,
    "text": " Well, that was what I thought going into it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6341.6,
    "end": 6347.04,
    "text": " But I think I mean, well, it's obvious. This is a tournament version of yukatan. So it's a lot more open",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6347.76,
    "end": 6354.08,
    "text": " Uh, original yukatan would have one wood line that would wall off half your base. I mean sure yo could",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6354.72,
    "end": 6360.240000000001,
    "text": " Wall himself in pretty easily here, but he would also wall out his stone, right? So he'd have to think about that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6361.280000000001,
    "end": 6364.88,
    "text": " Honestly, I think velez's base is way better because he could wall in",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6365.6,
    "end": 6368.72,
    "text": " And take back deer back berries back gold back stone",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6369.68,
    "end": 6371.68,
    "text": " It actually could take double deer",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6371.68,
    "end": 6376.72,
    "text": " So I I guess I was thinking fast castle here, but I guess we'll see what yo does because of the stone predicament",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6377.2,
    "end": 6378.400000000001,
    "text": " Dude, I",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6378.400000000001,
    "end": 6381.04,
    "text": " Have a really weird strategy. I think yo should sneak a villa",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6381.76,
    "end": 6385.04,
    "text": " Full wall has basically it's so easy and just play some sort of sneak honestly",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6385.76,
    "end": 6390.400000000001,
    "text": " Okay, go into I really suggest or something. Yeah. Yeah, I rarely suggest this but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6390.96,
    "end": 6395.68,
    "text": " I generally think that when you have a map that's this closed, but you have you have that stone outside your base",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6396.64,
    "end": 6400.240000000001,
    "text": " Where you probably like I would want to fc genessary if I had the stone inside",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6400.320000000001,
    "end": 6405.12,
    "text": " But now I probably want to try a sneak to make to take advantage of my insane map because your opponent can't scout",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6405.12,
    "end": 6406.96,
    "text": " What you have behind it?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6406.96,
    "end": 6408.8,
    "text": " Would you do that yourself?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6408.8,
    "end": 6412.56,
    "text": " Or are you just like is that your caster brain kicking in where you're starting to think of like?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6413.52,
    "end": 6418.16,
    "text": " More possibilities. I think I would do that if I thought of it, but I don't think I'd think of it in the moment",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6418.240000000001,
    "end": 6422.8,
    "text": " I think I would think fast castle crossbow and play like yeah more like clean and just from home",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6422.8,
    "end": 6428.8,
    "text": " But I think that the sneak is the strongest strategy here. If you if you ask me now that i've seen the whole map, but of course",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6430.16,
    "end": 6433.92,
    "text": " Not everyone wants to do that. I want to see velez try and steal this boar right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6434.88,
    "end": 6436.64,
    "text": " Come on. Go for it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6436.64,
    "end": 6442.64,
    "text": " It's so it's so bad to do it. It's so bad. I know he should never do that. But yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6443.360000000001,
    "end": 6445.52,
    "text": " There's one player out there mbl would maybe consider it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6446.08,
    "end": 6446.96,
    "text": " true",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6446.96,
    "end": 6450.32,
    "text": " Yo runs into velez's tc by the way slightly so that hurts",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6450.96,
    "end": 6455.28,
    "text": " And velez could actually consider stealing this boar if he were to see it, but he's going to loop to the left",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6455.84,
    "end": 6459.52,
    "text": " So unfortunate for him that could have been a like an easy steal actually, I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6460.4,
    "end": 6464.72,
    "text": " Maybe not easy like could be blocked once again. You probably just don't want to take the boar",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6464.72,
    "end": 6469.12,
    "text": " There's so much food like in my opinion the stealing the boar only matters when the opponent has less food",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6469.36,
    "end": 6472.4800000000005,
    "text": " Yep, you having a ton of food doesn't actually help that much. It feels",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6473.120000000001,
    "end": 6477.92,
    "text": " Yeah, i'm trying to look at the turkey situation. Uh, there's a lot underneath the tc for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6478.160000000001,
    "end": 6480.160000000001,
    "text": " Yo has scouted the barracks so good scouting",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6480.72,
    "end": 6482.88,
    "text": " And yo is doing the same thing. Is this going to be?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6483.500000000001,
    "end": 6485.500000000001,
    "text": " 2015 drush fc from both",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6486.400000000001,
    "end": 6493.040000000001,
    "text": " Like 2015 dude every game in 2015 and the i remember the viper versus jordan invested 21 or viper is someone the best one",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6493.040000000001,
    "end": 6497.360000000001,
    "text": " I want it's literally fc crossbow every game and they're just micron crossbows for 30 minutes",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6497.360000000001,
    "end": 6501.040000000001,
    "text": " Well, three tc booming no one thought they get fast ballistics. No one felt the pressure",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6501.84,
    "end": 6507.36,
    "text": " That's how it was man. Yeah that where it was that or it was scouts, but then make like three scouts",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6508.08,
    "end": 6510.08,
    "text": " And and full wall and go up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6510.72,
    "end": 6517.36,
    "text": " So that's definitely how they played super super passive. The game has gotten a lot more aggressive obviously granted to balance changes",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6517.36,
    "end": 6520.16,
    "text": " but also player development and metaships definitely",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6521.04,
    "end": 6525.5199999999995,
    "text": " Is not proving a lot more crazy approaches in gasoline. So now we're seeing it was a few more drush from yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6525.84,
    "end": 6531.120000000001,
    "text": " Uh, he's getting his meal down. It's the same situation for velez and velez is not drushing",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6531.84,
    "end": 6534.8,
    "text": " Nope, he's getting the personal shout now. Oh, we canceled it. Oh my god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6535.68,
    "end": 6537.92,
    "text": " Wait, wait, wait, he canceled his militia",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6538.96,
    "end": 6543.200000000001,
    "text": " He made it then he canceled it. Yeah, he queued it and then saw that yo was doing it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6543.84,
    "end": 6546.88,
    "text": " And decided not to engage but now he's making it again weird",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6548.080000000001,
    "end": 6549.92,
    "text": " uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6549.92,
    "end": 6554.4800000000005,
    "text": " I guess you want to see if yo's committing to three before doing three himself actually maybe maybe yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6554.8,
    "end": 6558.96,
    "text": " I know i've heard you say that the two militia drush is like the worst strat in the game. So",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6560.000000000001,
    "end": 6564.400000000001,
    "text": " He's heard your tidbits of of advice on that. I'm not sure if I believe that anymore though",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6564.400000000001,
    "end": 6567.52,
    "text": " I I kind of see some logic behind it. I don't know. What do you think about it?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6567.52,
    "end": 6568.96,
    "text": " I'm trying to get some opinions, but i'm running a survey",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6568.96,
    "end": 6572.240000000001,
    "text": " Well, I it was on my list to bring up today while casting with you",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6572.320000000001,
    "end": 6572.64,
    "text": " Okay",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6572.64,
    "end": 6577.68,
    "text": " You said that that strategy is like really bad and I recall you losing in king of the desert to the guy that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6577.84,
    "end": 6579.84,
    "text": " kind of started it vinchester",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6580.08,
    "end": 6585.2,
    "text": " So I was like that was gonna be my question, but i'm I think it highly it really depends, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6585.76,
    "end": 6590.88,
    "text": " And uh, I I think that there's arguments to what either side of that conversation, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6590.96,
    "end": 6593.92,
    "text": " There's plenty instances where two militia just looks really dumb",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6594.4800000000005,
    "end": 6599.28,
    "text": " But if you're able to take control if you ever to force reactions if you're lucky kill a ville, I think it can be okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6600.400000000001,
    "end": 6602.8,
    "text": " What I have to do is just like whenever there's a strategy like that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6602.8,
    "end": 6607.2,
    "text": " I think i'm gonna spam it myself do like 10 games about it and really just get my own opinion through there big engagement",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6607.679999999999,
    "end": 6609.679999999999,
    "text": " Better one for yo, yep. Yep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6610.24,
    "end": 6612.24,
    "text": " Yeah, I actually felt like yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6612.5599999999995,
    "end": 6616.16,
    "text": " Is gonna lose this hard because there's one militia in their hair. I just didn't fight the whole time",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6616.4,
    "end": 6622.08,
    "text": " Oh really? Yeah, if you like do a quick rewind if you want it just like completely got stuck in the middle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6622.88,
    "end": 6624.88,
    "text": " I'm actually gonna take a look myself here. Um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6625.44,
    "end": 6627.92,
    "text": " And you're absolutely correct abilities did win the fight actually",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6628.08,
    "end": 6630.32,
    "text": " I thought it looked better for yo, but it just froze",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6630.48,
    "end": 6634.72,
    "text": " It's like in the middle and he was fully surrounded got fully claustrophobic and just couldn't handle it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6635.280000000001,
    "end": 6637.280000000001,
    "text": " Couldn't fight bro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6637.76,
    "end": 6640.56,
    "text": " And that that's a tilt there because I think that fight",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6641.12,
    "end": 6643.4400000000005,
    "text": " Should have gone better for yo if that unit engaged",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6644.64,
    "end": 6646.16,
    "text": " Because like viles is running into him, right?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6646.16,
    "end": 6650.96,
    "text": " But um, but you know, it's not gonna make that much of a difference. It's going to be fc on both sides",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6651.6,
    "end": 6652.4800000000005,
    "text": " I like how mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6652.4800000000005,
    "end": 6653.92,
    "text": " Yo, I don't know if we've caught up now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6653.92,
    "end": 6659.280000000001,
    "text": " He's actually walled ahead of his stone, which is just good good foresight because you never know when you'll need it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6659.6,
    "end": 6661.6,
    "text": " although it is not in his um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6662.08,
    "end": 6665.68,
    "text": " You know stone isn't in his immediate strategy right now. He just wants to fast castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6665.68,
    "end": 6667.76,
    "text": " I'm, not sure what velez is doing but velez wants to go for",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6668.4800000000005,
    "end": 6670.96,
    "text": " Oh, he's is he adding militia? He wants to go men of arms",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6671.360000000001,
    "end": 6672.8,
    "text": " I like this actually",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6672.8,
    "end": 6677.84,
    "text": " What I don't like is that there's a jaguar attacking is one militia. So that kind of sucks, but that's so you shouldn't use it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6678.64,
    "end": 6680.160000000001,
    "text": " and I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6680.160000000001,
    "end": 6685.6,
    "text": " Like the way I try and look at situations most times is try and take advantage of your bonuses as fast as possible",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6686.0,
    "end": 6688.0,
    "text": " And so if you were to go fast castle with bermis",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6688.56,
    "end": 6693.84,
    "text": " You're delaying feudal which delays your free wood upgrade you're delaying feudal which delays the extra attack you get",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6694.4,
    "end": 6696.4,
    "text": " on your infantry now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6697.12,
    "end": 6701.44,
    "text": " If the follow-up is going to be strong enough, i'm not sure but look at yo yo is not expecting this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6701.44,
    "end": 6705.76,
    "text": " Yo doesn't have a scout and if man-at-arms scout is there yo could lose",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6706.48,
    "end": 6710.72,
    "text": " Not as many as he would normally because one malicious week in the scouts week, but he could definitely take losses",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6711.12,
    "end": 6715.28,
    "text": " Dude, how greedy is it to just go out and take a deer though? Like that's so greedy, man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6715.679999999999,
    "end": 6720.0,
    "text": " Oh, but he noticed he could make it back the bumping all villages are so stupid, man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6721.679999999999,
    "end": 6724.719999999999,
    "text": " Hey, and now man-at-arms in he's got plus one attack",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6725.28,
    "end": 6727.28,
    "text": " Yo could quick wall this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6727.44,
    "end": 6729.44,
    "text": " And definitely could everything out",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6729.92,
    "end": 6734.4,
    "text": " Oh god, that lady's not a fan. Um, oh my god. It's a disaster, bro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6736.16,
    "end": 6739.759999999999,
    "text": " I think it's still fine though. Yeah, that looks so messy though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6739.76,
    "end": 6741.04,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6741.04,
    "end": 6742.56,
    "text": " Well, the thing is though",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6742.56,
    "end": 6746.0,
    "text": " I think some of the man-at-arms could take the hill on that house",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6746.88,
    "end": 6748.88,
    "text": " And then there's going to be an archer soon",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6748.96,
    "end": 6752.08,
    "text": " So this isn't going to be that easy for yo, I think he's going to have the tower",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6752.64,
    "end": 6756.88,
    "text": " And looking at his food count, he won't be able to fc that easily because he doesn't have much on food",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6757.68,
    "end": 6759.76,
    "text": " Yeah, I think so. So the big thing here is like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6760.400000000001,
    "end": 6766.08,
    "text": " They've they've obviously nerfed for those who aren't keeping up. They've nerfed the houses. They have now negative one amelie armor",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6766.08,
    "end": 6772.72,
    "text": " So you break through these houses quite fast with the man-at-arms and especially if you have just one or two archers to force the repairs away",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6773.28,
    "end": 6776.96,
    "text": " It's quite strong these days. So I think what I want to see from yo is",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6777.68,
    "end": 6782.24,
    "text": " Continue repairing until he's used archers and then back up and then we defend with archers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6782.48,
    "end": 6787.44,
    "text": " He's committed to fuel waste by the way. He got both eco grids. He's completely in the abandoned the fast castle approach",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6787.76,
    "end": 6789.76,
    "text": " I love that it's a really good move",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6789.84,
    "end": 6796.72,
    "text": " Fletching in already for velez and also if you take a quick look back at home, he's placed two mills on the separate areas of hunt",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6797.4400000000005,
    "end": 6798.400000000001,
    "text": " so",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6798.400000000001,
    "end": 6801.6,
    "text": " Mother I think that's exactly what you would want on yukatan and",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6802.16,
    "end": 6807.68,
    "text": " Yo, maybe got a little baited by how close off the map was and just assumed that velez would let him go fast castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6808.88,
    "end": 6810.4800000000005,
    "text": " And this is some high level pressure here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6810.4800000000005,
    "end": 6816.24,
    "text": " I mean with the blacks that just now casually being built velez could break through here or kill villagers in a second",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6817.04,
    "end": 6819.5199999999995,
    "text": " Yep, and keep in mind that one range is",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6819.9,
    "end": 6824.4,
    "text": " Massive the skirmishers while it does counter the archers not in this situation where the archers can attack freely. Yep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6824.88,
    "end": 6827.12,
    "text": " Um does feel like feles kind of backed up a little early there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6827.12,
    "end": 6831.12,
    "text": " I think he could have potentially forced a bit more just turning his attention towards the wood. That's fair play",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6832.24,
    "end": 6839.2,
    "text": " It's almost like he's he's expecting he won't do much damage and maybe back the way a little early",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6840.0,
    "end": 6843.679999999999,
    "text": " Because at the end of the day, I think his eco is going to be looking a little better at home",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6844.400000000001,
    "end": 6848.240000000001,
    "text": " 500 food already here he could click up at like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6849.18,
    "end": 6852.8,
    "text": " 1630 if you really wanted to I think but he'd have no farms, which is awkward",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6853.76,
    "end": 6857.4400000000005,
    "text": " No, but you don't even care if you're not if you can all in like you we should see a market here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6857.4400000000005,
    "end": 6863.92,
    "text": " No, like market sell stone up with this kind of baby. Maybe yeah that I mean he's got he's got double berries double hunt",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6863.92,
    "end": 6867.52,
    "text": " So he he doesn't even need to market if he just drops off some res here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6867.92,
    "end": 6869.200000000001,
    "text": " And",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6869.200000000001,
    "end": 6870.56,
    "text": " also",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6870.56,
    "end": 6876.0,
    "text": " If he goes if he opens crossbow against yo, I think he was dead as turks turks can never go elite skirm",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6876.72,
    "end": 6878.72,
    "text": " And if there's a big difference in the castle each time",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6879.92,
    "end": 6881.92,
    "text": " It ripped for the turks",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6883.6,
    "end": 6887.68,
    "text": " So weird though because I actually was gonna say I prefer the eos position but i'm",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6888.080000000001,
    "end": 6892.96,
    "text": " Genuinely shocked by how fast well these food counters rising. It's amazing. It's really rising. That's crazy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6892.96,
    "end": 6899.2,
    "text": " I feel like my instincts would be around like the middle of feudal age here to like get horse collar mixing some farms",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6899.52,
    "end": 6901.6,
    "text": " But he just dropped four mils",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6901.6,
    "end": 6903.84,
    "text": " On all the food and he's up. That is insane",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6904.88,
    "end": 6908.4800000000005,
    "text": " And yo can't do that yo can take double berries, but yo can't take any of his hunts",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6909.04,
    "end": 6914.0,
    "text": " Yep, and the berries while it's nice because it's free food. It's not as fast as the hunt and it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6914.8,
    "end": 6919.52,
    "text": " You're not making use of uh of the map how you'd want to and now now we've seen horse collar from velas",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6919.92,
    "end": 6922.400000000001,
    "text": " So good he's he's going to be in the same spot as yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6922.4800000000005,
    "end": 6925.92,
    "text": " But he's just going to be faster castage because he made use of the uh of the hunt first",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6926.240000000001,
    "end": 6928.72,
    "text": " Yeah, and honestly all in it though, or do you want to see a boom?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6928.8,
    "end": 6931.84,
    "text": " Maybe a boom is better. I I think as long as he doesn't lose his archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6932.080000000001,
    "end": 6934.72,
    "text": " I I think you could do so much damage with crossbow",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6935.4400000000005,
    "end": 6937.84,
    "text": " Where you could just go three tcs, but I guess like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6939.120000000001,
    "end": 6944.080000000001,
    "text": " He's bringing the villager forward. Maybe he's concerned about the lack of flexibility in the long term for bermiz",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6944.240000000001,
    "end": 6946.240000000001,
    "text": " I think us are",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6946.320000000001,
    "end": 6947.4400000000005,
    "text": " and uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6947.4400000000005,
    "end": 6952.000000000001,
    "text": " Hasara and cab archer is devastating for the bermiz. I don't know if they have a lot to deal with that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6953.040000000001,
    "end": 6959.120000000001,
    "text": " You kind of have like because bermiz have to play like cab scurm probably versus that and that's just not very good because of the lack",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6959.120000000001,
    "end": 6960.4800000000005,
    "text": " of armor, so",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6960.4800000000005,
    "end": 6964.400000000001,
    "text": " That's the big issue with bermiz. They have a really smooth early game. He obviously got the wood upgrade for free",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6964.400000000001,
    "end": 6966.400000000001,
    "text": " We'll get the second one for free",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6966.400000000001,
    "end": 6970.56,
    "text": " Now thinking about a push he thought of a stable there. He's getting the armor upgrade for the stable",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6970.64,
    "end": 6972.4800000000005,
    "text": " I do like that in theory",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6972.4800000000005,
    "end": 6976.000000000001,
    "text": " Probably when I see his workshop as well as yo rewalls that hole pretty good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6976.4,
    "end": 6980.8,
    "text": " Yeah, interesting how it looked like velez was going to commit to crossbow siege",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6981.76,
    "end": 6984.4,
    "text": " But now he's added a stable at home and a stable forward",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6984.4,
    "end": 6987.6,
    "text": " So I guess my my concerns for velez's two stables",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6988.24,
    "end": 6992.88,
    "text": " Oh wait, i'm sorry. He canceled the stable in the middle. Okay. Yeah. Yeah one stables fine then",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 6995.2,
    "end": 6997.2,
    "text": " But I would almost prefer two stables",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 6997.6,
    "end": 7001.92,
    "text": " But i'm not sure oh, he can't afford it because of that whole transition to farms as we talked about. Yeah. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7002.16,
    "end": 7004.16,
    "text": " That's actually smart from velez",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7004.4,
    "end": 7008.08,
    "text": " He went through the same thought process like yo two stables is sick here, but wait, I can't afford it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7009.2,
    "end": 7012.5599999999995,
    "text": " I would I i'm a greedy guy, but I would have loved to see",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7013.12,
    "end": 7016.16,
    "text": " The second farm upgrade since your wood upgrades free",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7017.2,
    "end": 7020.8,
    "text": " Just like get ahead with the farming eco, but I think it's it's probably",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7021.44,
    "end": 7025.92,
    "text": " If that delays crossbow or your knights or your siege workshop or anything, it's probably not a good play",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7026.32,
    "end": 7030.08,
    "text": " Yeah, I I would like it if he's just trying to boom with crossbow, which would be a fair approach",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7030.08,
    "end": 7030.639999999999,
    "text": " Don't get me wrong",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7030.64,
    "end": 7032.64,
    "text": " But if you're gonna push definitely just commit to that one here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7032.8,
    "end": 7036.64,
    "text": " Yeah, we see the magno not coming out. We see one or two knights coming out crossbow",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7036.72,
    "end": 7042.160000000001,
    "text": " And is there botkin then botkin not in just yet. There it is. Just click 35 seconds to go",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7043.04,
    "end": 7047.52,
    "text": " He always got eight army six of which he cannot upgrade the elite skirm",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7048.56,
    "end": 7053.4400000000005,
    "text": " So it's just like the worst feeling ever and not only can you not defend yourself as easily",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7053.92,
    "end": 7056.240000000001,
    "text": " But you also can't even counter attack with it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7056.400000000001,
    "end": 7059.12,
    "text": " I mean not that you would counter attack with six skirmish in the first place",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7059.12,
    "end": 7061.12,
    "text": " But it just he's stuck",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7061.36,
    "end": 7065.84,
    "text": " Uh, and while normally, you know, you're being stuck in a corner walled into an arena would make you feel",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7066.32,
    "end": 7069.2,
    "text": " Nice and safe. It is the opposite. I guarantee it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7070.08,
    "end": 7073.12,
    "text": " Yeah, it's like his position is actually really good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7073.92,
    "end": 7078.32,
    "text": " If the les didn't have all that hunt to be this fast with his push because yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7078.48,
    "end": 7083.12,
    "text": " Yeah, like normally they'd get the cathlete at similar times going through this, uh, this approach",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7083.12,
    "end": 7086.8,
    "text": " But with the deer it completely shifted it and i'm pretty sure yo was surprised as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7087.12,
    "end": 7089.76,
    "text": " And not only sure what you know, what exactly happened there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7089.84,
    "end": 7091.52,
    "text": " But we saw exactly what happened now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7091.52,
    "end": 7096.72,
    "text": " We see the magnus pushing in onto the range three range defense and a siege workshop from yo, does he go cab archers here?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7096.72,
    "end": 7099.2,
    "text": " It looks like it's gonna be cab archers. What do you think of that one?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7099.68,
    "end": 7103.52,
    "text": " I I think he needs something that is really gonna work in the long term",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7104.08,
    "end": 7108.24,
    "text": " If he were to try and go archers right now, he's only got two it would it wouldn't work out too well",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7108.72,
    "end": 7110.400000000001,
    "text": " I don't know if it's gonna work",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7110.400000000001,
    "end": 7115.360000000001,
    "text": " And I love the nifty move there to to fake velez like he was gonna go and pick off reinforcements",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7115.360000000001,
    "end": 7118.64,
    "text": " But he's gonna really need to use his siege here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7118.880000000001,
    "end": 7123.920000000001,
    "text": " If he can use his siege to pick off the crossbows and siege from velez his cab archers can take off the knights, but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7125.280000000001,
    "end": 7129.6,
    "text": " It's not quite as bad as the nomad game earlier, but this is a must-do for yo, otherwise he's dead",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7131.4400000000005,
    "end": 7136.000000000001,
    "text": " And the thing is so defenders advantage with magnus is pretty big because",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7137.360000000001,
    "end": 7141.360000000001,
    "text": " You can you can see you can see your opponents magnus. They can't always see yours",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7141.360000000001,
    "end": 7144.400000000001,
    "text": " So that's a big advantage when it comes to like defending in the situation",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7144.400000000001,
    "end": 7148.160000000001,
    "text": " But keep in mind that velez has a lot of army and he sees the magnus now big shot. Maybe",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7149.280000000001,
    "end": 7152.8,
    "text": " Yo, got one and velez misses an opportunity for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7153.4400000000005,
    "end": 7159.920000000001,
    "text": " And one what oh, oh, he'll get it. He'll get it with the ca surely. Oh, yeah. Nice. Yeah, you got it good",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7160.72,
    "end": 7163.200000000001,
    "text": " One for one there. I mean it's still okay for yo, though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7163.200000000001,
    "end": 7168.960000000001,
    "text": " And he's gonna go he's gonna go counter attack with his cow wasting no time. Yeah. Yeah, that's that's sick, man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7168.960000000001,
    "end": 7172.4800000000005,
    "text": " I mean he has blood lines and now suddenly velez is looking at this army",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7173.040000000001,
    "end": 7175.4400000000005,
    "text": " And he doesn't think it's good enough and he's clicked elite skirm",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7176.000000000001,
    "end": 7179.040000000001,
    "text": " So he's got three town centers. So his eco is better",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7179.6,
    "end": 7182.320000000001,
    "text": " But clicking elite skirm with vermise is one of the worst feelings",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7183.4400000000005,
    "end": 7186.000000000001,
    "text": " Dude, it's and it's so bad to scale",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7186.000000000001,
    "end": 7190.160000000001,
    "text": " It's so bad because you're doing nothing with that once the light cap come out. Yep",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7190.8,
    "end": 7193.200000000001,
    "text": " And that's how I that's how I personally choose to think of these games",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7193.200000000001,
    "end": 7195.92,
    "text": " like i'm always trying to think of like, you know, the next step the next step",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7196.8,
    "end": 7198.64,
    "text": " and uh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7198.64,
    "end": 7202.160000000001,
    "text": " It's not good for yo because he's down like you said a lot of economy now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7202.240000000001,
    "end": 7205.04,
    "text": " But it's definitely the best situation I would have expected to come out from here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7205.200000000001,
    "end": 7209.4400000000005,
    "text": " Yeah, we're building that third range now and a tc on the front here. Did did velez",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7210.0,
    "end": 7214.240000000001,
    "text": " Over or under commit to this it's really hard for me to know because I like the three tcs at home",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7215.12,
    "end": 7218.08,
    "text": " But it feels like it was a big commitment siege workshop",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7218.56,
    "end": 7223.4400000000005,
    "text": " Stable all the crossbows all the upgrades for the units and now it's just all withering away",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7224.4800000000005,
    "end": 7226.4800000000005,
    "text": " You know what it is. He didn't have enough crossbows. I think",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7227.360000000001,
    "end": 7230.8,
    "text": " You need to have like 20 crossbows to the point where yo has to respect you at all times",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7230.8,
    "end": 7233.68,
    "text": " But he just doesn't have that and he never had that so",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7234.8,
    "end": 7238.8,
    "text": " I feel like maybe the nights was a bit too much. I feel like maybe the nights were not not not the right choice",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7238.88,
    "end": 7241.040000000001,
    "text": " Yeah, maybe just crossbow megadel and and just",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7242.000000000001,
    "end": 7245.84,
    "text": " Save some of the food for some of your eco, but I still am very impressed with yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7246.160000000001,
    "end": 7250.4800000000005,
    "text": " It looked like he would be a big trouble. He responded. He'll get the second town center up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7250.4800000000005,
    "end": 7255.280000000001,
    "text": " He'll get a big shot there as well one for one. Yeah, he'll take it and uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7255.92,
    "end": 7259.28,
    "text": " He is forward. So velez has to respect the cab archer presence there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7261.12,
    "end": 7265.599999999999,
    "text": " And the problem is yeah, velez actually had a hole I didn't mention it because I didn't think it would actually matter and he's",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7265.679999999999,
    "end": 7270.24,
    "text": " Welling it up now. So, you know, it doesn't really matter a monster in this in the center tonight",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7270.32,
    "end": 7272.48,
    "text": " Like we we just have to put the relics in the middle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7273.04,
    "end": 7274.5599999999995,
    "text": " It just has to happen every game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7274.5599999999995,
    "end": 7278.88,
    "text": " Well, the thing the thing here is I think he's doing it because knights would be a good option for y'all but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7279.5199999999995,
    "end": 7282.88,
    "text": " Yo, he comes out without any knight support against the elite skirms",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7283.04,
    "end": 7287.36,
    "text": " They still do the bonus damage era and that's one two, three four cab archers down",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7288.56,
    "end": 7292.64,
    "text": " If he's got two or three monks to babysit, it might not actually end up being too bad for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7294.400000000001,
    "end": 7296.96,
    "text": " Okay, so at this point what I would say",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7298.4800000000005,
    "end": 7300.4800000000005,
    "text": " Um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7301.04,
    "end": 7304.0,
    "text": " Well, I would say the right call here for yo is probably just to go",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7304.72,
    "end": 7309.4400000000005,
    "text": " 3cc room wait defend with manginals and that's just to like have as soon as possible",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7309.6,
    "end": 7314.8,
    "text": " Yeah, he doesn't know redemptions coming in him, but that's a really big game changer because that makes magnol defense a lot worse",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7315.92,
    "end": 7319.200000000001,
    "text": " Yeah, and and yo is hoping that he can defend with his own siege",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7319.280000000001,
    "end": 7321.76,
    "text": " He's like I can defend with siege and use the cab archers elsewhere",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7322.240000000001,
    "end": 7327.76,
    "text": " But the second redemptions in the monks don't even have sanctity though. So I mean the monks would just die so fast",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7329.280000000001,
    "end": 7331.280000000001,
    "text": " And wow cab archer conversion there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7331.76,
    "end": 7337.84,
    "text": " And one for one with meganelle. Okay, this is okay for velez for the time being i'm just a little worried about that monk because uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7338.64,
    "end": 7341.52,
    "text": " That's the only guy that can really convert siege at the moment",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7342.08,
    "end": 7345.76,
    "text": " And he's got 30 hp. He just gets sneezed on and he dies",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7346.72,
    "end": 7351.76,
    "text": " Yeah, by the way, I was gonna say like this whole like no sanctity thing that's new back in the day",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7351.76,
    "end": 7354.0,
    "text": " You don't show your face with redemption before sanctity. You know what I mean?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7354.0,
    "end": 7355.2,
    "text": " I don't get it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7355.2,
    "end": 7360.08,
    "text": " It's been bothering me so much the last month like I talked to nili about it nearly as like this guy had four monks",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7360.08,
    "end": 7362.8,
    "text": " I'm like get sanctity. He's like no i'm like why I don't get it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7363.28,
    "end": 7369.52,
    "text": " Yeah, so it's especially with burmese because the big reason he was able to get redemption is because the uh,",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7369.6,
    "end": 7371.6,
    "text": " The monk texts are 50 off",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7372.0,
    "end": 7374.16,
    "text": " So if you're not making a monk I would be getting it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7374.16,
    "end": 7377.84,
    "text": " But obviously they've got a million other things to focus on and that's probably the big reason why",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7378.400000000001,
    "end": 7385.360000000001,
    "text": " We're not seeing it right now. Oh my god, dude. Yo is sneaking it forward. See the workshop you want to push",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7386.4800000000005,
    "end": 7388.16,
    "text": " That's so crazy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7388.16,
    "end": 7393.28,
    "text": " And that monk dude, i'm telling you that monk that no sanctity monk is so important here because here comes yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7393.92,
    "end": 7398.96,
    "text": " With the siege he could one shot the monk if he sees it's no sanctity, but it gets converted",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7399.36,
    "end": 7405.44,
    "text": " He just respected it because he's he thinks that they're sanctity. You just walk up and shoot him there. Oh, man crazy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7406.48,
    "end": 7412.96,
    "text": " Oh hard to know as well the repairs all the repairs were clutch too, but the monk the monk pays the price",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7413.52,
    "end": 7417.28,
    "text": " Yep, someone had to die for that. It was just it was just way too good for beliz",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7417.28,
    "end": 7421.92,
    "text": " But listen, he gets the magma now not only the zeal does not have it but alphabets has it on the hill",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7422.4,
    "end": 7425.12,
    "text": " Yo, she just abandoned that house. I don't know like why are you repairing it so hard?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7425.2,
    "end": 7429.28,
    "text": " Well, just give it up. There's no repair bill, right? So there's no repair bill and the one is very weak",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7429.76,
    "end": 7431.36,
    "text": " If he can get that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7431.36,
    "end": 7433.36,
    "text": " Which he doesn't get",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7435.2,
    "end": 7441.76,
    "text": " He shot still from the hills camera shows are taking good damage that one dies got sneezed on as we said, yeah, well done",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7443.12,
    "end": 7448.32,
    "text": " And he oh man, there's more siege on the other side. What's about to happen here. This is insane. Yo, it's micro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7448.8,
    "end": 7452.0,
    "text": " Yo with the place. Oh my god. He could get two more",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7452.96,
    "end": 7457.52,
    "text": " But he lost the cabbages on the top. It's not worth. No, it's not. This is good for beliz",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7458.56,
    "end": 7463.28,
    "text": " The ville count could change a little bit because of the tc is being attacked by beliz",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7463.36,
    "end": 7467.76,
    "text": " But beliz just adds a monk there. Yep, and redemption. Well played changer, bro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7467.92,
    "end": 7472.56,
    "text": " Game changer. Oh and more skurms pop out of the range as well beliz with the swings",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7473.6,
    "end": 7476.64,
    "text": " It was a little rough after his initial push against yo, it didn't work out",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7476.64,
    "end": 7478.64,
    "text": " But it's been looking really good ever since",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7478.88,
    "end": 7480.72,
    "text": " Yeah, we did talk about that three tc",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7480.72,
    "end": 7485.04,
    "text": " That was uh, that was the big point of the game here where beliz kind of gave up a little bit momentum early game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7485.04,
    "end": 7486.88,
    "text": " But now now it's paid off now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7486.88,
    "end": 7491.68,
    "text": " He's got a 15 villager lead and although he doesn't have the greatest leg game restorex. He's definitely very far ahead",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7492.38,
    "end": 7497.280000000001,
    "text": " Forecastle looks like oh my god forecast on the hill would be fantastic right between those two tcs. Do you see the spot?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7497.44,
    "end": 7503.5199999999995,
    "text": " Yep, right and he's got if he's got the monks which to have sanctity now siege isn't a worry for him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7504.16,
    "end": 7506.96,
    "text": " And yo has had to focus so much on his micro",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7507.44,
    "end": 7510.88,
    "text": " He has never really been able to get the food economy rolling to get a lot of light cap",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7511.36,
    "end": 7514.719999999999,
    "text": " And to get a lot of upgrades. So I think the castle would definitely work out here for beliz",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7515.679999999999,
    "end": 7516.96,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7516.96,
    "end": 7520.96,
    "text": " And uh, I want to see whenever you go for a forecast so guys go for a lot of those",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7521.04,
    "end": 7524.96,
    "text": " I I almost think that nine is not enough. It's just risky like send like literally 15",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7525.52,
    "end": 7529.2,
    "text": " Just to make sure you get it up. It's not worth committing halfway to it. Oh my god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7529.2,
    "end": 7530.4,
    "text": " Did you see that play from yo?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7530.4,
    "end": 7532.4,
    "text": " He just used the light cab to snipe along crazy",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7532.64,
    "end": 7537.04,
    "text": " That was crazy and he even shot with the mega mess first to make the scrims go back. That was just insane",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7537.52,
    "end": 7540.4800000000005,
    "text": " Um beliz is in the middle of the map man. He is flustered",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7541.68,
    "end": 7545.44,
    "text": " Yeah, and he's got 1200 stone. So he's like he's on the fence",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7546.16,
    "end": 7550.16,
    "text": " What he should do here. I think he at the very least make a defensive castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7550.16,
    "end": 7554.4,
    "text": " That's that's my outlook at this point. Just get castle somewhere with something",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7555.76,
    "end": 7557.76,
    "text": " But maybe he's hoping to win a fight soon",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7558.4800000000005,
    "end": 7562.32,
    "text": " And after he wins the fight, he'll still continue to go forward with one surely",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7562.88,
    "end": 7566.8,
    "text": " Two forward castles. So just get one at home chill and then look for forward",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7566.8,
    "end": 7570.0,
    "text": " Like that makes a lot of sense to me, honestly, and I think that should be the line of action",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7570.4,
    "end": 7575.6,
    "text": " Uh not for beliz. He's gonna go forward. He wants to forward one first, but it looks at things and he's placing it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7575.84,
    "end": 7578.72,
    "text": " Oh, no one at home first as you said it nice. Yeah, that's good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7579.2,
    "end": 7582.32,
    "text": " Yeah, yeah, right after he clears that there's also a lot of gold there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7582.4,
    "end": 7587.44,
    "text": " So that makes sense and now he goes for the one on the front but immediately deletes it because light cap arrived",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7587.84,
    "end": 7591.28,
    "text": " It's only three light cap, but the siege will be taken out and yo is going to want to drop one here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7591.5199999999995,
    "end": 7595.92,
    "text": " Oh my god, yo gets it in the same spot. Will it go down? No, it's fine. It's fine",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7595.92,
    "end": 7598.639999999999,
    "text": " I always worry when there's meganos close by yeah, god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7599.36,
    "end": 7602.16,
    "text": " And and say goodbye to your scrims and crossbows if you're beliz",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7603.44,
    "end": 7608.719999999999,
    "text": " I mean beliz still really extended his lead over the last couple minutes. So he's the heavy favorite to win this game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7609.6,
    "end": 7614.0,
    "text": " He's about to go in but yo has hung on here. He's not rolled over and died",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7614.08,
    "end": 7616.64,
    "text": " He's still got a chance if this goes really late. I prefer turks",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7617.2,
    "end": 7621.68,
    "text": " You absolutely and I said this in the jordan game that I saw the other day",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7621.84,
    "end": 7625.6,
    "text": " Um, you absolutely go all in castle if you're in turks position right now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7625.76,
    "end": 7629.52,
    "text": " Your light cap are good versus even arblest, but in this case, there's no arblest",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7629.6,
    "end": 7634.4800000000005,
    "text": " You just go light cap and you go cab archers and you go all in castle to buy yourself time",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7634.72,
    "end": 7637.84,
    "text": " You can't race into imp. I just don't know if yo is gonna think of that right now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7638.0,
    "end": 7642.56,
    "text": " Well, I guess it's awkward too, right because he knows there's a castle. He's gonna deny this castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7642.56,
    "end": 7644.64,
    "text": " This is certainly an invitation to make a little more",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7645.28,
    "end": 7647.04,
    "text": " just to just to keep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7647.04,
    "end": 7648.08,
    "text": " the uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7648.08,
    "end": 7651.52,
    "text": " Keep any castle pressure or tread pressure away from your castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7653.28,
    "end": 7658.88,
    "text": " There's a potential for him to do both like maybe click up and then just continue to spam light cap. We haven't actually seen",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7660.08,
    "end": 7665.2,
    "text": " Any extra barracks for beliz or at least pikeman. He's actually making more crossbows right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7666.08,
    "end": 7668.08,
    "text": " No, man, why",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7669.2,
    "end": 7671.2,
    "text": " Why okay, there's like this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7671.599999999999,
    "end": 7673.679999999999,
    "text": " I mean, but why make more crossbows like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7674.5599999999995,
    "end": 7677.84,
    "text": " Is this idea to go crossbow to get the position for a forward castle?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7678.08,
    "end": 7680.98,
    "text": " I think I think that might be it and I think like instinctively",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7681.679999999999,
    "end": 7688.08,
    "text": " He's like i'm heavy skirm and I have upgrades on ranged units. So let's make something that's better against light cap, but turk light cap",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7689.28,
    "end": 7692.32,
    "text": " They oh yo, just yo just attack rounded his own units",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7693.12,
    "end": 7695.92,
    "text": " But yo is like a hill thief like he's",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7697.36,
    "end": 7702.799999999999,
    "text": " He's literally getting every hill velez wants and remember when velez was just sitting in the middle of nothing with 10 bills",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7702.799999999999,
    "end": 7706.08,
    "text": " Yeah, literally that's the difference between winning and losing the game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7706.4,
    "end": 7709.679999999999,
    "text": " Not saying he's gonna lose it but just saying he could have won it with that forward castle now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7709.679999999999,
    "end": 7715.759999999999,
    "text": " It's a lot more complicated and turks can go in balmer cannon too. So if if yo makes a siege workshop",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7716.48,
    "end": 7720.16,
    "text": " He will go instant balmer cannon to snipe any trebuchets velez will go for",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7720.5599999999995,
    "end": 7722.639999999999,
    "text": " velez could go bomber cannons as well, but that is",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7723.68,
    "end": 7726.16,
    "text": " Locked behind the chemistry research. So i'm uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7727.28,
    "end": 7733.599999999999,
    "text": " Yo should still win this game in my opinion or sorry velez should but i'm really worried that yo is going to be able to make",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7733.599999999999,
    "end": 7735.36,
    "text": " this happen",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7735.36,
    "end": 7737.68,
    "text": " Yeah, so uh, it's definitely",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7738.88,
    "end": 7741.84,
    "text": " Oh god, what do you even make as bermice here? What do you even make?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7742.08,
    "end": 7745.5199999999995,
    "text": " I would go hell bomber cannon is what I would do and then you have to push these castles",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7746.08,
    "end": 7749.68,
    "text": " But if he makes another crossbow, I might scream. So just ahead",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7750.639999999999,
    "end": 7752.639999999999,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7752.639999999999,
    "end": 7756.88,
    "text": " Yeah, this is just way too many crossbows on my screen for my taste man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7758.0,
    "end": 7760.639999999999,
    "text": " Well, he stopped making them he's made a couple pikes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7760.72,
    "end": 7766.48,
    "text": " He also will have two trebs before yo will have one bomber game. So that's a start yo is gonna duck",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7766.96,
    "end": 7769.76,
    "text": " Yo is gonna duck and go for oh my god, dude",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7770.08,
    "end": 7774.24,
    "text": " Elite cannon galleon or sorry just cannon galleon is an epic play here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7775.28,
    "end": 7778.16,
    "text": " He's thinking about it. There's another doc where it could be good actually",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7778.32,
    "end": 7783.599999999999,
    "text": " But oh but this block printing for the monks the monks should be good against the cannon galleon man. That's interesting",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7784.16,
    "end": 7785.92,
    "text": " Wow, that's funny",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7785.92,
    "end": 7790.48,
    "text": " I would like to see him just make the docs. So velez trebs the docs instead of the castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7792.0,
    "end": 7795.68,
    "text": " Oh, well, it's too close and he needs to get repair villagers here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7795.84,
    "end": 7801.84,
    "text": " The concern for yo is the timing and the fact that he doesn't have a lot of stone banked up to repair in the first place",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7802.8,
    "end": 7806.08,
    "text": " I think with uh, oh siege engineer is a big tech for bermis",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7806.08,
    "end": 7808.56,
    "text": " what you should do right now as the Turk player is",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7809.04,
    "end": 7814.0,
    "text": " You defend with bomber cannons and if you need time you sacrifice hasar just to snipe some siege here. Yeah, um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7815.04,
    "end": 7817.4400000000005,
    "text": " And the hasar gonna be vital against the monks as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7817.4400000000005,
    "end": 7821.84,
    "text": " So it's gonna be how would your monk treb as the push for velez?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7821.92,
    "end": 7826.32,
    "text": " And it's going to be a bomber cannon defense at the time being for yo very interesting game though so far",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7826.72,
    "end": 7828.56,
    "text": " Love the masonry tech here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7828.64,
    "end": 7833.200000000001,
    "text": " Uh velez also very focused you can tell I think this is a slight over boom 145 villagers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7833.6,
    "end": 7838.56,
    "text": " He's like me. He's queuing up vills as all this is happening. He might lack top space",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7839.120000000001,
    "end": 7841.120000000001,
    "text": " Her army in theory as he loses a treb",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7842.160000000001,
    "end": 7845.360000000001,
    "text": " But he still should take out this castle. I think yo is going to lose this hill",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7847.04,
    "end": 7851.92,
    "text": " And if you don't have the castle the monks can move forward constantly to convert those bomber cannons",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7852.88,
    "end": 7858.64,
    "text": " Do you prioritize the plus two range on the cannons artillery the unitech from turks you prioritize that here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7859.36,
    "end": 7864.24,
    "text": " I I would not I would just have full queue of hasar and I'd just be micering. I wouldn't do that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7864.24,
    "end": 7866.24,
    "text": " But I think it would make sense here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7866.4,
    "end": 7869.36,
    "text": " No, that makes two of us. I would also have the hasar queue. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7870.32,
    "end": 7874.96,
    "text": " Because I think like the angle should be to actually win the fight because you have the better comp right and then",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7875.52,
    "end": 7878.56,
    "text": " Yeah, look at the bomber cannons. They're big shot on the crossbows",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7878.88,
    "end": 7880.88,
    "text": " It's honestly just to clear out space",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7880.88,
    "end": 7884.080000000001,
    "text": " So the hasars and the cavarches can get to the monks and yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7884.72,
    "end": 7886.72,
    "text": " pushes right through",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7886.88,
    "end": 7892.56,
    "text": " Yo, it's the school lead yo is gonna take the trebs out. The monks are all gone. We see fervor",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7893.360000000001,
    "end": 7897.200000000001,
    "text": " What is that gonna mean the monks run faster to their death here? Oh my god",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7897.76,
    "end": 7899.76,
    "text": " How has yo done this?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7899.76,
    "end": 7903.4400000000005,
    "text": " And this is exactly the moment he was waiting for yeah, like velez has",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7904.160000000001,
    "end": 7907.52,
    "text": " 147 velez he had the push but he had no units now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7907.52,
    "end": 7913.52,
    "text": " We're seeing the unique tech mana for cavalry gives extra damage for the cavalier and the and the and the light cav against archers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7913.92,
    "end": 7915.120000000001,
    "text": " Gonna be good against cavarchers",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7915.120000000001,
    "end": 7920.000000000001,
    "text": " But I think the big thing here is the composition is so much more complete for yo yo forward castle here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7920.240000000001,
    "end": 7923.84,
    "text": " Maybe a bit ambitious though. Well, he does have cannons and trebs",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7924.64,
    "end": 7930.88,
    "text": " So I I mean we saw yo play some pretty funny castles in this series like that one where he's like losing his main base in game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7930.88,
    "end": 7932.88,
    "text": " One and he just drops a forward one anyways",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7932.96,
    "end": 7936.08,
    "text": " Yeah, yeah, that was funny. I think with this castle protecting him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7936.56,
    "end": 7938.56,
    "text": " Monks can never convert his bomber cannons",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7939.12,
    "end": 7941.4400000000005,
    "text": " And then he can always push velez's castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7942.8,
    "end": 7947.6,
    "text": " I don't see I mean I have a pretty heavy bias against bermiz because I think they're really awkward at this stage",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7947.6,
    "end": 7951.04,
    "text": " But I I don't see how velez can win this game from here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7952.88,
    "end": 7956.88,
    "text": " Like the problem with bermiz is that your units no matter which way you you look",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7957.52,
    "end": 7962.24,
    "text": " Your best units are weaker than turks like you you go hassar but like turks have better hassar you go",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7962.96,
    "end": 7964.96,
    "text": " You know scurves are not very good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7965.36,
    "end": 7969.84,
    "text": " So it's your options are very limited and you can see that velez doesn't really know what to do here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7969.92,
    "end": 7971.92,
    "text": " It's very awkward and he is even struggling",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 7972.08,
    "end": 7977.76,
    "text": " Yeah, and I think maybe we even saw that before imp era like the castle positions were fine for the trevor, but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7978.8,
    "end": 7980.8,
    "text": " There was no heavy commitment to one thing in particular",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7982.16,
    "end": 7986.8,
    "text": " He has a lot of economy, but for yo his economy is actually I think more",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7987.76,
    "end": 7992.8,
    "text": " In line with what he can make also hassar for yo and this random gold this is a yo thing for you",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7993.04,
    "end": 7997.28,
    "text": " It's in the north of the map where castles going up, but velez knows if he loses this castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 7997.68,
    "end": 8001.84,
    "text": " He loses the game. I would I would say that's a heavy mix of velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8002.08,
    "end": 8005.76,
    "text": " Maybe not knowing what to do with the sieve maybe not following through and executing",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8006.16,
    "end": 8010.8,
    "text": " And then also great comeback from yo because it looked disastrous for him. He was 30 bills behind",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8011.84,
    "end": 8015.76,
    "text": " His opponent was on the way to imp. He pulled the rabbit out of the hat there. That was sick",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8017.4400000000005,
    "end": 8024.16,
    "text": " Have to win in castle age. He had such a big window and this is it's almost inexcusable at this level of play",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8024.64,
    "end": 8025.52,
    "text": " to",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8025.52,
    "end": 8028.4800000000005,
    "text": " Have that forward position that velez had for so long and then not",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8029.28,
    "end": 8032.64,
    "text": " Like really hammer through those hills that he had at the front of the base",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8032.8,
    "end": 8038.24,
    "text": " Yeah, he he really it's not that he under committed because he committed but he just didn't like get there",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8038.24,
    "end": 8039.92,
    "text": " Like he was just doing nothing",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8039.92,
    "end": 8044.24,
    "text": " Sounds harsh to say but I would yeah, I would like to see I mean easy to say after the fact",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8044.88,
    "end": 8046.88,
    "text": " But there was a point where it was just",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8047.2,
    "end": 8050.639999999999,
    "text": " um a few like haven't cab archers from yo, I feel like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8051.76,
    "end": 8058.0,
    "text": " Pikeman with your siege just pike siege just flooding in castle and dropping the forward castle completely pushes yo back",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8058.639999999999,
    "end": 8061.2,
    "text": " It frees up space for yourself to do whatever you want",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8061.92,
    "end": 8068.08,
    "text": " um, but but kind of backing off and going imp and certainly mixing in as many skirmishers and crossbows as he did just",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8068.639999999999,
    "end": 8071.92,
    "text": " Looked quite bad there for velez. That's got to be really frustrating for him right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8072.56,
    "end": 8077.52,
    "text": " Yeah, if there's ever a tilting situation in the tournament is when you loot when you're already behind and you lose a game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8077.52,
    "end": 8082.64,
    "text": " You should have won. That's like it's anything a lot of mental fortitude from velez to really come back and clear",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8083.52,
    "end": 8086.4,
    "text": " Just come in clear for the next game. Uh, he still has a chance",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8086.56,
    "end": 8091.28,
    "text": " He needs to win the next four in a row big task, but we've seen it done many times, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8091.84,
    "end": 8094.56,
    "text": " In this tournament, so we'll see yo has lost",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8095.92,
    "end": 8100.64,
    "text": " One game of his last nine played if you think about it because he won the last four",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8101.52,
    "end": 8103.52,
    "text": " In his reverse sweep semifinal",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8104.08,
    "end": 8107.84,
    "text": " And now he's lost he's won four and lost one in the grand final",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8107.84,
    "end": 8112.8,
    "text": " So yo is yo is just playing like a beast right now looking really really strong",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8113.4400000000005,
    "end": 8115.12,
    "text": " I think after talking to mr",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8115.12,
    "end": 8117.92,
    "text": " Yo, he was this mystery figure for me for a while because I never really got to speak to him",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8117.92,
    "end": 8122.96,
    "text": " But i've been speaking to him in the past couple years. I know that he's he's very um laid back kind of guy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8122.96,
    "end": 8127.52,
    "text": " He doesn't take himself too seriously, you know, yeah, there's no ego on him, which is pretty but he's he's confident",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8127.52,
    "end": 8129.200000000001,
    "text": " You know, he's confident, but there's no ego on him",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8129.2,
    "end": 8133.2,
    "text": " Which is yep, it's it's really refreshing to see yeah, I think he beat",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8134.48,
    "end": 8136.48,
    "text": " beat viper in something",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8136.639999999999,
    "end": 8139.679999999999,
    "text": " And someone asked him. I don't know if I interviewed him god",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8139.679999999999,
    "end": 8141.04,
    "text": " It's been so many interviews over the years",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8141.04,
    "end": 8145.2,
    "text": " But I think someone asked him like are you the best in the world after like winning a tournament? He goes no",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8146.639999999999,
    "end": 8150.32,
    "text": " Straight up like no a lot of other players would be like, yeah, I just won a tournament",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8150.4,
    "end": 8153.28,
    "text": " So, you know you tell me, you know, but he's just like no i'm not no",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8154.4,
    "end": 8158.32,
    "text": " And I like that. I think that's um, yeah, it's it's it's not something I can say about myself",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8158.4800000000005,
    "end": 8163.280000000001,
    "text": " I'm like, yeah, i'm the best say something bro. You can't beat me. But well yo had his moment. I remember, um,",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8164.160000000001,
    "end": 8164.8,
    "text": " uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8164.8,
    "end": 8166.64,
    "text": " 2v2 world cup",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8166.64,
    "end": 8170.160000000001,
    "text": " Or some some or no, no, no, it was actually like clan masters or some big team game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8170.320000000001,
    "end": 8174.240000000001,
    "text": " So it was like yo, who's the champion of the world and it wasn't about him. It was about his country",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8174.240000000001,
    "end": 8179.52,
    "text": " He was like s y or like, you know china. That was a cool moment. But uh, that's fake",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8179.920000000001,
    "end": 8183.200000000001,
    "text": " Yeah, you gotta find that man. He was screaming full of passion",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8183.840000000001,
    "end": 8186.960000000001,
    "text": " Love to see it man. There's a land event there. Yeah, it was I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8187.66,
    "end": 8189.28,
    "text": " 2015",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8189.28,
    "end": 8194.0,
    "text": " God, man. Is it's been a lot of a beveless opens up game five or six. Excuse me",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8194.0,
    "end": 8199.2,
    "text": " He needs the victory hara and already has stolen a little pig there. So he uh trying to get an edge early here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8199.84,
    "end": 8202.8,
    "text": " Yeah, a little pig is opposed to the big boar. Um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8203.84,
    "end": 8207.2,
    "text": " You gotta make that the station sometimes yo might take it back though here. By the way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8207.2,
    "end": 8210.72,
    "text": " I I actually really enjoyed this map as well. It's frizzy. Yeah, for those who don't know it's a bit of a",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8211.12,
    "end": 8214.72,
    "text": " We haven't seen it too much, but there's a lot of um, marsh around the map",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8214.8,
    "end": 8218.64,
    "text": " But there's also some water and there's some deep sea fish at the back and in the corners kind of thing",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8218.64,
    "end": 8220.64,
    "text": " So docking is definitely very prevalent",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8220.64,
    "end": 8224.64,
    "text": " But in the mid game who knows how much you commit to water and how much you commit to land",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8224.64,
    "end": 8226.8,
    "text": " It's kind of up in the air depends on the situation",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8226.8,
    "end": 8231.76,
    "text": " But here I see portuguese japanese c90 looks more like a water potion both players on paper",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8232.16,
    "end": 8238.4,
    "text": " Yeah, so all i've seen as uh, oh, yo almost runs into the dc and dodges every arrow. Um,",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8239.119999999999,
    "end": 8240.64,
    "text": " all I have seen",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8240.64,
    "end": 8241.76,
    "text": " is",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8241.76,
    "end": 8243.52,
    "text": " dock and arcades for both",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8243.52,
    "end": 8245.6,
    "text": " and then barracks archery range so",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8246.16,
    "end": 8250.32,
    "text": " The only separation there would be do you go men at arm archers?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8250.32,
    "end": 8253.44,
    "text": " Which is kind of hard to pull off with the timing or do you just go archers?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8254.0,
    "end": 8258.08,
    "text": " And then if we're talking these sieves for portuguese anything they spend gold on is cheaper",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8258.48,
    "end": 8263.2,
    "text": " And then japanese have the cheaper lumber camps, which uh velez needs to actually build",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8266.24,
    "end": 8270.800000000001,
    "text": " It's got the cheaper lumber camps and then also has the cheaper mining camps with the strong fish",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8271.279999999999,
    "end": 8272.8,
    "text": " Dude that's",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8272.8,
    "end": 8275.84,
    "text": " It's not a huge deal, but that's that's just you never want to see that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8276.48,
    "end": 8281.199999999999,
    "text": " Um lost maybe 30 wood from that and that's that's the difference in a dock up, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8281.199999999999,
    "end": 8283.599999999999,
    "text": " I just want to point that out small small things that they add up",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8284.16,
    "end": 8288.24,
    "text": " Yo, yo has been known to delay his docks on these hybrid maps throughout the series actually",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8288.8,
    "end": 8294.64,
    "text": " Which is interesting. Yeah, i wonderful see a forward villager here to like deny the dock. I kind of doubt it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8295.359999999999,
    "end": 8299.119999999999,
    "text": " uh, the other thing hara that i've seen be a big talking point",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8299.76,
    "end": 8301.76,
    "text": " Is the hunt?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8301.76,
    "end": 8307.28,
    "text": " Because you're gonna have most on wooden most of your villagers on wooden gold so you can go water and archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8307.84,
    "end": 8310.0,
    "text": " And then the food underneath your tc is gone",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8310.560000000001,
    "end": 8312.560000000001,
    "text": " And so getting a mill up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8312.720000000001,
    "end": 8316.720000000001,
    "text": " On the hunt is always important. And so I think the positioning for both players is pretty good there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8316.800000000001,
    "end": 8320.08,
    "text": " It's not like it's right in the front of their base. It's kind of off to the side",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8322.160000000002,
    "end": 8323.92,
    "text": " Um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8323.92,
    "end": 8328.480000000001,
    "text": " I just don't know what time you take the hunt like you take the hunt and you lose water or like you're still on the water",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8329.359999999999,
    "end": 8331.84,
    "text": " More mid-feudal, but but like I saw a game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8332.56,
    "end": 8336.8,
    "text": " Where a leftover militia killed that, you know, like that that is a big deal",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8337.199999999999,
    "end": 8342.72,
    "text": " So, uh, i'll be keeping an eye on it and also keeping an eye on yo's villager because I think he might kill the hunt",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8342.8,
    "end": 8343.52,
    "text": " actually",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8343.52,
    "end": 8345.52,
    "text": " Wow. Yeah going forward just that hunt",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8346.72,
    "end": 8351.6,
    "text": " And we see yo docking on that left hand side the lads docking on the right hand side. So they're kind of docking. Uh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8352.4,
    "end": 8358.08,
    "text": " Opposite which is that favors more land play if you think about it if there's ever you know a reason to go land",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8359.359999999999,
    "end": 8363.119999999999,
    "text": " Of course the players don't know that right now and yeah, that's all the deer going down right now",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8363.439999999999,
    "end": 8366.4,
    "text": " Wow now velez did steal quite a few pigs from yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8366.72,
    "end": 8371.439999999999,
    "text": " Yo is almost out of his boar underneath his cc. So he's got to actually push that in",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8372.16,
    "end": 8374.16,
    "text": " I think that was some recognition from yo that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8374.64,
    "end": 8378.64,
    "text": " He's behind and wanted to make sure that velez wouldn't get too far ahead. But by the time",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8379.359999999999,
    "end": 8381.359999999999,
    "text": " mid-feudal arrives",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8381.359999999999,
    "end": 8385.6,
    "text": " That is all going to be gone. So that is not an option for velez great thinking there from yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8386.4,
    "end": 8391.36,
    "text": " And there is an there's a cost to this though, and it has to be mentioned that the idle time from yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8391.6,
    "end": 8398.16,
    "text": " That's maybe you know 30 40 maybe 50 resources that's gone to do the slam. So it really is a trade-off with",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8398.56,
    "end": 8401.68,
    "text": " Immediate resources that that bill can gather versus that, you know",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8401.76,
    "end": 8405.92,
    "text": " Long-term resources that you're denying from velez the natural resources there on the on the map",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8405.92,
    "end": 8410.720000000001,
    "text": " So I always like to see these decisions being made in tournaments because it is a trade-off and it's hard to say",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8411.04,
    "end": 8414.640000000001,
    "text": " Whether it's worth it or not. We'll have to wait and see uh to know for sure here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8414.96,
    "end": 8419.92,
    "text": " Yeah, this is crazy though seven pigs underneath the tc for velez. There's not a single one for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8420.4,
    "end": 8425.359999999999,
    "text": " Like he he got lamed hard, but then also he has two pigs in the center that he didn't find",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8426.4,
    "end": 8432.24,
    "text": " So I think he's he's down four actually no on the right of his wood line. He's also down too",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8432.88,
    "end": 8438.16,
    "text": " Oh my god, so I think he's down like six or like every single additional pig that he would have needed",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8440.0,
    "end": 8442.72,
    "text": " And that's a big deal he's actually alluring the deer just to get by here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8442.72,
    "end": 8446.8,
    "text": " I thought maybe he's considering a fast castle, but he was just trying to get by. Yeah, he does now have it though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8447.119999999999,
    "end": 8449.119999999999,
    "text": " That's honestly so sick that he could click up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8449.76,
    "end": 8452.4,
    "text": " After losing all of that and sending the villager forward",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8452.96,
    "end": 8456.96,
    "text": " Is really well done from yo, I think being behind even a minute here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8457.519999999999,
    "end": 8459.679999999998,
    "text": " could possibly kill you on freesia, so",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8461.119999999999,
    "end": 8463.679999999998,
    "text": " Press it's not like a rainbow where you can just play defensively and wall up",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8463.679999999998,
    "end": 8466.0,
    "text": " Like if you're losing you can't defend your fish with walls, right?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8466.0,
    "end": 8471.039999999999,
    "text": " So yeah, the timing on these hybrid maps is just so big. Oh the trap the trap on the scout. No way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8471.84,
    "end": 8474.480000000001,
    "text": " Wow, yo is locked in right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8475.52,
    "end": 8479.44,
    "text": " My goodness like this this best of nine grand final could be uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8480.0,
    "end": 8481.12,
    "text": " shorter",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8481.12,
    "end": 8486.160000000002,
    "text": " Than the semi-final where he had to reverse sweep and go to the final game because of how he's playing this my goodness",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8487.68,
    "end": 8491.2,
    "text": " Really nice position there against the barracks now that scout going down",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8491.36,
    "end": 8495.92,
    "text": " That means that there's no information that belize is getting and he's now going for men arms and we talked about this earlier",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8496.24,
    "end": 8498.8,
    "text": " Men arms without a scout is not the most scary strategy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8498.88,
    "end": 8503.76,
    "text": " But we are seeing the forward from belize four bills moving forward here. I hate this strategy on this map",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8503.92,
    "end": 8506.72,
    "text": " I I think it's I think it's just so risky to do this",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8507.84,
    "end": 8509.84,
    "text": " Is it also?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8509.84,
    "end": 8513.52,
    "text": " I just lame some pigs and i'm down for one and low on confidence",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8514.32,
    "end": 8519.68,
    "text": " Is that it like is it a low maybe but it's also a japanese move though. Like era",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8519.68,
    "end": 8522.0,
    "text": " I also just had like a memory pop into my head",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8522.4,
    "end": 8525.92,
    "text": " Yeah, do you remember that show match against yo like I don't know two years ago",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8526.64,
    "end": 8530.64,
    "text": " It was like 3-0 or 4-0 for yo because he went japanese tower rush on you",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8530.64,
    "end": 8534.16,
    "text": " I don't know if you blocked it out of your mind, but it has worked before it just hit me",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8534.72,
    "end": 8538.16,
    "text": " It just hit me. Yeah, dude. I swear it might have even been all googly. Honestly",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8539.28,
    "end": 8543.36,
    "text": " That's that that's too far back for me to remember i'm not sure i'll find it. I'll find it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8544.32,
    "end": 8547.68,
    "text": " Yeah, i'll find it tonight, but that's a good tower there. It isn't it. I think it denies",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8547.68,
    "end": 8550.24,
    "text": " The only lumber camp for yo and he doesn't see it either",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8550.960000000001,
    "end": 8551.44,
    "text": " That's not bad",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8551.44,
    "end": 8554.32,
    "text": " So in this case whenever you see this tower go up you have to you know, make the decision",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8554.32,
    "end": 8558.880000000001,
    "text": " Do you counter tower or do you run when it's four builds? You probably have to run here. Um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8559.6,
    "end": 8564.0,
    "text": " Now we're seeing the blacksmith come down. Yo is making archers, which is the right response",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8564.0,
    "end": 8566.880000000001,
    "text": " Of course versus the meta arms and he's gonna probably abandon this world line",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8566.880000000001,
    "end": 8569.6,
    "text": " He's gonna do it slowly though. Notice he pulls only half first true",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8570.4,
    "end": 8575.68,
    "text": " Yeah, yeah, um interesting little detail here too. Is that yo didn't make a fire galley yet",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8576.48,
    "end": 8579.28,
    "text": " So we have a fire galley on the way for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8580.0,
    "end": 8582.0,
    "text": " and i'm liking the start for velez because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8582.960000000001,
    "end": 8584.960000000001,
    "text": " We know he's got the food underneath his tc",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8585.36,
    "end": 8589.2,
    "text": " And then he's got the fish that are already pretty tanky with his civilization. So",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8589.84,
    "end": 8592.48,
    "text": " Uh, skip skip the men at arm upgrade, which is fascinating",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8592.56,
    "end": 8595.92,
    "text": " But if you could snag a couple fishing ships on top of all this, I think he'll love it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8596.720000000001,
    "end": 8598.720000000001,
    "text": " Yeah, so the big thing here is that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8599.76,
    "end": 8602.0,
    "text": " The velez is kind of pressured on all fronts",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8602.08,
    "end": 8603.2,
    "text": " So he's going for like water",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8603.2,
    "end": 8605.84,
    "text": " He's also going for the tower rush and he's also going for the meta arms",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8606.24,
    "end": 8610.56,
    "text": " But he's not massing a range unit like he doesn't even have a range at home. We just have two docks",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8611.12,
    "end": 8615.28,
    "text": " So that's the big that's a big difference that over time on land yo will be stronger",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8616.0,
    "end": 8620.24,
    "text": " But velez has a chance to win the water here and and just like kind of make the game very messy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8620.4,
    "end": 8624.96,
    "text": " Yeah, I don't know if in the earlier rounds of resurgence. This was a thing but i've never seen",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8625.92,
    "end": 8628.8,
    "text": " This i've seen one doc into a range",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8629.199999999999,
    "end": 8632.48,
    "text": " I've never seen two docs like this. So he's going to have to be walled",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8633.039999999999,
    "end": 8635.039999999999,
    "text": " And I guess in theory if he's got enough navy",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8635.039999999999,
    "end": 8638.96,
    "text": " He will stop the archers from passing over but it always feels like that's a little unrealistic",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8639.199999999999,
    "end": 8641.84,
    "text": " It feels like a couple archers are going to make it over there regardless",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8641.92,
    "end": 8642.96,
    "text": " Yeah, yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8642.96,
    "end": 8646.96,
    "text": " If your plan is to control the shore with water you need a lot of ships and it's just not worth it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8647.039999999999,
    "end": 8652.56,
    "text": " Um, and I would never want to like rely on that like I think the big reason why walls are so good is how reliable",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8652.64,
    "end": 8653.599999999999,
    "text": " They are once you get them up",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8653.599999999999,
    "end": 8658.48,
    "text": " You know that you're safe and you at least have that timing where you can react if something comes your way here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8658.8,
    "end": 8661.92,
    "text": " Yeah, so yo just spotted it. He just saw the second doc and walls",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8662.64,
    "end": 8664.88,
    "text": " I think he must be feeling like okay. This is my time",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8665.439999999999,
    "end": 8667.439999999999,
    "text": " I gotta try and do something with these archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8667.84,
    "end": 8669.519999999999,
    "text": " There's a tower from velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8669.519999999999,
    "end": 8672.0,
    "text": " If you're gonna commit to this strat if you're gonna do this",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8672.64,
    "end": 8675.199999999999,
    "text": " I like how velez is doing it because he's walling up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8676.16,
    "end": 8680.56,
    "text": " Towards docks and then he's towering the stone and could it maybe even go for more towers?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8681.759999999998,
    "end": 8683.199999999999,
    "text": " Yeah, and i'm not saying yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8683.199999999999,
    "end": 8687.599999999999,
    "text": " I'm not saying yo is like really committing to water on one dock and he is portuguese",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8688.0,
    "end": 8692.640000000001,
    "text": " His ships are actually stronger on paper. Yeah, um in equal numbers, of course",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8693.12,
    "end": 8699.12,
    "text": " I'm not sure if you add another dock here if you just commit to more land pressure vez did catch the archers moving forward though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8699.68,
    "end": 8702.56,
    "text": " Yeah, what do you think about the archers chasing the militia there?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8702.56,
    "end": 8706.800000000001,
    "text": " I would have preferred to just see the archers run across here instead of waiting around",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8707.52,
    "end": 8710.880000000001,
    "text": " I definitely try to look for some damage because you know, you're on the kind of not a timer",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8710.880000000001,
    "end": 8713.68,
    "text": " But you're not going to be able to find damage forever. The walls will come up",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8713.68,
    "end": 8716.08,
    "text": " So I think you you rush over there if you ask me",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8716.32,
    "end": 8721.6,
    "text": " Well, I guess if you send enough it's going to be okay because yo is going to send villagers and send the archers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8722.08,
    "end": 8726.24,
    "text": " There's a scout though very sloppy there. Um, but obviously a lot going on at the back of his base as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8726.32,
    "end": 8730.32,
    "text": " It's easy for me to say it. Yeah, village is attacking the fire galley. That's interesting",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8731.2,
    "end": 8737.76,
    "text": " Goes down. Yeah kills the fire galley though. I I would say you just you just yolo this yo, just run across",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8738.24,
    "end": 8740.24,
    "text": " And don't tower there dude",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8740.960000000001,
    "end": 8742.56,
    "text": " No, he wants the gold I guess",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8742.56,
    "end": 8745.199999999999,
    "text": " Yeah, but like no, that's a death demo territory. That's hot. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8746.72,
    "end": 8749.439999999999,
    "text": " And fire galleys would hit that too. So, okay, he thinks twice",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8749.439999999999,
    "end": 8753.279999999999,
    "text": " But I think it's been pretty sloppy for yo running into the fire losing the scout",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8753.359999999999,
    "end": 8755.199999999999,
    "text": " This is all due to the pressure from velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8755.199999999999,
    "end": 8759.359999999999,
    "text": " But we also have to say the fish are still alive for yo somehow against two dogs. Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8760.4,
    "end": 8766.16,
    "text": " That portuguese bonus and like just defending is so good with water in general. Um, when you get that repair down",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8766.64,
    "end": 8768.64,
    "text": " You have to walk across the map",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8768.88,
    "end": 8771.76,
    "text": " But velez is fine like he's getting horse collar now. He's in a good position",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8771.76,
    "end": 8774.16,
    "text": " He didn't get you didn't get to make use of the hunt like yo did",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8774.64,
    "end": 8779.76,
    "text": " Um, but he did have the japanese fishing ships and he does have now a fully walled base. So",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8780.64,
    "end": 8784.4,
    "text": " I think he's gonna be okay for the time being so something that you uh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8785.599999999999,
    "end": 8787.439999999999,
    "text": " He didn't patent that's a strong word",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8787.439999999999,
    "end": 8791.439999999999,
    "text": " But something you did in recent history with a lot of these hybrid maps",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8791.84,
    "end": 8794.16,
    "text": " Is you kind of let the fishing ships work for you for a time?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8794.64,
    "end": 8797.76,
    "text": " But you never commit fully on the fish and you switch into the horse collar upgrade",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8797.92,
    "end": 8802.16,
    "text": " Do you like that approach here for velez because he's got a horse collar you probably would prefer he has a few more farms",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8802.64,
    "end": 8808.56,
    "text": " But yeah, yeah his choice. I I think like the the whole discussion of switching off of water",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8808.56,
    "end": 8810.56,
    "text": " It just depends on the map. But on the map like this",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8811.6,
    "end": 8815.04,
    "text": " Like look at velez's situation. He has like four fish in the back and then that's it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8815.12,
    "end": 8819.68,
    "text": " So yeah, it definitely and fishing ships are really not an option in pro games with the tempo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8819.92,
    "end": 8823.12,
    "text": " They're they're more like a win more situation, but you can't rely on them",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8823.68,
    "end": 8827.44,
    "text": " Um, so definitely switching farms at some point is a really good move",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8827.76,
    "end": 8832.08,
    "text": " But right now what i'm thinking is yo might get up to castle age faster. He's got more food. It's creeping up",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8832.16,
    "end": 8833.68,
    "text": " He's got more farms even",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8833.68,
    "end": 8837.52,
    "text": " Uh, and he's gonna go for a castle drop. I think that's the angle that he's going to take with portuguese here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8837.68,
    "end": 8841.54,
    "text": " Also, yo's tower veils are repairing his fire ship in the back here, which is hilarious",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8842.800000000001,
    "end": 8846.16,
    "text": " That's so annoying but he was getting repaired at home and now at velez's base",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8846.16,
    "end": 8848.16,
    "text": " He's also repairing velez's here in the village as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8848.72,
    "end": 8850.48,
    "text": " And it's two veils verse one",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8850.48,
    "end": 8855.76,
    "text": " The two veils might actually make the difference plus the archers are gonna focus down the repair bill. Yo, you're an animal",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8856.64,
    "end": 8862.56,
    "text": " What is happening? Oh my god, he's keeping both alive. What was back at the villager though. This is crazy. What?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8863.68,
    "end": 8867.76,
    "text": " And he's sacrificing a lot to kill the villager there. Maybe too much. Oh god. Oh god",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8868.800000000001,
    "end": 8870.24,
    "text": " That got really messy really fast",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8870.24,
    "end": 8873.84,
    "text": " But at the same time the fire guys are going down so yo will win the water engagement",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8874.0,
    "end": 8879.04,
    "text": " Uh and trade for all his land army tower behind velez's base will force the counter tower on the wood line",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8879.76,
    "end": 8883.44,
    "text": " Yo, also still keeping his fish alive in the back. He hasn't lost a single fish",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8883.52,
    "end": 8886.480000000001,
    "text": " It's very close and he just towered behind the wood line from velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8887.28,
    "end": 8892.24,
    "text": " Yo is crazy, man. Get it crazy. Get it bro. Unbelievable. Vles is not having a bad game here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8892.32,
    "end": 8897.04,
    "text": " How how does yo still have his fish and how is yo on the way to castle h faster?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8897.68,
    "end": 8903.2,
    "text": " I just realized I didn't know this but portuguese fishing ships have more hp. I didn't know that actually I totally knew that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8904.480000000001,
    "end": 8906.480000000001,
    "text": " Yeah, no one ever talks about that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8908.16,
    "end": 8910.16,
    "text": " I definitely knew that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8910.32,
    "end": 8913.6,
    "text": " Yeah, no, I mean you're insane with the game though for sure, bro. That's crazy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8915.52,
    "end": 8921.52,
    "text": " Yeah, and I mean he can definitely hold water and maybe even win water even though he's got fewer water units",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8922.4,
    "end": 8924.72,
    "text": " He's able to make this happen. I'm I'm so like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8925.6,
    "end": 8928.16,
    "text": " I'm I probably am sounding like a big fan boy already",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8928.16,
    "end": 8932.02,
    "text": " But i'm like trying to hold myself back from being more of a yo fan boy right now. This is just incredible",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8933.6,
    "end": 8938.48,
    "text": " Power behind the wood line now velez breaks the house the counter tower. Did he even see that one?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8938.56,
    "end": 8942.24,
    "text": " I guess he just barely saw it there. You can always rush that with veils. I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8942.96,
    "end": 8948.08,
    "text": " Yeah, yeah, I probably maybe you do a mix of both. I think the counter tower doesn't get any army nearby",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8949.039999999999,
    "end": 8951.6,
    "text": " But you probably want to rush that with those to get it out of the way fast",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8952.16,
    "end": 8955.84,
    "text": " The big thing though is going to be the forecast in t90 like imagine a forward castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8956.24,
    "end": 8960.16,
    "text": " Like you get control of the water and then you forecast it right outside his gold like that's his gold",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8960.24,
    "end": 8962.24,
    "text": " That's a huge position that you can fit it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8962.4,
    "end": 8964.4,
    "text": " is the position good enough where",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8964.88,
    "end": 8969.44,
    "text": " You could just go for water upgrades and make a defensive castle because I feel like organ guns",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8970.56,
    "end": 8974.48,
    "text": " And fish boom isn't the worst thing ever. I'm just curious",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8975.279999999999,
    "end": 8976.8,
    "text": " uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8976.8,
    "end": 8982.4,
    "text": " I think it's fine to do that, but I don't think that's your style. Yeah. Yeah, I think and I think in a tournament",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8982.96,
    "end": 8986.96,
    "text": " You want to take some risk and I think that taking a risk when in this case",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8987.039999999999,
    "end": 8990.0,
    "text": " That's a good risk to take like your opponent can't stop the castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8990.0,
    "end": 8993.44,
    "text": " So you make it hard for your opponent and it's not exactly a game losing play",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 8993.52,
    "end": 8996.960000000001,
    "text": " Uh for you if these bills man the tower vils repairing again",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 8997.84,
    "end": 9000.16,
    "text": " And he's getting his upgrades. I don't know if you caught it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9000.16,
    "end": 9003.6,
    "text": " But there was a demo there and yo just immediately starts repairing with these vils",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9004.0,
    "end": 9006.16,
    "text": " Yeah, that was absolutely crazy. This is insane",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9006.560000000001,
    "end": 9011.12,
    "text": " He's forcing vellas back in a point where vellas should have the defense advantage and should win the fight",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9011.36,
    "end": 9015.28,
    "text": " Left hand side as well. We have yo with the fire ship now. He's got the upgrade down",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9016.0,
    "end": 9020.720000000001,
    "text": " Um fire galleys actually do really well against fire ships, by the way, but thought I'd point that out",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9021.679999999998,
    "end": 9024.24,
    "text": " Yeah, especially with some repairs good work from vellas",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9024.8,
    "end": 9029.199999999999,
    "text": " Pulling back his villagers seem to be heading towards the castle. So he's not helping with repairs there anymore",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9029.679999999998,
    "end": 9031.679999999998,
    "text": " But that tells us he's shifting his focus",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9032.24,
    "end": 9034.24,
    "text": " And he did not place the castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9034.64,
    "end": 9039.279999999999,
    "text": " As forward as maybe we would have thought but I like that castle because it allows him to control the the waterway",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9039.84,
    "end": 9044.24,
    "text": " And it secures the gold and right behind that is the gold for vellas",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9045.199999999999,
    "end": 9050.16,
    "text": " Yeah, this is more like the defensive castle you were talking about like that's a pretty defensive castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9050.32,
    "end": 9054.88,
    "text": " Maybe a little bit in the middle. I don't mind it. Um, I think it does open up that organ gun push",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9055.36,
    "end": 9057.36,
    "text": " He's he's he's winning the game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9057.36,
    "end": 9060.56,
    "text": " Uh in some ways so it's not about it's not a bad approach at all",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9060.96,
    "end": 9064.96,
    "text": " Yeah, he really tried to snipe fish though in credit to vellas. He hadn't lost any fishing ships",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9065.36,
    "end": 9069.28,
    "text": " My knowledge and oh yo is coming in with a demo in the north. This will be fun",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9070.64,
    "end": 9075.52,
    "text": " I'll say I actually hate the stable choice from vellas. Why would you go nice in this case with japanese?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9076.24,
    "end": 9079.68,
    "text": " Ooh, is yoga to try and demo the ships or is he gonna demo the fish?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9080.4,
    "end": 9084.08,
    "text": " Should go for the the ships. I think yeah goes for the ship. It just gets one",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9084.24,
    "end": 9086.96,
    "text": " Uh, it's not a big deal fire ships eat through fish and ships by the way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9087.039999999999,
    "end": 9089.039999999999,
    "text": " These are japanese fish and ships and they're going down like crazy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9089.92,
    "end": 9091.92,
    "text": " Yeah, those guys are insane",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9091.92,
    "end": 9096.16,
    "text": " Yeah, and I mean velez is scrambling. He knows the castle's up because his dock is getting shot down",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9096.64,
    "end": 9099.52,
    "text": " He now knows he needs to move gold. So he's going to drop the tc",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9100.08,
    "end": 9103.28,
    "text": " Yo has outposts over there. Look at yo's vision for just a second",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9103.84,
    "end": 9107.92,
    "text": " He knows right. So he's probably going to mass some organs and think about the next castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9108.8,
    "end": 9110.8,
    "text": " And he is mining stone",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9110.8,
    "end": 9114.08,
    "text": " That's a big tell by the way whenever you see someone still on stone after they got a castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9114.08,
    "end": 9117.12,
    "text": " You have to think why is that it's not for talent that it's for another castle, you know, so",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9117.52,
    "end": 9119.52,
    "text": " You don't eat on stone. Um",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9121.2,
    "end": 9127.28,
    "text": " I do like the um, I do like the knight edition considering yo's castle isn't in his base because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9127.76,
    "end": 9130.72,
    "text": " One or two knights can do a great job at picking off veils",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9131.76,
    "end": 9135.84,
    "text": " Yo does have a monk to get the relic though. I'll be curious to see if he notices the knights there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9138.64,
    "end": 9142.08,
    "text": " Certainly has the opportunity and yeah instantly reacts. Wow",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9142.8,
    "end": 9147.68,
    "text": " Oh my god, that's the conversion and then he's also already pushing him through to that gold",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9148.88,
    "end": 9150.64,
    "text": " Wow",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9150.64,
    "end": 9153.36,
    "text": " And uh, yo is going for that forward gold like this is super risky",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9153.44,
    "end": 9157.04,
    "text": " Yeah, not sure lotly going for that forward gold after seeing the knights. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9157.76,
    "end": 9161.84,
    "text": " Like whatever let me just drop off this relic real quick and that'll help you out again villagers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9162.0,
    "end": 9165.28,
    "text": " He's out of stone too. He needs to buy a hundred stone for the next castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9166.0,
    "end": 9170.16,
    "text": " Which would probably be amazing at home at this point, but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9171.2,
    "end": 9174.16,
    "text": " He's focused on the organ gun micro and i'm just really",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9174.880000000001,
    "end": 9177.28,
    "text": " I'm not seeing a long-term game plan right now for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9177.28,
    "end": 9180.5,
    "text": " I'm a little worried about him if he doesn't kill fish and if he doesn't kill villagers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9185.44,
    "end": 9188.0,
    "text": " Oh, here he goes hara two knights going in for a monk",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9188.640000000001,
    "end": 9193.36,
    "text": " And good opportunity here that that should be a kill great micro there for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9194.16,
    "end": 9197.12,
    "text": " He could just hit that gold that's on the front right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9197.84,
    "end": 9199.84,
    "text": " Would be so good for him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9200.720000000001,
    "end": 9204.880000000001,
    "text": " Yeah, I think so yo, it's like saving resources, but like fast him should not be on the cards",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9205.2,
    "end": 9209.44,
    "text": " Um, I think he really needs to start spending his resources make more organ guns and really commit to this forward castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9210.0,
    "end": 9212.16,
    "text": " Stay in castle age. I don't I don't think you need to rush to fast them",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9212.16,
    "end": 9214.720000000001,
    "text": " But maybe he's is he going for the fast imp. I can't tell",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9215.52,
    "end": 9218.400000000001,
    "text": " Honestly, if you're gonna fast imp sell your stone and buy food or something",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9218.480000000001,
    "end": 9220.560000000001,
    "text": " But but then a second castle would be nice",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9220.72,
    "end": 9224.08,
    "text": " He's actually picking off fishing ships though in the north there just killed two or three",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9224.96,
    "end": 9226.96,
    "text": " And there he is buying food",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9226.96,
    "end": 9230.56,
    "text": " Wow, he's he wants to fast it double forward castle, dude. Wow",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9231.279999999999,
    "end": 9232.32,
    "text": " That's",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9232.32,
    "end": 9238.0,
    "text": " Such an aggressive shot like that. That's so like it's almost like risky, but it's so winning like if he just gets it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9238.0,
    "end": 9239.279999999999,
    "text": " It's so winning",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9239.279999999999,
    "end": 9244.48,
    "text": " Yeah, and also i've i've seen games where players add tcs on this map. There's limited space",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9244.48,
    "end": 9249.76,
    "text": " I don't feel like three tcs works that well because you would need a lot of farms to go up to imp behind that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9251.519999999999,
    "end": 9253.519999999999,
    "text": " And there there he goes he's on his way",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9254.16,
    "end": 9255.92,
    "text": " And then we have redemption for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9255.92,
    "end": 9261.039999999999,
    "text": " I think that's actually a good choice here because you kind of have to go for something against the organ guns",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9261.039999999999,
    "end": 9265.199999999999,
    "text": " But it never feels strong to have to go redemption with monks against this unit",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9265.76,
    "end": 9266.8,
    "text": " Yeah, yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9266.8,
    "end": 9272.72,
    "text": " I feel like the problem with the redemption is that the organs are not expensive like siege are like they're pretty expensive",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9272.72,
    "end": 9274.08,
    "text": " But it's not quite like a manganese",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9274.08,
    "end": 9278.24,
    "text": " So one for one day with a monk is not like the insane trade that you normally feel when you go",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9278.96,
    "end": 9284.96,
    "text": " And i was like that's my take on at least but it is something as you said velez has 25 elite it seems",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9285.68,
    "end": 9288.64,
    "text": " I don't know if it's enough though. I I don't know if it's gonna be enough",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9288.8,
    "end": 9291.44,
    "text": " Yeah, and we know yo is gonna drop a fey tori or two, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9291.92,
    "end": 9294.48,
    "text": " Um, and so that's gonna give him a bit of yiko",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9295.36,
    "end": 9298.0,
    "text": " There's there's lots of debate on you know, if that's good",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9298.16,
    "end": 9302.96,
    "text": " But I think with portuguese with a faster imp you almost you almost have to do it and okay big moment here",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9304.0,
    "end": 9307.84,
    "text": " Yo, he's not even sending that many vills, but he is bringing villagers forward",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9307.84,
    "end": 9310.0,
    "text": " He wants to drop a castle right on that gold",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9310.72,
    "end": 9314.8,
    "text": " Can velez stop this he's got a few monks. He's got a knight and he's got one manganelle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9315.6,
    "end": 9319.84,
    "text": " And and this castle is not that forward and I think oh he makes that a little bit more forward",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9319.92,
    "end": 9322.880000000001,
    "text": " I I think I like the other one better. He deleted it. Oh my god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9323.52,
    "end": 9326.0,
    "text": " Oh my god, dude like not this man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9326.0,
    "end": 9331.92,
    "text": " Not this and that's just that's just a target for any trebs that yo might make if velez is gonna make that one",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9332.880000000001,
    "end": 9334.08,
    "text": " Oh god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9334.08,
    "end": 9338.8,
    "text": " It almost doesn't solve the problem. He gets pushed off that front gold and he's just gonna get trapped as you said. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9339.68,
    "end": 9344.08,
    "text": " And organs are nasty guys. They're really strong as a unit here. They don't take any upgrades as well",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9344.16,
    "end": 9345.44,
    "text": " Like they barely take upgrades",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9345.44,
    "end": 9351.28,
    "text": " So you just make it it's a good unit and you get to invest your resources on other things like fast imp in this case and",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9351.92,
    "end": 9356.32,
    "text": " Yo is getting so much food from like eight farmers. By the way, he's not spending a penny of that food. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9357.44,
    "end": 9358.24,
    "text": " and",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9358.24,
    "end": 9361.2,
    "text": " I think velez he already has been looking a little helpless because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9361.84,
    "end": 9366.480000000001,
    "text": " You know the knights and then the monks he's like not sure what to do doesn't have a ton of water",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9367.04,
    "end": 9370.0,
    "text": " He's gonna see imp he obviously knows the score line",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9370.800000000001,
    "end": 9375.2,
    "text": " But when trebs start to come out all of his tcs are gonna go down his castles are gonna go down",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9375.820000000002,
    "end": 9378.400000000001,
    "text": " 78 economy for velez. He can't do anything with it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9378.880000000001,
    "end": 9379.68,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9379.68,
    "end": 9384.960000000001,
    "text": " The funny part is like the strategy is like the fast imp is so scary with the forward castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9384.960000000001,
    "end": 9389.44,
    "text": " It wouldn't be nearly as good if there wasn't that forward castle because then you can actually play with units and you can fight it",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9389.44,
    "end": 9393.68,
    "text": " But now there's no one's no chance to snap trebs under a castle and those trebs can reach the castle",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9393.92,
    "end": 9399.2,
    "text": " Both town centers both towers and like all the houses. So it's it's devastating. It really is devastating",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9399.76,
    "end": 9401.76,
    "text": " He always made this look really easy",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9402.480000000001,
    "end": 9405.12,
    "text": " Again reminder in the semifinal",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9405.12,
    "end": 9410.560000000001,
    "text": " He was down three zero and he won four three in the end versus accm if you did not see that set",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9410.960000000001,
    "end": 9412.960000000001,
    "text": " Watch it. The games were awesome",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9413.2,
    "end": 9415.68,
    "text": " and ever since man, he's been looking good",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9416.64,
    "end": 9417.52,
    "text": " And",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9417.52,
    "end": 9421.04,
    "text": " Velez is going to continue to to hang on here. He's hoping he can somehow",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9421.6,
    "end": 9425.76,
    "text": " Pull this back the population similar hara, but I feel like in like three minutes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9426.4,
    "end": 9428.56,
    "text": " The population is going to look very different",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9429.12,
    "end": 9436.0,
    "text": " Yeah, and and the big thing is sniping town centers will actually potentially prevent velez from going up to imp true",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9436.32,
    "end": 9440.0,
    "text": " He is clicking it from his main town center and that is literally treble way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9440.720000000001,
    "end": 9442.16,
    "text": " If you'll want to go for that",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9442.24,
    "end": 9445.44,
    "text": " So that's something to think about in the next few minutes velez has to hold",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9446.64,
    "end": 9448.64,
    "text": " But no bombard cannons. Like what do you do?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9449.119999999999,
    "end": 9454.0,
    "text": " Monks and then trebs yourself, but you're not gonna have castles. I don't know what to do here from japanese. Honestly",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9454.16,
    "end": 9460.16,
    "text": " Yeah, I i've received a few nasty texts from spirit of the law for saying this but like japanese just feels so useless past",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9460.24,
    "end": 9464.4,
    "text": " 20 minutes for me. Yeah, it's just not having bombard cannons or siege ramp",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9464.8,
    "end": 9468.08,
    "text": " Just leads to so many struggles in these matchups",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9468.72,
    "end": 9470.72,
    "text": " And their early flexibility",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9470.72,
    "end": 9475.52,
    "text": " Yeah, and their early flexibility is what really makes them strong their fish their mining camps their mills, whatever",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9475.92,
    "end": 9478.72,
    "text": " That time has passed now. It is time for portuguese",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9480.0,
    "end": 9483.28,
    "text": " I agree that velez should be repairing this castle to delay the inevitable",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9484.56,
    "end": 9487.68,
    "text": " But I don't know what he's going to make to me. It looks like he's committing more to monk sarah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9487.68,
    "end": 9489.68,
    "text": " He's got more monasteries in the north",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9489.76,
    "end": 9495.039999999999,
    "text": " But uh monks will convert the monks will convert to organs, which is good. But how do you kill the traps ever?",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9495.12,
    "end": 9496.56,
    "text": " Yeah, literally ever you",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9496.56,
    "end": 9499.76,
    "text": " Yeah, it's and and there's a treble in that main town. So I don't think there's enough time",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9500.64,
    "end": 9505.68,
    "text": " For that to go down. But like man, that's kind of scary super close. Yep. Yeah somewhat scary",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9506.4,
    "end": 9510.48,
    "text": " Yeah, I think there's some repairs. He's okay. He's being a little casual about it",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9513.519999999999,
    "end": 9517.6,
    "text": " Yeah, and obviously yo doesn't know that's the imperialistic you guys yeah, yeah, so he'll just take his time",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9518.0,
    "end": 9520.56,
    "text": " Yeah, it's more important to take out the castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9521.76,
    "end": 9524.88,
    "text": " And you don't need to commit if you start dive bombing tcs",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9524.960000000001,
    "end": 9527.12,
    "text": " And then the opponent has a castle to actually do something",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9528.160000000002,
    "end": 9530.160000000002,
    "text": " It could be really frustrating later on",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9530.160000000002,
    "end": 9531.2,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9531.2,
    "end": 9533.36,
    "text": " And so now bomber cannons are coming out from yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9533.44,
    "end": 9535.920000000002,
    "text": " those are actually not the best universe the monks in theory, but",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9536.560000000001,
    "end": 9542.560000000001,
    "text": " Like bro monks monks alone should not be enough and and the problem for with the monks and as you said patoria from yo",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9542.720000000001,
    "end": 9544.720000000001,
    "text": " That's like he loves that actually. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9546.240000000002,
    "end": 9552.720000000001,
    "text": " He's made three of them and I think what you can do as he's getting arquebus, which means his bomber cannons are now affected by ballistics",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9553.359999999999,
    "end": 9554.24,
    "text": " um",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9554.24,
    "end": 9557.92,
    "text": " What you can do with all the food income from the fatorias because you haven't been spending food for a while",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9558.32,
    "end": 9562.48,
    "text": " Is either sell it for more gold or you can make light calf against the monks?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9563.92,
    "end": 9568.56,
    "text": " So it actually kind of works out here every like yo has a plan look at the outposts on the right hara",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9568.56,
    "end": 9573.279999999999,
    "text": " He doesn't need this right now. He has this game one. He's checking everywhere. He is on point",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9574.24,
    "end": 9576.64,
    "text": " This it's such a it's such a good habit to get in",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9576.96,
    "end": 9581.119999999999,
    "text": " It's going to prevent you from throwing games by doing these little things like outposting taking extra resources",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9581.36,
    "end": 9586.0,
    "text": " Making sure opponent isn't being sneaky and now we're seeing the monks guys while they're good at getting some conversions",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9586.0,
    "end": 9589.52,
    "text": " They're not enough to push back with to hear yo from pushing forward",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9589.92,
    "end": 9591.68,
    "text": " And it's simply not enough here",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9591.68,
    "end": 9595.04,
    "text": " Yo continues to barge into bless his base and he's taking everything with him",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9595.2,
    "end": 9598.320000000002,
    "text": " Yeah, valet is getting his gold upgrade his wood upgrade. I mean",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9598.960000000001,
    "end": 9601.92,
    "text": " I don't see those being moves that can really bring it back for him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9602.720000000001,
    "end": 9606.960000000001,
    "text": " And while the population is inflated for yo because the fatorias take up 20 pop space",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9607.52,
    "end": 9612.320000000002,
    "text": " He's got way more effective pop. Anyways, uh, the villagers for vales have nowhere to go",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9612.320000000002,
    "end": 9614.560000000001,
    "text": " He's going to have to start making transport ships at this point",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9615.6,
    "end": 9617.6,
    "text": " and then",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9620.240000000002,
    "end": 9626.240000000002,
    "text": " Another castle this is like last game last game of the tournament. Yeah, you don't want to resign but it's",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9626.880000000001,
    "end": 9628.880000000001,
    "text": " It's it's rough, man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9629.12,
    "end": 9632.000000000002,
    "text": " Yeah, he's trying his best. He did convert two knights",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9632.640000000001,
    "end": 9635.52,
    "text": " And he's converting organs, but he still has no way to get the siege",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9636.16,
    "end": 9640.560000000001,
    "text": " Yo could obviously always make more he has a tech switch on the cards too if you were to want to",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9642.560000000001,
    "end": 9648.48,
    "text": " And how is yo losing nomad and winning five one like how is nomad the only map that he loses",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9648.560000000001,
    "end": 9652.880000000001,
    "text": " That's so it's literally his best map from what I can tell with spanish as well. Yeah",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9653.52,
    "end": 9654.560000000001,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9654.560000000001,
    "end": 9656.32,
    "text": " The only game he lost",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9656.32,
    "end": 9658.32,
    "text": " In a while the vills are now rushing",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9658.960000000001,
    "end": 9664.24,
    "text": " Of les. Okay, the monks are actually converting a lot more than I expected to be honest. They're sick. They're sick",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9664.56,
    "end": 9666.96,
    "text": " Yeah, the the organ guns are just slowly disappearing",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9668.0,
    "end": 9670.0,
    "text": " So maybe there is a chance",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9671.84,
    "end": 9676.48,
    "text": " Okay backing away good work and now you see yo getting forging so yo was like, okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9676.56,
    "end": 9680.24,
    "text": " We gotta we gotta be done with these organs. He's making fatoria number five, man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9680.96,
    "end": 9682.96,
    "text": " That's insane",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9682.96,
    "end": 9687.039999999999,
    "text": " And and by the way, like I always see this argument that people should have math out the fatoria",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9687.119999999999,
    "end": 9690.48,
    "text": " I think that's incorrect. I don't think it's a math. It's a math problem",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9690.56,
    "end": 9696.32,
    "text": " It's a practicality solution like you don't need to put your villagers on resources. You just put down the tutorial",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9696.56,
    "end": 9700.48,
    "text": " It's less efficient than villagers sure, but it's infinite, you know, that that's so good",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9700.56,
    "end": 9704.0,
    "text": " People don't factor that in when they're crunching the numbers and run fatoria. Oftentimes",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9704.56,
    "end": 9705.84,
    "text": " Yeah, I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9705.84,
    "end": 9711.359999999999,
    "text": " The the only thing about fatoria that bothers me is when players go above four like then I start to worry and right now",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9711.92,
    "end": 9713.68,
    "text": " Yo is going to six",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9713.68,
    "end": 9719.76,
    "text": " That's a lot of pop space 120 pop space taken up by fatorias and he's got 55 villagers",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9720.56,
    "end": 9722.56,
    "text": " That's math",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9722.64,
    "end": 9728.48,
    "text": " He's got like 30 pop 40 ish pop 35 to play around with military and that's not a lot",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9729.84,
    "end": 9734.8,
    "text": " Like he's he could throw this game if he doesn't have the pop space to finish it. Look he's about to lose his castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9735.52,
    "end": 9737.52,
    "text": " Velez is still in this game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9738.32,
    "end": 9740.72,
    "text": " And I think the big issue is like what oh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9741.119999999999,
    "end": 9747.199999999999,
    "text": " Maybe velez can go with navy and kind of stall it out into some weird navy kind of situation and like control the game that way",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9747.84,
    "end": 9751.6,
    "text": " I don't know angle if you can get the gold for that like i'm looking at",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9752.16,
    "end": 9756.720000000001,
    "text": " What velez is up to velez is going pikeman para if he goes pikeman monk",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9757.36,
    "end": 9761.36,
    "text": " And even just has 30 military of his own and pushes back these castles. He's still alive",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9762.0,
    "end": 9766.320000000002,
    "text": " He's still alive. I think yo should have finished this game by now, but he's lost a lot of organ guns",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9766.560000000001,
    "end": 9768.560000000001,
    "text": " He now doesn't have the pop space",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9769.2,
    "end": 9771.2,
    "text": " What is happening?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9771.2,
    "end": 9777.76,
    "text": " This is so troll yo, yo can lose actually. Yeah, yo could actually throw this like he's making back of castles in his base",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9778.08,
    "end": 9780.320000000002,
    "text": " He like he's not even trying to farm either",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9780.880000000001,
    "end": 9785.84,
    "text": " He's he's just trying to oh, he's getting harrisy. That's actually oh harris is big though. Actually. Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9787.68,
    "end": 9789.68,
    "text": " Yeah, harris is pretty big. Oh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9790.640000000001,
    "end": 9791.28,
    "text": " He should be fine",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9791.28,
    "end": 9795.36,
    "text": " But his units are all of a sudden really bad because yeah, he's gonna be pikes on the field",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9795.84,
    "end": 9798.640000000001,
    "text": " And then monks like that's pretty good and he's almost pop caps",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9799.199999999999,
    "end": 9804.16,
    "text": " Like he's almost pop cap, but what he did do is he got all the attack upgrades, which I really like",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9804.64,
    "end": 9806.64,
    "text": " Yeah, and I think there's a chance",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9806.88,
    "end": 9811.599999999999,
    "text": " That he clears up this area before pikemen show up. Here come the like have oh true",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9811.599999999999,
    "end": 9815.199999999999,
    "text": " There's only three pikemen on the field. There's a lot of monks though. Let's see the conversions",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9815.359999999999,
    "end": 9821.76,
    "text": " There's heresy in so the conversions are gonna be nearly as powerful by the way big like have and that should be enough. I believe",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9822.88,
    "end": 9827.519999999999,
    "text": " Yeah, and that's gonna mean the monks are gone. The castle does go down",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9827.6,
    "end": 9829.92,
    "text": " It wouldn't be surprised. It wouldn't surprise me at all though",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9829.92,
    "end": 9835.12,
    "text": " If yo just makes a new one there and the like have and the organs and the bomber cannon can take all these trebs",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9836.08,
    "end": 9837.76,
    "text": " and velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9837.76,
    "end": 9842.16,
    "text": " Great job from him to take out three castles or maybe it was two castles over the last couple minutes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9842.16,
    "end": 9846.0,
    "text": " But now as the trebs go down, he's got to be feeling blue again. This is uh,",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9846.48,
    "end": 9848.0,
    "text": " Still looking rough",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9848.0,
    "end": 9849.28,
    "text": " Yep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9849.28,
    "end": 9849.76,
    "text": " Oh my god",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9849.76,
    "end": 9851.92,
    "text": " Those trebs sniped a lot of shit before they went down though",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9851.92,
    "end": 9854.0,
    "text": " Like there's a bomber counter going down a couple organs",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9854.56,
    "end": 9859.36,
    "text": " Always nice to see that a lot of stone for the last like in theory you could castle up and just wait",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9859.44,
    "end": 9862.8,
    "text": " But look at the resources from yo, like they're flying up. Honestly",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9863.68,
    "end": 9865.68,
    "text": " Would you go cavalier for yo?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9866.56,
    "end": 9871.12,
    "text": " Because it is the monks. Okay. Well, no that you have heresy now, so they die, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9873.92,
    "end": 9876.8,
    "text": " Nah, you just go hourglass though, like yeah, it's just a winning move for sure",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9876.96,
    "end": 9881.36,
    "text": " It's just funny because he's only got like 35 pop space to play around with and he's making light cav",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9881.84,
    "end": 9886.720000000001,
    "text": " Yeah, so it just it just doesn't feel like it's the strongest unit. He's actually thinking about switching in a baby",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9887.2,
    "end": 9887.84,
    "text": " Yeah",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9887.84,
    "end": 9893.28,
    "text": " I think that's actually the best way to play if you're not in a rush like ships just feel like so oppressive now if you can",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9893.28,
    "end": 9896.960000000001,
    "text": " Get galley and mechanic galley. That's insane. Yeah, and for velez",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9897.44,
    "end": 9900.720000000001,
    "text": " Uh forgot to check to see if he has any relics. He actually doesn't have a single relic",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9901.52,
    "end": 9905.12,
    "text": " Uh, he got two at his monastery though. I'm not gonna take those. Oh true",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9905.68,
    "end": 9908.0,
    "text": " You know what happened is he tried to eject monks. I bet",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9908.64,
    "end": 9910.4,
    "text": " Oh true. Yeah, he pressed on garrison",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9910.56,
    "end": 9915.92,
    "text": " That's actually I wish they would change that personally like if you press on garrison usually you don't want to do it with the relics",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9916.0,
    "end": 9917.04,
    "text": " but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9917.04,
    "end": 9919.92,
    "text": " I suppose I understand it and he hasn't realized that yet",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9921.44,
    "end": 9926.0,
    "text": " That's pretty big like you're losing two relics. That's probably like 400 gold that he lost just from that mistake",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9926.16,
    "end": 9927.04,
    "text": " but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9927.04,
    "end": 9929.6,
    "text": " Nothing you can dwell on now. Yo with the gallon switch",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9929.68,
    "end": 9934.0,
    "text": " Like he's almost playing this as if he he doesn't mind playing another hour today",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9934.72,
    "end": 9941.6,
    "text": " He's so fine like now he's he's forcing velez into fast fires when the base is wide open. Yeah, it's funny",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9942.8,
    "end": 9948.24,
    "text": " I definitely think is overkill this many fatorias and we have seen games. I think vinchester was the best example",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9948.24,
    "end": 9952.48,
    "text": " I forget which tournament where red bull over. Yeah over fatori aing",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9953.04,
    "end": 9958.8,
    "text": " Uh killed him actually in wonder warriors cup against doubt as well in golden hill. He like took the hill",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9959.52,
    "end": 9963.04,
    "text": " And then he also went for five fatorias and doubt killed him with like hussar or something",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9963.76,
    "end": 9965.68,
    "text": " My man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9965.68,
    "end": 9970.480000000001,
    "text": " So like yeah, it does give me a little bit of caster ptsd when I watch this stuff, but",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9971.84,
    "end": 9973.6,
    "text": " Yeah, I don't think I made a fatori in my life",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9973.6,
    "end": 9978.080000000002,
    "text": " Actually, um, I think I made a couple but it's really not something I play around too much to know like the sweet spot",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9978.080000000002,
    "end": 9981.28,
    "text": " But I definitely it makes a lot of sense when you tell me like four. That's like 80 pop",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9981.44,
    "end": 9984.080000000002,
    "text": " Yeah, that's fine. 50 bills like that. That makes a lot of sense",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 9984.080000000002,
    "end": 9987.2,
    "text": " If you're gonna go for this many fatorias don't have 55 bills",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9987.84,
    "end": 9992.320000000002,
    "text": " Yeah, then then have like 20 bills, but I I think there's a danger to that. Of course",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9993.44,
    "end": 9996.240000000002,
    "text": " It's funny though. It's just low. He always going to lose this castle, right?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 9997.84,
    "end": 10002.0,
    "text": " He lost one here earlier the stone just continues to trickle so in his mind",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10002.560000000001,
    "end": 10006.480000000001,
    "text": " Losing a castle isn't really that big a deal. He could just build one later",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10007.6,
    "end": 10014.560000000001,
    "text": " It feels like velez is fighting a timer like can he kill the castles before yo can get back the stone and it's just like",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10015.2,
    "end": 10019.92,
    "text": " I don't think velez is killing them fast enough and velez always has to invest stone that he's mining someone that runs out",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10020.48,
    "end": 10024.32,
    "text": " Victoria is such an op concept in my opinion like just infinite resources is crazy",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10025.04,
    "end": 10030.48,
    "text": " Yeah, you have fast fires though for velez and he's on the the galleons and he's gonna clean up all the galleons there for yo",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10032.24,
    "end": 10033.84,
    "text": " And yo, uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10033.84,
    "end": 10035.52,
    "text": " Trying his best to still take out this castle",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10035.52,
    "end": 10038.48,
    "text": " We'll maybe need to switch into some fires or demos or something",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10039.04,
    "end": 10044.4,
    "text": " Because the fast fire ships could be awkward and yeah, he just builds another castle here. He's like, whatever who cares?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10044.72,
    "end": 10046.24,
    "text": " And why is he forcing",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10046.24,
    "end": 10048.64,
    "text": " Organ guns like your point has monks just go arbalest",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10049.039999999999,
    "end": 10053.199999999999,
    "text": " If you just go arbalest to ram and your opponent can't do anything like he's really",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10054.0,
    "end": 10058.0,
    "text": " So in his way as far as I know there's like another and there's the gg from velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10058.4,
    "end": 10060.64,
    "text": " Yeah, I think they have like another set to play at some point",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10060.8,
    "end": 10066.72,
    "text": " So like maybe yo is just like trying to dominate him as much as possible before velez finally bends the knee",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10067.44,
    "end": 10071.68,
    "text": " Yeah, but man, I mean I gotta hand it to yo there were many situations",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10072.24,
    "end": 10077.84,
    "text": " Throughout this uh, this best of nine where yo fell off and fell behind like here hara",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10078.32,
    "end": 10081.36,
    "text": " Balaine was the best example. He lost like five or six sheep",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10082.32,
    "end": 10088.880000000001,
    "text": " Came back home pushed all of his deer ended up shooting down the hunt, which I think was a really big deal for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10089.92,
    "end": 10092.880000000001,
    "text": " Somehow got to castle age somehow just made everything look easy",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10093.2,
    "end": 10097.2,
    "text": " I know there were instances in particular the bermes turks one is going to stand out for velez",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10097.52,
    "end": 10099.76,
    "text": " But there were instances where velez get ahead",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10099.92,
    "end": 10104.800000000001,
    "text": " But yo always just made the game look easy like he had a game plan like he knew what he needed to do",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10105.52,
    "end": 10109.04,
    "text": " Yep. Yeah, congratulations. Mr. Yo takes the finals five one",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10109.44,
    "end": 10114.400000000001,
    "text": " Uh, I still think velez is the big winner for the tournament. It's not even talk about yet. He gets an invitation",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10115.2,
    "end": 10119.92,
    "text": " To the red bull wololo legacy. I think they're calling it the big red bull tournament coming up in october",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10120.0,
    "end": 10125.04,
    "text": " So that's actually huge for velez. Yeah, grab him for that. Yeah, and and small clarification there",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10125.04,
    "end": 10130.720000000001,
    "text": " The reason yo doesn't get the invites because he well, he already had the invite before being a previous red bull winner",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10130.960000000001,
    "end": 10134.240000000002,
    "text": " So going into this the the highest performer would get an invite",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10134.400000000001,
    "end": 10141.2,
    "text": " Yo was already invited and now velez does get that so beating jordan in his 4-3 set semi-final was a big deal",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10142.640000000001,
    "end": 10147.92,
    "text": " Speaking of jordan as this is the conclusion of the resurgence. Thanks to him. He's been doing a lot for the game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10148.320000000002,
    "end": 10150.320000000002,
    "text": " obviously playing the game but also",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10150.480000000001,
    "end": 10153.6,
    "text": " Organized and hosted this and did a really great job at that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10153.68,
    "end": 10160.24,
    "text": " So I think combining playing and I know you've done in hara playing and casting your own event is really tiring and exhausting",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10160.720000000001,
    "end": 10162.56,
    "text": " Uh, and it takes a little bit more out of you",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10162.56,
    "end": 10167.68,
    "text": " And so the fact that he was able to take velez to the final game yesterday was really sick stuff from him",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10168.4,
    "end": 10171.52,
    "text": " Yeah, yeah, you know congrats to the winners both of them",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10171.92,
    "end": 10174.880000000001,
    "text": " Here shout out to jordan and also shout out to microsoft for hosting this event",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10175.12,
    "end": 10179.6,
    "text": " I really like this event because of the sieve settings. I think he had some really cool things that it showcased and uh",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10180.0,
    "end": 10184.08,
    "text": " Yeah, just being able to see the players just kind of duke it out with you know, different maps different civilizations",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10184.16,
    "end": 10185.84,
    "text": " It's been a pleasure to watch",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10185.84,
    "end": 10190.4,
    "text": " I casted a lot of discernment and watched a good amount as well and i've enjoyed it quite a bit",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10190.48,
    "end": 10195.52,
    "text": " So yeah, just really solid term overall the resurgence would like to see another edition and down the line for sure",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10196.0,
    "end": 10201.68,
    "text": " Yeah, good stuff, man. And thanks for uh, thanks for messaging me yesterday. Uh, I enjoyed casting with you today",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10202.24,
    "end": 10206.4,
    "text": " Got to joke around a little bit about wing tussars and stuff like that. It's true. Sure",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10206.88,
    "end": 10210.72,
    "text": " Games were right that one seems. Yeah. Yeah. No, it's been a pleasure, bro",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10210.96,
    "end": 10215.039999999999,
    "text": " I actually came to the conclusion that casting alone is so much more boring than casting with someone else",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10215.039999999999,
    "end": 10219.199999999999,
    "text": " So yeah, well i'm gonna be yeah looking for some co-casters a lot these days",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10219.279999999999,
    "end": 10225.76,
    "text": " I I guess I guess it depends right? I I enjoy mix of both but I totally understand that so you get like different ideas that come in",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10226.32,
    "end": 10229.279999999999,
    "text": " Uh bounce bounce off of your outlook",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10229.6,
    "end": 10233.84,
    "text": " It's especially good when you don't agree with your caster all the time like your co-caster",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10234.32,
    "end": 10237.36,
    "text": " uh, which you know, we had some differing opinions here that it's always good because",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10237.92,
    "end": 10242.0,
    "text": " uh as much as uh casters may sound like they know what they're talking about sometimes",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10242.64,
    "end": 10246.24,
    "text": " It doesn't mean they're right everything depends and it goes all over the place in age",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10246.24,
    "end": 10249.36,
    "text": " So yeah, and the last thing i'll say I just feel like a lot of cases",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10249.36,
    "end": 10252.16,
    "text": " There's like there's different options, you know, like it's a strategy game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10252.16,
    "end": 10255.76,
    "text": " There's not really one of correct approaches just having that conversation that happens throughout the game",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10256.08,
    "end": 10260.08,
    "text": " I just find this really healthy. But yo, thanks for uh, thanks for joining me, man. It's been a pleasure. Yeah, man",
    "speaker": "SPEAKER 2"
  },
  {
    "start": 10260.56,
    "end": 10264.16,
    "text": " And uh, i'll see you around. All right. Yeah, sounds good. Take it easy. Yep. See ya",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10265.36,
    "end": 10269.44,
    "text": " All righty. So, uh, as we go back into the game, I want to just show you some of the stats",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10269.6,
    "end": 10271.68,
    "text": " Thank you to everyone who who watched",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10272.48,
    "end": 10275.92,
    "text": " This video and watch the stream and all that good stuff. I appreciate you guys",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10275.92,
    "end": 10278.72,
    "text": " We didn't do the thank yous for you guys because you guys are a given man",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10279.12,
    "end": 10282.0,
    "text": " Anytime there's an event anytime i'm casting you guys seem to show up",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10282.64,
    "end": 10285.12,
    "text": " Uh means a lot that you do that. So thank you. Thank you",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10285.68,
    "end": 10286.56,
    "text": " uh",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10286.56,
    "end": 10290.72,
    "text": " What was yo doing with six fatorias man, like six fatorias is insane",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10291.519999999999,
    "end": 10294.56,
    "text": " And so, uh, I was a little concerned he's gonna throw that one",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10294.56,
    "end": 10297.84,
    "text": " But also was like half hoping he was gonna throw that one so we could get one more game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10298.24,
    "end": 10300.24,
    "text": " Wasn't to be the other worthy champion",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10300.88,
    "end": 10304.64,
    "text": " Good stuff now. I wanted to check how many pigs did he lose?",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10307.6,
    "end": 10309.6,
    "text": " I think",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10309.76,
    "end": 10311.76,
    "text": " He lost five",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10313.92,
    "end": 10315.92,
    "text": " One",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10316.88,
    "end": 10318.88,
    "text": " Two three",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10319.6,
    "end": 10322.0,
    "text": " Four oh vales didn't see those, okay",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10324.48,
    "end": 10331.279999999999,
    "text": " But like, okay, so that is actually seven pigs that he has not taken then did he get a single additional pig this entire game",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10333.439999999999,
    "end": 10336.72,
    "text": " That is insane, I don't think he did he might have taken it a bit later",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10337.68,
    "end": 10339.68,
    "text": " But he was down 700 food",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10340.64,
    "end": 10345.76,
    "text": " And he had the knowledge to realize I need to take out his food because he's going to be way ahead and somehow manage that",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10345.84,
    "end": 10346.800000000001,
    "text": " That was ridiculous",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10346.800000000001,
    "end": 10352.0,
    "text": " I think like how yo kept his fish alive and balanced everything in this game was arguably the most impressive thing from the whole series",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10352.960000000001,
    "end": 10355.04,
    "text": " And that's saying something because he played amazing. So",
    "speaker": "SPEAKER 1"
  },
  {
    "start": 10355.92,
    "end": 10357.92,
    "text": " Whoo",
    "speaker": "SPEAKER 1"
  }
]