# FinalItem

## Properties

Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**Prop1** | **string** |  | 
**Quantity** | **int32** |  | 
**UnitPrice** | **float64** |  | 
**TotalPrice** | **float64** |  | 

## Methods

### NewFinalItem

`func NewFinalItem(prop1 string, quantity int32, unitPrice float64, totalPrice float64, ) *FinalItem`

NewFinalItem instantiates a new FinalItem object
This constructor will assign default values to properties that have it defined,
and makes sure properties required by API are set, but the set of arguments
will change when the set of required properties is changed

### NewFinalItemWithDefaults

`func NewFinalItemWithDefaults() *FinalItem`

NewFinalItemWithDefaults instantiates a new FinalItem object
This constructor will only assign default values to properties that have it defined,
but it doesn't guarantee that properties required by API are set

### GetProp1

`func (o *FinalItem) GetProp1() string`

GetProp1 returns the Prop1 field if non-nil, zero value otherwise.

### GetProp1Ok

`func (o *FinalItem) GetProp1Ok() (*string, bool)`

GetProp1Ok returns a tuple with the Prop1 field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetProp1

`func (o *FinalItem) SetProp1(v string)`

SetProp1 sets Prop1 field to given value.


### GetQuantity

`func (o *FinalItem) GetQuantity() int32`

GetQuantity returns the Quantity field if non-nil, zero value otherwise.

### GetQuantityOk

`func (o *FinalItem) GetQuantityOk() (*int32, bool)`

GetQuantityOk returns a tuple with the Quantity field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetQuantity

`func (o *FinalItem) SetQuantity(v int32)`

SetQuantity sets Quantity field to given value.


### GetUnitPrice

`func (o *FinalItem) GetUnitPrice() float64`

GetUnitPrice returns the UnitPrice field if non-nil, zero value otherwise.

### GetUnitPriceOk

`func (o *FinalItem) GetUnitPriceOk() (*float64, bool)`

GetUnitPriceOk returns a tuple with the UnitPrice field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetUnitPrice

`func (o *FinalItem) SetUnitPrice(v float64)`

SetUnitPrice sets UnitPrice field to given value.


### GetTotalPrice

`func (o *FinalItem) GetTotalPrice() float64`

GetTotalPrice returns the TotalPrice field if non-nil, zero value otherwise.

### GetTotalPriceOk

`func (o *FinalItem) GetTotalPriceOk() (*float64, bool)`

GetTotalPriceOk returns a tuple with the TotalPrice field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetTotalPrice

`func (o *FinalItem) SetTotalPrice(v float64)`

SetTotalPrice sets TotalPrice field to given value.



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