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- Turn some const conditions into non-const conditions - Make sure inlined const values are used where required (otherwise they are eliminated by POP backward propagation)
18 lines
539 B
Kotlin
Vendored
18 lines
539 B
Kotlin
Vendored
fun equals3(a: Byte?, b: Byte?) = a != null && b != null && a == b
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fun equals4(a: Byte?, b: Byte?) = if (a is Byte && b is Byte) a == b else null!!
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fun equals5(a: Any?, b: Any?) = if (a is Byte && b is Byte) a == b else null!!
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fun less3(a: Byte?, b: Byte?) = a != null && b != null && a < b
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fun less4(a: Byte?, b: Byte?) = if (a is Byte && b is Byte) a < b else true
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fun less5(a: Any?, b: Any?) = if (a is Byte && b is Byte) a < b else true
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// 3 Intrinsics\.areEqual
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// 3 Intrinsics\.compare
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// for compare:
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// 3 IFGE
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// 0 IF_ICMPGE
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