Files
kotlin/libraries/stdlib/wasm/builtins/kotlin/Primitives.kt
Igor Laevsky 0f84525bdc WASM: Implement wasm-native strings part 1
There are several changes here but they all required for at least one test to pass.
- Implemented String class and several utility functions using built-in CharArray
- Added new constant memory segment to hold string literals and required funcs to work with them
- Added very crude mostly incorrect rudimentary ability to pass strings back to javascript
2021-08-04 16:23:28 +03:00

2083 lines
72 KiB
Kotlin

/*
* Copyright 2010-2019 JetBrains s.r.o. and Kotlin Programming Language contributors.
* Use of this source code is governed by the Apache 2.0 license that can be found in the license/LICENSE.txt file.
*/
@file:Suppress(
"OVERRIDE_BY_INLINE",
"NOTHING_TO_INLINE",
"unused"
)
package kotlin
import kotlin.wasm.internal.*
/**
* Represents a 8-bit signed integer.
*/
@WasmAutoboxed
public class Byte private constructor(public val value: Byte) : Number(), Comparable<Byte> {
public companion object {
/**
* A constant holding the minimum value an instance of Byte can have.
*/
public const val MIN_VALUE: Byte = -128
/**
* A constant holding the maximum value an instance of Byte can have.
*/
public const val MAX_VALUE: Byte = 127
/**
* The number of bytes used to represent an instance of Byte in a binary form.
*/
@SinceKotlin("1.3")
public const val SIZE_BYTES: Int = 1
/**
* The number of bits used to represent an instance of Byte in a binary form.
*/
@SinceKotlin("1.3")
public const val SIZE_BITS: Int = 8
}
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public override inline operator fun compareTo(other: Byte): Int =
wasm_i32_compareTo(this.toInt(), other.toInt())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Short): Int =
this.toShort().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Int): Int =
this.toInt().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Long): Int =
this.toLong().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Float): Int =
this.toFloat().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Double): Int =
this.toDouble().compareTo(other)
/** Adds the other value to this value. */
public inline operator fun plus(other: Byte): Int =
this.toInt() + other.toInt()
/** Adds the other value to this value. */
public inline operator fun plus(other: Short): Int =
this.toInt() + other.toInt()
/** Adds the other value to this value. */
public inline operator fun plus(other: Int): Int =
this.toInt() + other
/** Adds the other value to this value. */
public inline operator fun plus(other: Long): Long =
this.toLong() + other
/** Adds the other value to this value. */
public inline operator fun plus(other: Float): Float =
this.toFloat() + other
/** Adds the other value to this value. */
public inline operator fun plus(other: Double): Double =
this.toDouble() + other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Byte): Int =
this.toInt() - other.toInt()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Short): Int =
this.toInt() - other.toInt()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Int): Int =
this.toInt() - other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Long): Long =
this.toLong() - other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Float): Float =
this.toFloat() - other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Double): Double =
this.toDouble() - other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Byte): Int =
this.toInt() * other.toInt()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Short): Int =
this.toInt() * other.toInt()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Int): Int =
this.toInt() * other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Long): Long =
this.toLong() * other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Float): Float =
this.toFloat() * other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Double): Double =
this.toDouble() * other
/** Divides this value by the other value. */
public inline operator fun div(other: Byte): Int =
this.toInt() / other.toInt()
/** Divides this value by the other value. */
public inline operator fun div(other: Short): Int =
this.toInt() / other.toInt()
/** Divides this value by the other value. */
public inline operator fun div(other: Int): Int =
this.toInt() / other
/** Divides this value by the other value. */
public inline operator fun div(other: Long): Long =
this.toLong() / other
/** Divides this value by the other value. */
public inline operator fun div(other: Float): Float =
this.toFloat() / other
/** Divides this value by the other value. */
public inline operator fun div(other: Double): Double =
this.toDouble() / other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Byte): Int =
this.toInt() % other.toInt()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Short): Int =
this.toInt() % other.toInt()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Int): Int =
this.toInt() % other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Long): Long =
this.toLong() % other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Float): Float =
this.toFloat() % other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Double): Double =
this.toDouble() % other
/**
* Returns this value incremented by one.
*
* @sample samples.misc.Builtins.inc
*/
public inline operator fun inc(): Byte =
(this + 1).toByte()
/**
* Returns this value decremented by one.
*
* @sample samples.misc.Builtins.dec
*/
public inline operator fun dec(): Byte =
(this - 1).toByte()
/** Returns this value. */
public inline operator fun unaryPlus(): Int =
this.toInt()
/** Returns the negative of this value. */
public inline operator fun unaryMinus(): Int =
-this.toInt()
/** Returns this value. */
public override inline fun toByte(): Byte =
this
/**
* Converts this [Byte] value to [Char].
*
* If this value is non-negative, the resulting `Char` code is equal to this value.
*
* The least significant 8 bits of the resulting `Char` code are the same as the bits of this `Byte` value,
* whereas the most significant 8 bits are filled with the sign bit of this value.
*/
public override fun toChar(): Char = reinterpretAsInt().reinterpretAsChar()
/**
* Converts this [Byte] value to [Short].
*
* The resulting `Short` value represents the same numerical value as this `Byte`.
*
* The least significant 8 bits of the resulting `Short` value are the same as the bits of this `Byte` value,
* whereas the most significant 8 bits are filled with the sign bit of this value.
*/
public override fun toShort(): Short = reinterpretAsInt().reinterpretAsShort()
/**
* Converts this [Byte] value to [Int].
*
* The resulting `Int` value represents the same numerical value as this `Byte`.
*
* The least significant 8 bits of the resulting `Int` value are the same as the bits of this `Byte` value,
* whereas the most significant 24 bits are filled with the sign bit of this value.
*/
public override fun toInt(): Int = reinterpretAsInt()
/**
* Converts this [Byte] value to [Long].
*
* The resulting `Long` value represents the same numerical value as this `Byte`.
*
* The least significant 8 bits of the resulting `Long` value are the same as the bits of this `Byte` value,
* whereas the most significant 56 bits are filled with the sign bit of this value.
*/
public override fun toLong(): Long = wasm_i64_extend_i32_s(this.toInt())
/**
* Converts this [Byte] value to [Float].
*
* The resulting `Float` value represents the same numerical value as this `Byte`.
*/
public override fun toFloat(): Float = wasm_f32_convert_i32_s(this.toInt())
/**
* Converts this [Byte] value to [Double].
*
* The resulting `Double` value represents the same numerical value as this `Byte`.
*/
public override fun toDouble(): Double = wasm_f64_convert_i32_s(this.toInt())
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Byte): IntRange {
return IntRange(this.toInt(), other.toInt())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Short): IntRange {
return IntRange(this.toInt(), other.toInt())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Int): IntRange {
return IntRange(this.toInt(), other.toInt())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Long): LongRange {
return LongRange(this.toLong(), other.toLong())
}
/** Performs a bitwise AND operation between the two values. */
@SinceKotlin("1.1")
@WasmOp(WasmOp.I32_AND)
public infix fun and(other: Byte): Byte =
implementedAsIntrinsic
/** Performs a bitwise OR operation between the two values. */
@SinceKotlin("1.1")
@WasmOp(WasmOp.I32_OR)
public infix fun or(other: Byte): Byte =
implementedAsIntrinsic
/** Performs a bitwise XOR operation between the two values. */
@SinceKotlin("1.1")
@WasmOp(WasmOp.I32_XOR)
public infix fun xor(other: Byte): Byte =
implementedAsIntrinsic
/** Inverts the bits in this value/ */
@SinceKotlin("1.1")
public inline fun inv(): Byte = this.xor(-1)
public override fun equals(other: Any?): Boolean =
other is Byte && wasm_i32_eq(this.toInt(), other.toInt())
public inline fun equals(other: Byte): Boolean =
wasm_i32_eq(this.toInt(), other.toInt())
public override fun toString(): String =
TODO("Wasm: string coercion")
public override inline fun hashCode(): Int =
this.toInt()
@WasmReinterpret
@PublishedApi
internal fun reinterpretAsInt(): Int =
implementedAsIntrinsic
}
/**
* Represents a 16-bit signed integer.
*/
@WasmAutoboxed
public class Short private constructor(public val value: Short) : Number(), Comparable<Short> {
public companion object {
/**
* A constant holding the minimum value an instance of Short can have.
*/
public const val MIN_VALUE: Short = -32768
/**
* A constant holding the maximum value an instance of Short can have.
*/
public const val MAX_VALUE: Short = 32767
/**
* The number of bytes used to represent an instance of Short in a binary form.
*/
@SinceKotlin("1.3")
public const val SIZE_BYTES: Int = 2
/**
* The number of bits used to represent an instance of Short in a binary form.
*/
@SinceKotlin("1.3")
public const val SIZE_BITS: Int = 16
}
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Byte): Int =
this.compareTo(other.toShort())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public override inline operator fun compareTo(other: Short): Int =
this.toInt().compareTo(other.toInt())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Int): Int =
this.toInt().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Long): Int =
this.toLong().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Float): Int =
this.toFloat().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Double): Int =
this.toDouble().compareTo(other)
/** Adds the other value to this value. */
public inline operator fun plus(other: Byte): Int =
this.toInt() + other.toInt()
/** Adds the other value to this value. */
public inline operator fun plus(other: Short): Int =
this.toInt() + other.toInt()
/** Adds the other value to this value. */
public inline operator fun plus(other: Int): Int =
this.toInt() + other
/** Adds the other value to this value. */
public inline operator fun plus(other: Long): Long =
this.toLong() + other
/** Adds the other value to this value. */
public inline operator fun plus(other: Float): Float =
this.toFloat() + other
/** Adds the other value to this value. */
public inline operator fun plus(other: Double): Double =
this.toDouble() + other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Byte): Int =
this.toInt() - other.toInt()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Short): Int =
this.toInt() - other.toInt()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Int): Int =
this.toInt() - other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Long): Long =
this.toLong() - other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Float): Float =
this.toFloat() - other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Double): Double =
this.toDouble() - other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Byte): Int =
this.toInt() * other.toInt()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Short): Int =
this.toInt() * other.toInt()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Int): Int =
this.toInt() * other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Long): Long =
this.toLong() * other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Float): Float =
this.toFloat() * other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Double): Double =
this.toDouble() * other
/** Divides this value by the other value. */
public inline operator fun div(other: Byte): Int =
this.toInt() / other.toInt()
/** Divides this value by the other value. */
public inline operator fun div(other: Short): Int =
this.toInt() / other.toInt()
/** Divides this value by the other value. */
public inline operator fun div(other: Int): Int =
this.toInt() / other
/** Divides this value by the other value. */
public inline operator fun div(other: Long): Long =
this.toLong() / other
/** Divides this value by the other value. */
public inline operator fun div(other: Float): Float =
this.toFloat() / other
/** Divides this value by the other value. */
public inline operator fun div(other: Double): Double =
this.toDouble() / other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Byte): Int =
this.toInt() % other.toInt()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Short): Int =
this.toInt() % other.toInt()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Int): Int =
this.toInt() % other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Long): Long =
this.toLong() % other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Float): Float =
this.toFloat() % other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Double): Double =
this.toDouble() % other
/**
* Returns this value incremented by one.
*
* @sample samples.misc.Builtins.inc
*/
public inline operator fun inc(): Short =
(this + 1).toShort()
/**
* Returns this value decremented by one.
*
* @sample samples.misc.Builtins.dec
*/
public inline operator fun dec(): Short =
(this - 1).toShort()
/** Returns this value. */
public inline operator fun unaryPlus(): Int =
this.toInt()
/** Returns the negative of this value. */
public inline operator fun unaryMinus(): Int =
-this.toInt()
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Byte): IntRange {
return IntRange(this.toInt(), other.toInt())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Short): IntRange {
return IntRange(this.toInt(), other.toInt())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Int): IntRange {
return IntRange(this.toInt(), other)
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Long): LongRange {
return LongRange(this.toLong(), other)
}
/** Performs a bitwise AND operation between the two values. */
@SinceKotlin("1.1")
@WasmOp(WasmOp.I32_AND)
public infix fun and(other: Short): Short =
implementedAsIntrinsic
/** Performs a bitwise OR operation between the two values. */
@SinceKotlin("1.1")
@WasmOp(WasmOp.I32_OR)
public infix fun or(other: Short): Short =
implementedAsIntrinsic
/** Performs a bitwise XOR operation between the two values. */
@SinceKotlin("1.1")
@WasmOp(WasmOp.I32_XOR)
public infix fun xor(other: Short): Short =
implementedAsIntrinsic
/** Inverts the bits in this value */
@SinceKotlin("1.1")
public fun inv(): Short =
this.xor(-1)
/**
* Converts this [Short] value to [Byte].
*
* If this value is in [Byte.MIN_VALUE]..[Byte.MAX_VALUE], the resulting `Byte` value represents
* the same numerical value as this `Short`.
*
* The resulting `Byte` value is represented by the least significant 8 bits of this `Short` value.
*/
public override inline fun toByte(): Byte =
this.toInt().toByte()
/**
* Converts this [Short] value to [Char].
*
* The resulting `Char` code is equal to this value reinterpreted as an unsigned number,
* i.e. it has the same binary representation as this `Short`.
*/
public override fun toChar(): Char = reinterpretAsInt().reinterpretAsChar()
/** Returns this value. */
public override inline fun toShort(): Short =
this
/**
* Converts this [Short] value to [Int].
*
* The resulting `Int` value represents the same numerical value as this `Short`.
*
* The least significant 16 bits of the resulting `Int` value are the same as the bits of this `Short` value,
* whereas the most significant 16 bits are filled with the sign bit of this value.
*/
public override fun toInt(): Int = reinterpretAsInt()
/**
* Converts this [Short] value to [Long].
*
* The resulting `Long` value represents the same numerical value as this `Short`.
*
* The least significant 16 bits of the resulting `Long` value are the same as the bits of this `Short` value,
* whereas the most significant 48 bits are filled with the sign bit of this value.
*/
public override fun toLong(): Long = wasm_i64_extend_i32_s(this.toInt())
/**
* Converts this [Short] value to [Float].
*
* The resulting `Float` value represents the same numerical value as this `Short`.
*/
public override fun toFloat(): Float = wasm_f32_convert_i32_s(this.toInt())
/**
* Converts this [Short] value to [Double].
*
* The resulting `Double` value represents the same numerical value as this `Short`.
*/
public override fun toDouble(): Double =
wasm_f64_convert_i32_s(this.toInt())
public inline fun equals(other: Short): Boolean =
wasm_i32_eq(this.toInt(), other.toInt())
public override fun equals(other: Any?): Boolean =
other is Short && wasm_i32_eq(this.toInt(), other.toInt())
public override fun toString(): String =
TODO("Wasm: string coercion")
public override inline fun hashCode(): Int =
this.toInt()
@WasmReinterpret
@PublishedApi
internal fun reinterpretAsInt(): Int =
implementedAsIntrinsic
}
/**
* Represents a 32-bit signed integer.
*/
@WasmAutoboxed
public class Int private constructor(val value: Int) : Number(), Comparable<Int> {
public companion object {
/**
* A constant holding the minimum value an instance of Int can have.
*/
public const val MIN_VALUE: Int = -2147483648
/**
* A constant holding the maximum value an instance of Int can have.
*/
public const val MAX_VALUE: Int = 2147483647
/**
* The number of bytes used to represent an instance of Int in a binary form.
*/
@SinceKotlin("1.3")
public const val SIZE_BYTES: Int = 4
/**
* The number of bits used to represent an instance of Int in a binary form.
*/
@SinceKotlin("1.3")
public const val SIZE_BITS: Int = 32
}
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Byte): Int =
this.compareTo(other.toInt())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Short): Int =
this.compareTo(other.toInt())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public override inline operator fun compareTo(other: Int): Int =
wasm_i32_compareTo(this, other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Long): Int =
this.toLong().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Float): Int =
this.toFloat().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Double): Int =
this.toDouble().compareTo(other)
/** Adds the other value to this value. */
public inline operator fun plus(other: Byte): Int =
this + other.toInt()
/** Adds the other value to this value. */
public inline operator fun plus(other: Short): Int =
this + other.toInt()
/** Adds the other value to this value. */
@WasmOp(WasmOp.I32_ADD)
public operator fun plus(other: Int): Int =
implementedAsIntrinsic
/** Adds the other value to this value. */
public inline operator fun plus(other: Long): Long =
this.toLong() + other
/** Adds the other value to this value. */
public inline operator fun plus(other: Float): Float =
this.toFloat() + other
/** Adds the other value to this value. */
public inline operator fun plus(other: Double): Double =
this.toDouble() + other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Byte): Int =
this - other.toInt()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Short): Int =
this - other.toInt()
/** Subtracts the other value from this value. */
@WasmOp(WasmOp.I32_SUB)
public operator fun minus(other: Int): Int =
implementedAsIntrinsic
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Long): Long =
this.toLong() - other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Float): Float =
this.toFloat() - other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Double): Double =
this.toDouble() - other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Byte): Int =
this * other.toInt()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Short): Int =
this * other.toInt()
/** Multiplies this value by the other value. */
@WasmOp(WasmOp.I32_MUL)
public operator fun times(other: Int): Int =
implementedAsIntrinsic
/** Multiplies this value by the other value. */
public inline operator fun times(other: Long): Long =
this.toLong() * other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Float): Float =
this.toFloat() * other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Double): Double =
this.toDouble() * other
/** Divides this value by the other value. */
public inline operator fun div(other: Byte): Int =
this / other.toInt()
/** Divides this value by the other value. */
public inline operator fun div(other: Short): Int =
this / other.toInt()
/** Divides this value by the other value. */
@WasmOp(WasmOp.I32_DIV_S)
public operator fun div(other: Int): Int =
implementedAsIntrinsic
/** Divides this value by the other value. */
public inline operator fun div(other: Long): Long =
this.toLong() / other
/** Divides this value by the other value. */
public inline operator fun div(other: Float): Float =
this.toFloat() / other
/** Divides this value by the other value. */
public inline operator fun div(other: Double): Double =
this.toDouble() / other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Byte): Int =
this % other.toInt()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Short): Int =
this % other.toInt()
/** Calculates the remainder of dividing this value by the other value. */
@WasmOp(WasmOp.I32_REM_S)
public operator fun rem(other: Int): Int =
implementedAsIntrinsic
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Long): Long =
this.toLong() % other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Float): Float =
this.toFloat() % other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Double): Double =
this.toDouble() % other
/**
* Returns this value incremented by one.
*
* @sample samples.misc.Builtins.inc
*/
public inline operator fun inc(): Int =
this + 1
/**
* Returns this value decremented by one.
*
* @sample samples.misc.Builtins.dec
*/
// TODO: Fix test compiler/testData/codegen/box/functions/invoke/invoke.kt with inline dec
public operator fun dec(): Int =
this - 1
/** Returns this value. */
public inline operator fun unaryPlus(): Int = this
/** Returns the negative of this value. */
public inline operator fun unaryMinus(): Int = 0 - this
/**
* Shifts this value left by the [bitCount] number of bits.
*
* Note that only the five lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..31`.
*/
@WasmOp(WasmOp.I32_SHL)
public infix fun shl(bitCount: Int): Int =
implementedAsIntrinsic
/**
* Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with copies of the sign bit.
*
* Note that only the five lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..31`.
*/
@WasmOp(WasmOp.I32_SHR_S)
public infix fun shr(bitCount: Int): Int =
implementedAsIntrinsic
/**
* Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with zeros.
*
* Note that only the five lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..31`.
*/
@WasmOp(WasmOp.I32_SHR_U)
public infix fun ushr(bitCount: Int): Int =
implementedAsIntrinsic
/** Performs a bitwise AND operation between the two values. */
@WasmOp(WasmOp.I32_AND)
public infix fun and(other: Int): Int =
implementedAsIntrinsic
/** Performs a bitwise OR operation between the two values. */
@WasmOp(WasmOp.I32_OR)
public infix fun or(other: Int): Int =
implementedAsIntrinsic
/** Performs a bitwise XOR operation between the two values. */
@WasmOp(WasmOp.I32_XOR)
public infix fun xor(other: Int): Int =
implementedAsIntrinsic
/** Inverts the bits in this value. */
public inline fun inv(): Int =
this.xor(-1)
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Byte): IntRange {
return IntRange(this, other.toInt())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Short): IntRange {
return IntRange(this, other.toInt())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Int): IntRange {
return IntRange(this, other.toInt())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Long): LongRange {
return LongRange(this.toLong(), other.toLong())
}
/**
* Converts this [Int] value to [Byte].
*
* If this value is in [Byte.MIN_VALUE]..[Byte.MAX_VALUE], the resulting `Byte` value represents
* the same numerical value as this `Int`.
*
* The resulting `Byte` value is represented by the least significant 8 bits of this `Int` value.
*/
public override fun toByte(): Byte =
((this shl 24) shr 24).reinterpretAsByte()
/**
* Converts this [Int] value to [Char].
*
* If this value is in the range of `Char` codes `Char.MIN_VALUE..Char.MAX_VALUE`,
* the resulting `Char` code is equal to this value.
*
* The resulting `Char` code is represented by the least significant 16 bits of this `Int` value.
*/
public override fun toChar(): Char =
(this and 0xFFFF).reinterpretAsChar()
/**
* Converts this [Int] value to [Short].
*
* If this value is in [Short.MIN_VALUE]..[Short.MAX_VALUE], the resulting `Short` value represents
* the same numerical value as this `Int`.
*
* The resulting `Short` value is represented by the least significant 16 bits of this `Int` value.
*/
public override fun toShort(): Short =
((this shl 16) shr 16).reinterpretAsShort()
/** Returns this value. */
public override inline fun toInt(): Int =
this
/**
* Converts this [Int] value to [Long].
*
* The resulting `Long` value represents the same numerical value as this `Int`.
*
* The least significant 32 bits of the resulting `Long` value are the same as the bits of this `Int` value,
* whereas the most significant 32 bits are filled with the sign bit of this value.
*/
public override fun toLong(): Long =
wasm_i64_extend_i32_s(this)
/**
* Converts this [Int] value to [Float].
*
* The resulting value is the closest `Float` to this `Int` value.
* In case when this `Int` value is exactly between two `Float`s,
* the one with zero at least significant bit of mantissa is selected.
*/
public override fun toFloat(): Float =
wasm_f32_convert_i32_s(this)
/**
* Converts this [Int] value to [Double].
*
* The resulting `Double` value represents the same numerical value as this `Int`.
*/
public override fun toDouble(): Double =
wasm_f64_convert_i32_s(this)
public inline fun equals(other: Int): Boolean =
wasm_i32_eq(this, other)
public override fun equals(other: Any?): Boolean =
other is Int && wasm_i32_eq(this, other)
public override fun toString(): String =
TODO("Wasm: string coercion")
public override inline fun hashCode(): Int =
this
@WasmReinterpret
@PublishedApi
internal fun reinterpretAsBoolean(): Boolean =
implementedAsIntrinsic
@PublishedApi
@WasmReinterpret
internal fun reinterpretAsByte(): Byte =
implementedAsIntrinsic
@PublishedApi
@WasmReinterpret
internal fun reinterpretAsShort(): Short =
implementedAsIntrinsic
@PublishedApi
@WasmReinterpret
internal fun reinterpretAsChar(): Char =
implementedAsIntrinsic
}
/**
* Represents a 64-bit signed integer.
*/
@WasmAutoboxed
public class Long private constructor(val value: Long) : Number(), Comparable<Long> {
public companion object {
/**
* A constant holding the minimum value an instance of Long can have.
*/
public const val MIN_VALUE: Long = -9223372036854775807L - 1L
/**
* A constant holding the maximum value an instance of Long can have.
*/
public const val MAX_VALUE: Long = 9223372036854775807L
/**
* The number of bytes used to represent an instance of Long in a binary form.
*/
@SinceKotlin("1.3")
public const val SIZE_BYTES: Int = 8
/**
* The number of bits used to represent an instance of Long in a binary form.
*/
@SinceKotlin("1.3")
public const val SIZE_BITS: Int = 64
}
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Byte): Int =
this.compareTo(other.toLong())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Short): Int =
this.compareTo(other.toLong())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Int): Int =
this.compareTo(other.toLong())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public override inline operator fun compareTo(other: Long): Int =
wasm_i64_compareTo(this, other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Float): Int =
this.toFloat().compareTo(other)
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Double): Int =
this.toDouble().compareTo(other)
/** Adds the other value to this value. */
public inline operator fun plus(other: Byte): Long =
this + other.toLong()
/** Adds the other value to this value. */
public inline operator fun plus(other: Short): Long =
this + other.toLong()
/** Adds the other value to this value. */
public inline operator fun plus(other: Int): Long =
this + other.toLong()
/** Adds the other value to this value. */
@WasmOp(WasmOp.I64_ADD)
public operator fun plus(other: Long): Long =
implementedAsIntrinsic
/** Adds the other value to this value. */
public inline operator fun plus(other: Float): Float =
this.toFloat() + other
/** Adds the other value to this value. */
public inline operator fun plus(other: Double): Double =
this.toDouble() + other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Byte): Long =
this - other.toLong()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Short): Long =
this - other.toLong()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Int): Long =
this - other.toLong()
/** Subtracts the other value from this value. */
@WasmOp(WasmOp.I64_SUB)
public operator fun minus(other: Long): Long =
implementedAsIntrinsic
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Float): Float =
this.toFloat() - other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Double): Double =
this.toDouble() - other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Byte): Long =
this * other.toLong()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Short): Long =
this * other.toLong()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Int): Long =
this * other.toLong()
/** Multiplies this value by the other value. */
@WasmOp(WasmOp.I64_MUL)
public operator fun times(other: Long): Long =
implementedAsIntrinsic
/** Multiplies this value by the other value. */
public inline operator fun times(other: Float): Float =
this.toFloat() * other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Double): Double =
this.toDouble() * other
/** Divides this value by the other value. */
public inline operator fun div(other: Byte): Long =
this / other.toLong()
/** Divides this value by the other value. */
public inline operator fun div(other: Short): Long =
this / other.toLong()
/** Divides this value by the other value. */
public inline operator fun div(other: Int): Long =
this / other.toLong()
/** Divides this value by the other value. */
@WasmOp(WasmOp.I64_DIV_S)
public operator fun div(other: Long): Long =
implementedAsIntrinsic
/** Divides this value by the other value. */
public inline operator fun div(other: Float): Float =
this.toFloat() / other
/** Divides this value by the other value. */
public inline operator fun div(other: Double): Double =
this.toDouble() / other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Byte): Long =
this % other.toLong()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Short): Long =
this % other.toLong()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Int): Long =
this % other.toLong()
/** Calculates the remainder of dividing this value by the other value. */
@WasmOp(WasmOp.I64_REM_S)
public operator fun rem(other: Long): Long =
implementedAsIntrinsic
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Float): Float =
this.toFloat() % other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Double): Double =
this.toDouble() % other
/**
* Returns this value incremented by one.
*
* @sample samples.misc.Builtins.inc
*/
public inline operator fun inc(): Long =
this + 1L
/**
* Returns this value decremented by one.
*
* @sample samples.misc.Builtins.dec
*/
public inline operator fun dec(): Long =
this - 1L
/** Returns this value. */
public inline operator fun unaryPlus(): Long =
this
/** Returns the negative of this value. */
public inline operator fun unaryMinus(): Long = 0L - this
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Byte): LongRange {
return LongRange(this, other.toLong())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Short): LongRange {
return LongRange(this, other.toLong())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Int): LongRange {
return LongRange(this, other.toLong())
}
/** Creates a range from this value to the specified [other] value. */
public operator fun rangeTo(other: Long): LongRange {
return LongRange(this, other.toLong())
}
/**
* Shifts this value left by the [bitCount] number of bits.
*
* Note that only the six lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..63`.
*/
public inline infix fun shl(bitCount: Int): Long =
wasm_i64_shl(this, bitCount.toLong())
/**
* Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with copies of the sign bit.
*
* Note that only the six lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..63`.
*/
public inline infix fun shr(bitCount: Int): Long =
wasm_i64_shr_s(this, bitCount.toLong())
/**
* Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with zeros.
*
* Note that only the six lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..63`.
*/
public inline infix fun ushr(bitCount: Int): Long =
wasm_i64_shr_u(this, bitCount.toLong())
/** Performs a bitwise AND operation between the two values. */
@WasmOp(WasmOp.I64_AND)
public infix fun and(other: Long): Long =
implementedAsIntrinsic
/** Performs a bitwise OR operation between the two values. */
@WasmOp(WasmOp.I64_OR)
public infix fun or(other: Long): Long =
implementedAsIntrinsic
/** Performs a bitwise XOR operation between the two values. */
@WasmOp(WasmOp.I64_XOR)
public infix fun xor(other: Long): Long =
implementedAsIntrinsic
/** Inverts the bits in this value. */
public inline fun inv(): Long =
this.xor(-1L)
/**
* Converts this [Long] value to [Byte].
*
* If this value is in [Byte.MIN_VALUE]..[Byte.MAX_VALUE], the resulting `Byte` value represents
* the same numerical value as this `Long`.
*
* The resulting `Byte` value is represented by the least significant 8 bits of this `Long` value.
*/
public override inline fun toByte(): Byte =
this.toInt().toByte()
/**
* Converts this [Long] value to [Char].
*
* If this value is in the range of `Char` codes `Char.MIN_VALUE..Char.MAX_VALUE`,
* the resulting `Char` code is equal to this value.
*
* The resulting `Char` code is represented by the least significant 16 bits of this `Long` value.
*/
public override inline fun toChar(): Char =
this.toInt().toChar()
/**
* Converts this [Long] value to [Short].
*
* If this value is in [Short.MIN_VALUE]..[Short.MAX_VALUE], the resulting `Short` value represents
* the same numerical value as this `Long`.
*
* The resulting `Short` value is represented by the least significant 16 bits of this `Long` value.
*/
public override inline fun toShort(): Short =
this.toInt().toShort()
/**
* Converts this [Long] value to [Int].
*
* If this value is in [Int.MIN_VALUE]..[Int.MAX_VALUE], the resulting `Int` value represents
* the same numerical value as this `Long`.
*
* The resulting `Int` value is represented by the least significant 32 bits of this `Long` value.
*/
public override fun toInt(): Int =
wasm_i32_wrap_i64(this)
/** Returns this value. */
public override inline fun toLong(): Long =
this
/**
* Converts this [Long] value to [Float].
*
* The resulting value is the closest `Float` to this `Long` value.
* In case when this `Long` value is exactly between two `Float`s,
* the one with zero at least significant bit of mantissa is selected.
*/
public override fun toFloat(): Float =
wasm_f32_convert_i64_s(this)
/**
* Converts this [Long] value to [Double].
*
* The resulting value is the closest `Double` to this `Long` value.
* In case when this `Long` value is exactly between two `Double`s,
* the one with zero at least significant bit of mantissa is selected.
*/
public override fun toDouble(): Double =
wasm_f64_convert_i64_s(this)
public inline fun equals(other: Long): Boolean =
wasm_i64_eq(this, other)
public override fun equals(other: Any?): Boolean =
other is Long && wasm_i64_eq(this, other)
public override fun toString(): String =
TODO("Wasm: string coercion")
public override fun hashCode(): Int =
((this ushr 32) xor this).toInt()
}
/**
* Represents a single-precision 32-bit IEEE 754 floating point number.
*/
@WasmAutoboxed
public class Float private constructor(public val value: Float) : Number(), Comparable<Float> {
public companion object {
/**
* A constant holding the smallest *positive* nonzero value of Float.
*/
public const val MIN_VALUE: Float = 1.40129846432481707e-45f
/**
* A constant holding the largest positive finite value of Float.
*/
public const val MAX_VALUE: Float = 3.40282346638528860e+38f
/**
* A constant holding the positive infinity value of Float.
*/
@Suppress("DIVISION_BY_ZERO")
public val POSITIVE_INFINITY: Float = 1.0f / 0.0f
/**
* A constant holding the negative infinity value of Float.
*/
@Suppress("DIVISION_BY_ZERO")
public val NEGATIVE_INFINITY: Float = -1.0f / 0.0f
/**
* A constant holding the "not a number" value of Float.
*/
public val NaN: Float
get() =
wasm_float_nan()
}
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Byte): Int = compareTo(other.toFloat())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Short): Int = compareTo(other.toFloat())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Int): Int = compareTo(other.toFloat())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Long): Int = compareTo(other.toFloat())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public override operator fun compareTo(other: Float): Int {
// if any of values in NaN both comparisons return false
if (this > other) return 1
if (this < other) return -1
val thisBits = this.bits()
val otherBits = other.bits()
// Canonical NaN bits representation higher than any other value
return thisBits.compareTo(otherBits)
}
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Double): Int = -other.compareTo(this)
/** Adds the other value to this value. */
public inline operator fun plus(other: Byte): Float =
this + other.toFloat()
/** Adds the other value to this value. */
public inline operator fun plus(other: Short): Float =
this + other.toFloat()
/** Adds the other value to this value. */
public inline operator fun plus(other: Int): Float =
this + other.toFloat()
/** Adds the other value to this value. */
public inline operator fun plus(other: Long): Float =
this + other.toFloat()
/** Adds the other value to this value. */
@WasmOp(WasmOp.F32_ADD)
public operator fun plus(other: Float): Float =
implementedAsIntrinsic
/** Adds the other value to this value. */
public inline operator fun plus(other: Double): Double =
this.toDouble() + other
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Byte): Float =
this - other.toFloat()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Short): Float =
this - other.toFloat()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Int): Float =
this - other.toFloat()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Long): Float =
this - other.toFloat()
/** Subtracts the other value from this value. */
@WasmOp(WasmOp.F32_SUB)
public operator fun minus(other: Float): Float =
implementedAsIntrinsic
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Double): Double =
this.toDouble() - other
/** Multiplies this value by the other value. */
public inline operator fun times(other: Byte): Float =
this * other.toFloat()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Short): Float =
this * other.toFloat()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Int): Float =
this * other.toFloat()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Long): Float =
this * other.toFloat()
/** Multiplies this value by the other value. */
@WasmOp(WasmOp.F32_MUL)
public operator fun times(other: Float): Float =
implementedAsIntrinsic
/** Multiplies this value by the other value. */
public inline operator fun times(other: Double): Double =
this.toDouble() * other
/** Divides this value by the other value. */
public inline operator fun div(other: Byte): Float =
this / other.toFloat()
/** Divides this value by the other value. */
public inline operator fun div(other: Short): Float =
this / other.toFloat()
/** Divides this value by the other value. */
public inline operator fun div(other: Int): Float =
this / other.toFloat()
/** Divides this value by the other value. */
public inline operator fun div(other: Long): Float =
this / other.toFloat()
/** Divides this value by the other value. */
@WasmOp(WasmOp.F32_DIV)
public operator fun div(other: Float): Float =
implementedAsIntrinsic
/** Divides this value by the other value. */
public inline operator fun div(other: Double): Double =
this.toDouble() / other
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Byte): Float =
this % other.toFloat()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Short): Float =
this % other.toFloat()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Int): Float =
this % other.toFloat()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Long): Float =
this % other.toFloat()
/** Calculates the remainder of dividing this value by the other value. */
public operator fun rem(other: Float): Float =
this - (wasm_f32_nearest(this / other) * other)
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Double): Double =
this.toDouble() % other
/**
* Returns this value incremented by one.
*
* @sample samples.misc.Builtins.inc
*/
public inline operator fun inc(): Float =
this + 1.0f
/**
* Returns this value decremented by one.
*
* @sample samples.misc.Builtins.dec
*/
public inline operator fun dec(): Float =
this - 1.0f
/** Returns this value. */
public inline operator fun unaryPlus(): Float = this
/** Returns the negative of this value. */
@WasmOp(WasmOp.F32_NEG)
public operator fun unaryMinus(): Float =
implementedAsIntrinsic
/**
* Converts this [Float] value to [Byte].
*
* The resulting `Byte` value is equal to `this.toInt().toByte()`.
*/
public override inline fun toByte(): Byte = this.toInt().toByte()
/**
* Converts this [Float] value to [Char].
*
* The resulting `Char` value is equal to `this.toInt().toChar()`.
*/
public override inline fun toChar(): Char = this.toInt().toChar()
/**
* Converts this [Float] value to [Short].
*
* The resulting `Short` value is equal to `this.toInt().toShort()`.
*/
public override inline fun toShort(): Short = this.toInt().toShort()
/**
* Converts this [Float] value to [Int].
*
* The fractional part, if any, is rounded down.
* Returns zero if this `Float` value is `NaN`, [Int.MIN_VALUE] if it's less than `Int.MIN_VALUE`,
* [Int.MAX_VALUE] if it's bigger than `Int.MAX_VALUE`.
*/
public override fun toInt(): Int {
return wasm_i32_trunc_sat_f32_s(this)
}
/**
* Converts this [Float] value to [Long].
*
* The fractional part, if any, is rounded down.
* Returns zero if this `Float` value is `NaN`, [Long.MIN_VALUE] if it's less than `Long.MIN_VALUE`,
* [Long.MAX_VALUE] if it's bigger than `Long.MAX_VALUE`.
*/
public override fun toLong(): Long {
return wasm_i64_trunc_sat_f32_s(this)
}
/** Returns this value. */
public override inline fun toFloat(): Float =
this
/**
* Converts this [Float] value to [Double].
*
* The resulting `Double` value represents the same numerical value as this `Float`.
*/
public override fun toDouble(): Double =
wasm_f64_promote_f32(this)
public inline fun equals(other: Float): Boolean =
bits() == other.bits()
public override fun equals(other: Any?): Boolean =
other is Float && this.equals(other)
public override fun toString(): String =
TODO("Wasm: string coercion")
public override inline fun hashCode(): Int =
bits()
@PublishedApi
@WasmOp(WasmOp.I32_REINTERPRET_F32)
internal fun bits(): Int = implementedAsIntrinsic
}
/**
* Represents a double-precision 64-bit IEEE 754 floating point number.
*/
@WasmAutoboxed
public class Double private constructor(public val value: Double) : Number(), Comparable<Double> {
public companion object {
/**
* A constant holding the smallest *positive* nonzero value of Double.
*/
public const val MIN_VALUE: Double = 4.9e-324
/**
* A constant holding the largest positive finite value of Double.
*/
public const val MAX_VALUE: Double = 1.7976931348623157e+308
/**
* A constant holding the positive infinity value of Double.
*/
@Suppress("DIVISION_BY_ZERO")
public val POSITIVE_INFINITY: Double = 1.0 / 0.0
/**
* A constant holding the negative infinity value of Double.
*/
@Suppress("DIVISION_BY_ZERO")
public val NEGATIVE_INFINITY: Double = -1.0 / 0.0
/**
* A constant holding the "not a number" value of Double.
*/
public val NaN: Double
get() =
wasm_double_nan()
}
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Byte): Int = compareTo(other.toDouble())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Short): Int = compareTo(other.toDouble())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Int): Int = compareTo(other.toDouble())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Long): Int = compareTo(other.toDouble())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public inline operator fun compareTo(other: Float): Int = compareTo(other.toDouble())
/**
* Compares this value with the specified value for order.
* Returns zero if this value is equal to the specified other value, a negative number if it's less than other,
* or a positive number if it's greater than other.
*/
public override operator fun compareTo(other: Double): Int {
// if any of values in NaN both comparisons return false
if (this > other) return 1
if (this < other) return -1
val thisBits = this.bits()
val otherBits = other.bits()
// Canonical NaN bits representation higher than any other value
return thisBits.compareTo(otherBits)
}
/** Adds the other value to this value. */
public inline operator fun plus(other: Byte): Double =
this + other.toDouble()
/** Adds the other value to this value. */
public inline operator fun plus(other: Short): Double =
this + other.toDouble()
/** Adds the other value to this value. */
public inline operator fun plus(other: Int): Double =
this + other.toDouble()
/** Adds the other value to this value. */
public inline operator fun plus(other: Long): Double =
this + other.toDouble()
/** Adds the other value to this value. */
public inline operator fun plus(other: Float): Double =
this + other.toDouble()
/** Adds the other value to this value. */
@WasmOp(WasmOp.F64_ADD)
public operator fun plus(other: Double): Double =
implementedAsIntrinsic
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Byte): Double =
this - other.toDouble()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Short): Double =
this - other.toDouble()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Int): Double =
this - other.toDouble()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Long): Double =
this - other.toDouble()
/** Subtracts the other value from this value. */
public inline operator fun minus(other: Float): Double =
this - other.toDouble()
/** Subtracts the other value from this value. */
@WasmOp(WasmOp.F64_SUB)
public operator fun minus(other: Double): Double =
implementedAsIntrinsic
/** Multiplies this value by the other value. */
public inline operator fun times(other: Byte): Double =
this * other.toDouble()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Short): Double =
this * other.toDouble()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Int): Double =
this * other.toDouble()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Long): Double =
this * other.toDouble()
/** Multiplies this value by the other value. */
public inline operator fun times(other: Float): Double =
this * other.toDouble()
/** Multiplies this value by the other value. */
@WasmOp(WasmOp.F64_MUL)
public operator fun times(other: Double): Double =
implementedAsIntrinsic
/** Divides this value by the other value. */
public inline operator fun div(other: Byte): Double =
this / other.toDouble()
/** Divides this value by the other value. */
public inline operator fun div(other: Short): Double =
this / other.toDouble()
/** Divides this value by the other value. */
public inline operator fun div(other: Int): Double =
this / other.toDouble()
/** Divides this value by the other value. */
public inline operator fun div(other: Long): Double =
this / other.toDouble()
/** Divides this value by the other value. */
public inline operator fun div(other: Float): Double =
this / other.toDouble()
/** Divides this value by the other value. */
@WasmOp(WasmOp.F64_DIV)
public operator fun div(other: Double): Double =
implementedAsIntrinsic
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Byte): Double =
this % other.toDouble()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Short): Double =
this % other.toDouble()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Int): Double =
this % other.toDouble()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Long): Double =
this % other.toDouble()
/** Calculates the remainder of dividing this value by the other value. */
public inline operator fun rem(other: Float): Double =
this % other.toDouble()
/** Calculates the remainder of dividing this value by the other value. */
public operator fun rem(other: Double): Double =
this - (wasm_f64_nearest(this / other) * other)
/**
* Returns this value incremented by one.
*
* @sample samples.misc.Builtins.inc
*/
public inline operator fun inc(): Double =
this + 1.0
/**
* Returns this value decremented by one.
*
* @sample samples.misc.Builtins.dec
*/
public inline operator fun dec(): Double =
this - 1.0
/** Returns this value. */
public inline operator fun unaryPlus(): Double =
this
/** Returns the negative of this value. */
@WasmOp(WasmOp.F64_NEG)
public operator fun unaryMinus(): Double =
implementedAsIntrinsic
/**
* Converts this [Double] value to [Byte].
*
* The resulting `Byte` value is equal to `this.toInt().toByte()`.
*/
public override inline fun toByte(): Byte = this.toInt().toByte()
/**
* Converts this [Double] value to [Char].
*
* The resulting `Char` value is equal to `this.toInt().toChar()`.
*/
public override inline fun toChar(): Char = this.toInt().toChar()
/**
* Converts this [Double] value to [Short].
*
* The resulting `Short` value is equal to `this.toInt().toShort()`.
*/
public override inline fun toShort(): Short = this.toInt().toShort()
/**
* Converts this [Double] value to [Int].
*
* The fractional part, if any, is rounded down.
* Returns zero if this `Double` value is `NaN`, [Int.MIN_VALUE] if it's less than `Int.MIN_VALUE`,
* [Int.MAX_VALUE] if it's bigger than `Int.MAX_VALUE`.
*/
public override fun toInt(): Int {
return wasm_i32_trunc_sat_f64_s(this)
}
/**
* Converts this [Double] value to [Long].
*
* The fractional part, if any, is rounded down.
* Returns zero if this `Double` value is `NaN`, [Long.MIN_VALUE] if it's less than `Long.MIN_VALUE`,
* [Long.MAX_VALUE] if it's bigger than `Long.MAX_VALUE`.
*/
public override fun toLong(): Long {
return wasm_i64_trunc_sat_f64_s(this)
}
/**
* Converts this [Double] value to [Float].
*
* The resulting value is the closest `Float` to this `Double` value.
* In case when this `Double` value is exactly between two `Float`s,
* the one with zero at least significant bit of mantissa is selected.
*/
public override fun toFloat(): Float =
wasm_f32_demote_f64(this)
/** Returns this value. */
public override inline fun toDouble(): Double =
this
public inline fun equals(other: Double): Boolean =
this.bits() == other.bits()
public override fun equals(other: Any?): Boolean =
other is Double && this.bits() == other.bits()
public override fun toString(): String =
TODO("Wasm: string coercion")
public override inline fun hashCode(): Int = bits().hashCode()
@PublishedApi
@WasmOp(WasmOp.I64_REINTERPRET_F64)
internal fun bits(): Long =
implementedAsIntrinsic
}