inline fun foo(x : R, y : R, block : (R) -> T) : T { val a = x is Number val b = x is Object val a1 = x as Number val b1 = x as Object if (a && b) { return block(x) } else { return block(y) } } fun bar() { foo(1, 2) { x -> x is Int } } // 0 valueOf // 0 Value\s\(\) // 2 INSTANCEOF // 1 CHECKCAST