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- Install Playwright dependencies (@playwright/test, electron-playwright-helpers) - Create playwright.config.ts for Electron E2E testing - Add e2e/fixtures/electron-app.ts with Electron launch fixtures and helpers - Create e2e/autorun-setup.spec.ts with 24 tests (13 active, 11 skipped pending dialog mocking): - Wizard Launch: keyboard shortcut, agent selection screen, Escape to close - Agent Selection Screen: Claude Code display, other agents, project name, keyboard navigation - Directory Selection Screen: (skipped - requires dialog mocking) - Document Creation Flow: (skipped - requires full wizard flow) - Wizard Navigation: step indicators, button states, Back navigation - Exit Confirmation: (skipped - requires dialog mocking) - Accessibility: keyboard-only navigation, focus management - Add npm scripts: test:e2e, test:e2e:ui, test:e2e:headed - Update .gitignore with e2e-results/, playwright-report/, test-results/
260 lines
7.2 KiB
TypeScript
260 lines
7.2 KiB
TypeScript
/**
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* Electron Application Fixture for E2E Testing
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*
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* This fixture handles launching and managing the Electron application
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* for Playwright E2E tests. It provides utilities for interacting with
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* the app's main window and IPC communication.
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*/
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import { test as base, _electron as electron, type ElectronApplication, type Page } from '@playwright/test';
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import path from 'path';
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import fs from 'fs';
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import os from 'os';
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// Interface for our extended test fixtures
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interface ElectronTestFixtures {
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electronApp: ElectronApplication;
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window: Page;
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appPath: string;
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testDataDir: string;
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}
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/**
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* Get the path to the Electron application
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* In development, we use the built main process
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* In CI/production, we could use the packaged app
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*/
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function getElectronPath(): string {
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// For now, we run in development mode using the built main process
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// The app must be built first: npm run build:main && npm run build:renderer
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return require('electron') as unknown as string;
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}
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/**
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* Get the path to the main entry point
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*/
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function getMainPath(): string {
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return path.join(__dirname, '../../dist/main/index.js');
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}
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/**
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* Create a unique test data directory for isolation
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*/
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function createTestDataDir(): string {
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const testDir = path.join(os.tmpdir(), `maestro-e2e-${Date.now()}-${Math.random().toString(36).slice(2)}`);
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fs.mkdirSync(testDir, { recursive: true });
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return testDir;
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}
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/**
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* Extended test with Electron fixtures
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*
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* Usage:
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* ```typescript
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* import { test, expect } from './fixtures/electron-app';
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*
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* test('should launch the app', async ({ electronApp, window }) => {
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* await expect(window.locator('h1')).toBeVisible();
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* });
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* ```
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*/
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export const test = base.extend<ElectronTestFixtures>({
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// Test data directory for isolation
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testDataDir: async ({}, use) => {
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const dir = createTestDataDir();
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await use(dir);
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// Cleanup after test
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try {
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fs.rmSync(dir, { recursive: true, force: true });
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} catch {
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// Ignore cleanup errors
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}
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},
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// Path to the main entry point
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appPath: async ({}, use) => {
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const mainPath = getMainPath();
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// Check if the app is built
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if (!fs.existsSync(mainPath)) {
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throw new Error(
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`Electron main process not built. Run 'npm run build:main && npm run build:renderer' first.\n` +
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`Expected path: ${mainPath}`
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);
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}
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await use(mainPath);
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},
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// Launch Electron application
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electronApp: async ({ appPath, testDataDir }, use) => {
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const electronPath = getElectronPath();
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// Launch the Electron app
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const app = await electron.launch({
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args: [appPath],
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env: {
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...process.env,
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// Use isolated data directory for tests
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MAESTRO_DATA_DIR: testDataDir,
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// Disable hardware acceleration for CI
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ELECTRON_DISABLE_GPU: '1',
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// Set NODE_ENV to test
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NODE_ENV: 'test',
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// Ensure we're in a testing context
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MAESTRO_E2E_TEST: 'true',
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},
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// Increase timeout for slow CI environments
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timeout: 30000,
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});
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await use(app);
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// Close the application after test
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await app.close();
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},
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// Get the main window
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window: async ({ electronApp }, use) => {
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// Wait for the first window to be available
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const window = await electronApp.firstWindow();
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// Wait for the app to be ready (DOM loaded)
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await window.waitForLoadState('domcontentloaded');
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// Give the app a moment to initialize React
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await window.waitForTimeout(500);
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await use(window);
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},
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});
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export { expect } from '@playwright/test';
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/**
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* Helper utilities for E2E tests
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*/
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export const helpers = {
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/**
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* Wait for the wizard to be visible
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*/
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async waitForWizard(window: Page): Promise<void> {
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// The wizard modal should have a specific structure
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// Looking for the wizard container or title
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await window.waitForSelector('text=Create a Maestro Agent', { timeout: 10000 });
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},
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/**
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* Open the wizard via keyboard shortcut
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*/
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async openWizardViaShortcut(window: Page): Promise<void> {
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// Cmd+Shift+N opens the wizard
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await window.keyboard.press('Meta+Shift+N');
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await helpers.waitForWizard(window);
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},
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/**
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* Select an agent in the wizard
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*/
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async selectAgent(window: Page, agentName: string): Promise<void> {
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// Find and click the agent tile
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const agentTile = window.locator(`text=${agentName}`).first();
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await agentTile.click();
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},
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/**
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* Enter a project name in the wizard
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*/
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async enterProjectName(window: Page, name: string): Promise<void> {
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// Find the Name input field
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const nameInput = window.locator('input[placeholder*="Project"]').or(
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window.locator('input[placeholder*="Name"]')
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);
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await nameInput.fill(name);
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},
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/**
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* Click the Next button in the wizard
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*/
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async clickNext(window: Page): Promise<void> {
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const nextButton = window.locator('button:has-text("Next")').or(
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window.locator('button:has-text("Continue")')
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);
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await nextButton.click();
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},
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/**
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* Click the Back button in the wizard
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*/
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async clickBack(window: Page): Promise<void> {
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const backButton = window.locator('button:has-text("Back")');
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await backButton.click();
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},
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/**
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* Select a directory in the wizard
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* Note: This requires mocking the native dialog or using a pre-configured directory
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*/
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async selectDirectory(window: Page, dirPath: string): Promise<void> {
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// The directory selection involves a native dialog
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// For E2E tests, we might need to:
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// 1. Mock the dialog result via IPC
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// 2. Use a pre-selected directory
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// 3. Set up the directory state before the test
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// For now, we'll look for the directory input and interact with it
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// This may need to be adjusted based on actual implementation
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throw new Error('Directory selection requires dialog mocking - implement based on app specifics');
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},
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/**
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* Wait for the wizard to close
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*/
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async waitForWizardClose(window: Page): Promise<void> {
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// Wait for the wizard title to disappear
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await window.waitForSelector('text=Create a Maestro Agent', {
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state: 'hidden',
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timeout: 10000,
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});
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},
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/**
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* Check if the app is showing the main UI
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*/
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async waitForMainUI(window: Page): Promise<void> {
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// Wait for key elements of the main UI to be visible
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// Adjust these selectors based on actual UI structure
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await window.waitForSelector('[data-tour]', { timeout: 10000 }).catch(() => {
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// data-tour attributes might not exist, try another approach
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});
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},
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/**
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* Create a temporary test directory structure
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*/
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createTestDirectory(basePath: string, structure: Record<string, string | null>): void {
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for (const [relativePath, content] of Object.entries(structure)) {
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const fullPath = path.join(basePath, relativePath);
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const dir = path.dirname(fullPath);
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if (!fs.existsSync(dir)) {
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fs.mkdirSync(dir, { recursive: true });
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}
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if (content !== null) {
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fs.writeFileSync(fullPath, content, 'utf-8');
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}
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}
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},
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/**
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* Clean up test directory
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*/
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cleanupTestDirectory(dirPath: string): void {
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try {
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fs.rmSync(dirPath, { recursive: true, force: true });
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} catch {
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// Ignore cleanup errors
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}
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},
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};
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