- Split monolithic CLAUDE.md into focused, indexed sub-docs for faster onboarding 📚 - Added deep Agent support guide: capabilities, flags, parsers, storage, and adding agents 🤖 - Documented full `window.maestro` IPC surface with clearer namespaces and History API 📡 - Captured core implementation patterns: processes, security, settings, modals, SSH, Auto Run 🧭 - Published performance playbook for React, IPC batching, caching, and debouncing 🚀 - Formalized Session interface docs, including multi-tab, queues, stats, and error fields 🧩 - Session-level custom agent path now overrides detected binary during spawn 🛠️ - New rendering settings: disable GPU acceleration (early startup) and disable confetti 🖥️ - Confetti effects now respect user preference across celebration overlays and wizard completion 🎊 - File explorer now distinguishes “loading” vs “no files found” empty states 🗂️
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CLAUDE-PATTERNS.md
Core implementation patterns for the Maestro codebase. For the main guide, see CLAUDE.md.
1. Process Management
Each session runs two processes simultaneously:
- AI agent process (Claude Code, etc.) - spawned with
-aisuffix - Terminal process (PTY shell) - spawned with
-terminalsuffix
// Session stores both PIDs
session.aiPid // AI agent process
session.terminalPid // Terminal process
2. Security Requirements
Always use execFileNoThrow for external commands:
import { execFileNoThrow } from './utils/execFile';
const result = await execFileNoThrow('git', ['status'], cwd);
// Returns: { stdout, stderr, exitCode } - never throws
Never use shell-based command execution - it creates injection vulnerabilities. The execFileNoThrow utility is the safe alternative.
3. Settings Persistence
Add new settings in useSettings.ts:
// 1. Add state with default value
const [mySetting, setMySettingState] = useState(defaultValue);
// 2. Add wrapper that persists
const setMySetting = (value) => {
setMySettingState(value);
window.maestro.settings.set('mySetting', value);
};
// 3. Load from batch response in useEffect (settings use batch loading)
// In the loadSettings useEffect, extract from allSettings object:
const allSettings = await window.maestro.settings.getAll();
const savedMySetting = allSettings['mySetting'];
if (savedMySetting !== undefined) setMySettingState(savedMySetting);
4. Adding Modals
- Create component in
src/renderer/components/ - Add priority in
src/renderer/constants/modalPriorities.ts - Register with layer stack:
import { useLayerStack } from '../contexts/LayerStackContext';
import { MODAL_PRIORITIES } from '../constants/modalPriorities';
const { registerLayer, unregisterLayer } = useLayerStack();
const onCloseRef = useRef(onClose);
onCloseRef.current = onClose;
useEffect(() => {
if (isOpen) {
const id = registerLayer({
type: 'modal',
priority: MODAL_PRIORITIES.YOUR_MODAL,
onEscape: () => onCloseRef.current(),
});
return () => unregisterLayer(id);
}
}, [isOpen, registerLayer, unregisterLayer]);
5. Theme Colors
Themes have 13 required colors. Use inline styles for theme colors:
style={{ color: theme.colors.textMain }} // Correct
className="text-gray-500" // Wrong for themed text
6. Multi-Tab Sessions
Sessions support multiple AI conversation tabs:
// Each session has an array of tabs
session.aiTabs: AITab[]
session.activeTabId: string
// Each tab maintains its own conversation
interface AITab {
id: string;
name: string;
logs: LogEntry[]; // Tab-specific history
agentSessionId?: string; // Agent session continuity
}
// Tab operations
const activeTab = session.aiTabs.find(t => t.id === session.activeTabId);
7. Execution Queue
Messages are queued when the AI is busy:
// Queue items for sequential execution
interface QueuedItem {
type: 'message' | 'slashCommand';
content: string;
timestamp: number;
}
// Add to queue instead of sending directly when busy
session.executionQueue.push({ type: 'message', content, timestamp: Date.now() });
8. Auto Run
File-based document automation system:
// Auto Run state on session
session.autoRunFolderPath?: string; // Document folder path
session.autoRunSelectedFile?: string; // Currently selected document
session.autoRunMode?: 'edit' | 'preview';
// API for Auto Run operations
window.maestro.autorun.listDocuments(folderPath);
window.maestro.autorun.readDocument(folderPath, filename);
window.maestro.autorun.saveDocument(folderPath, filename, content);
Worktree Support: Auto Run can operate in a git worktree, allowing users to continue interactive editing in the main repo while Auto Run processes tasks in the background. When batchRunState.worktreeActive is true, read-only mode is disabled and a git branch icon appears in the UI. See useBatchProcessor.ts for worktree setup logic.
Playbook Assets: Playbooks can include non-markdown assets (config files, YAML, Dockerfiles, scripts) in an assets/ subfolder. When installing playbooks from the marketplace or importing from ZIP files, Maestro copies the entire folder structure including assets. See the Maestro-Playbooks repository for the convention documentation.
playbook-folder/
├── 01_TASK.md
├── 02_TASK.md
├── README.md
└── assets/
├── config.yaml
├── Dockerfile
└── setup.sh
Documents can reference assets using {{AUTORUN_FOLDER}}/assets/filename. The manifest lists assets explicitly:
{
"id": "example-playbook",
"documents": [...],
"assets": ["config.yaml", "Dockerfile", "setup.sh"]
}
9. Tab Hover Overlay Menu
AI conversation tabs display a hover overlay menu after a 400ms delay when hovering over tabs with an established session. The overlay includes tab management and context operations:
Menu Structure:
// Tab operations (always shown)
- Copy Session ID (if session exists)
- Star/Unstar Session (if session exists)
- Rename Tab
- Mark as Unread
// Context management (shown when applicable)
- Context: Compact (if tab has 5+ messages)
- Context: Merge Into (if session exists)
- Context: Send to Agent (if session exists)
// Tab close actions (always shown)
- Close (disabled if only one tab)
- Close Others (disabled if only one tab)
- Close Tabs to the Left (disabled if first tab)
- Close Tabs to the Right (disabled if last tab)
Implementation Pattern:
const [overlayOpen, setOverlayOpen] = useState(false);
const [overlayPosition, setOverlayPosition] = useState<{ top: number; left: number } | null>(null);
const handleMouseEnter = () => {
if (!tab.agentSessionId) return; // Only for established sessions
hoverTimeoutRef.current = setTimeout(() => {
if (tabRef.current) {
const rect = tabRef.current.getBoundingClientRect();
setOverlayPosition({ top: rect.bottom + 4, left: rect.left });
}
setOverlayOpen(true);
}, 400);
};
// Render overlay via portal to escape stacking context
{overlayOpen && overlayPosition && createPortal(
<div style={{ top: overlayPosition.top, left: overlayPosition.left }}>
{/* Overlay menu items */}
</div>,
document.body
)}
Key Features:
- Appears after 400ms hover delay (only for tabs with
agentSessionId) - Fixed positioning at tab bottom
- Mouse can move from tab to overlay without closing
- Disabled states with visual feedback (opacity-40, cursor-default)
- Theme-aware styling
- Dividers separate action groups
See src/renderer/components/TabBar.tsx (Tab component) for implementation details.
10. SSH Remote Sessions
Sessions can execute commands on remote hosts via SSH. Critical: There are two different SSH identifiers with different lifecycles:
// Set AFTER AI agent spawns (via onSshRemote callback)
session.sshRemoteId: string | undefined
// Set BEFORE spawn (user configuration)
session.sessionSshRemoteConfig: {
enabled: boolean;
remoteId: string | null; // The SSH config ID
workingDirOverride?: string;
}
Common pitfall: sshRemoteId is only populated after the AI agent spawns. For terminal-only SSH sessions (no AI agent), it remains undefined. Always use both as fallback:
// WRONG - fails for terminal-only SSH sessions
const sshId = session.sshRemoteId;
// CORRECT - works for all SSH sessions
const sshId = session.sshRemoteId || session.sessionSshRemoteConfig?.remoteId;
This applies to any operation that needs to run on the remote:
window.maestro.fs.readDir(path, sshId)gitService.isRepo(path, sshId)- Directory existence checks for
cdcommand tracking
Similarly for checking if a session is remote:
// WRONG
const isRemote = !!session.sshRemoteId;
// CORRECT
const isRemote = !!session.sshRemoteId || !!session.sessionSshRemoteConfig?.enabled;