From bcb47492ba9add3dfc72b7096e3ea1c4dbfd8d23 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Helge=20He=C3=9F?= Date: Mon, 5 Oct 2020 14:35:17 +0200 Subject: [PATCH] More notes in README ... --- Sources/5GUIs/README.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/Sources/5GUIs/README.md b/Sources/5GUIs/README.md index 9efd0d5..57dd25e 100644 --- a/Sources/5GUIs/README.md +++ b/Sources/5GUIs/README.md @@ -12,8 +12,7 @@ The default storyboard is used for menus. The state of a main window is represented in that `WindowState` ObservableObject. It is the main driver. -This hooks into `FileDetectionState`, which is actually more like an `Operation` -object. TBF. Some states are dupe. +This hooks into `BundleFeatureDetectionOperation`. Some states are dupe. TBF. The `Model` directory contains a wild mixture of actual models, and what one might call a ViewModel. @@ -23,12 +22,15 @@ Some more generic, but mostly just hacked together to get the app out of the doo `Utilities` contains, you can guess it. - ### UI - there is a spinner, but it is not really necessary, a detection runs very fast ... + (might change once we scan nested, as in Issue #1) - the badges which come up in a progress style manner are just fake, with their own fake progress model and observable driver object :-) + - Note: Let's keep the steps to 5 (i.e. no extra steps for Qt or wxWindows) +- the fancy summary texts are selected in `Views/Windows/MainView/SummaryView`, + more combinations and even fancier texts are very welcome. ### Contact